» Wed Mar 30, 2011 1:17 pm
Turns out BOSS wasn't causing the CTD's, but a setting in the bashed patch. I was trying to use skeletal animations that I didn't have. Thanks for the help. It turns out the only way I could find to revert to the old load-order, was to paste all the old esp's back in, since the time-stamp on them is what sets the load-order, but since I got it to work with BOSS, I'll stick with the new order.
The only problem I'm having now is some continuous sound-effect, looping over and over. I can run from it, and it gets more faint, but always catches up. It almost sounds like machinery, like what you hear when you stand near the mill, in Unique Landscapes, above Cheydinhal. I hear it every time I go outside. Inside, I hear something looping, but it's like the sound is cut off after a split second, on each loop. Any ideas there?