Where should Fallout 4 take place?

Post » Sun Jan 24, 2010 10:09 pm

The Enclave and Brotherhood of Steel are not essential for a Fallout game. The Enclave was not in FO1 and wasn't going to appear in Van Buren. The BOS in FO2 wasn't that important, and consisted of 3 characters, and appeared, but was not part of the main plot in Van Buren.

I actually hoped that the fact that FO3 is set on the East Coast would be an opportunity to introduce new, interesting factions instead of the old ones, which shouldn't span the whole continent. Oh well. I definitely hope there will be no BOS nor Enclave in FO4.


I'd like to see more of the Outcasts, much more, as an evil Karma path.
User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Sun Jan 24, 2010 3:49 pm

And I don't like the fact that the Outcasts are labeled as "evil" by FO3 game mechanics. Like the original Brotherhood of Steel the principles of which they follow, they're neither "good" nor "evil", they're pretty much neutral, aside from maybe a few people like Sibley.
User avatar
Heather Dawson
 
Posts: 3348
Joined: Sun Oct 15, 2006 4:14 pm

Post » Sun Jan 24, 2010 8:39 pm

I would like to see the mid-west or southwest/four states region.

additions or changes i would like to see in the upcoming game...

transportation i.e. car or boat. nothing like cruising from one place to another and you can use it as extra storage.

since fallout 1 I've been waiting for a glass desert. sounds like a great place to make a city.

I would like to see a couple of states. not just one. vastness gives it mystery and everyone loves the variety of different cities.

random occurrences while you fast travel and the possible option to skip if you have a car/boat.

have cities and story lines connect with other cities and story lines that aren't part of the MQ. this kind of happens in FO3.

fix the whole armor and bullet thing.

ok... so most of the stuff i mentioned could have been found in the previous fallout's excluding that BOS one. is it so hard to adapt these things into a fps/rpg?
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Sun Jan 24, 2010 11:39 pm

And I don't like the fact that the Outcasts are labeled as "evil" by FO3 game mechanics. Like the original Brotherhood of Steel the principles of which they follow, they're neither "good" nor "evil", they're pretty much neutral, aside from maybe a few people like Sibley.


I agree.
User avatar
i grind hard
 
Posts: 3463
Joined: Sat Aug 18, 2007 2:58 am

Post » Sun Jan 24, 2010 8:05 pm

I would like to see the mid-west or southwest/four states region.


Midwest was in Fallout Tactics. Four States region was in the canceled Van Buren, and I wouldn't want Bethesda to mess with that.
User avatar
Izzy Coleman
 
Posts: 3336
Joined: Tue Jun 20, 2006 3:34 am

Post » Sun Jan 24, 2010 1:38 pm

The game could do without another plot to destoy all mutants. What they need is less generic "Raiders" they could probably comeup with more groups like talon company or something but i guess that kinda what the Pitt is. I like having the brotherhood. I suppose they really go into the story of the groups much deeper. The only thing i never reallt like was that San Francisco was populated by only chinese from a submarine no less. What they deffintley need is more large settlements. Fallout 3 just had Megaton, Rivet, and Tenpenny( which was all that large) the rest are just basically camps with like 10 people. as for where, how about mid west.
User avatar
Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Sun Jan 24, 2010 4:16 pm

I'd like to see Fallout 4 take place in the south just to finish up the major geographical regions of the US.

It would be neat to see the mutations of snapping turtles and alligators as well as a swampland area. Could be a good setting if done right.
User avatar
D LOpez
 
Posts: 3434
Joined: Sat Aug 25, 2007 12:30 pm

Post » Sun Jan 24, 2010 2:57 pm

I'd like to see it from Canada's point of view during the annex. Since it happened before the bombs fell (during the Resource Wars), possibly after the annexation, the main character could move into one of the bordering states of US and Canada (if Canada wasn't affected by the nukes). Your character would look up one day, and see giant nukes in the sky. Panicked, he would take refuge in a nearby sewer tunnel while they all fell. Inside, he'd find a dead body from someone who previously went in there out of paranoia and died. This is where he'd find his geigermeter and a rad suit. Upon putting the rad suit on, he'd emerge back into the world to see it destroyed. He'd later take off the rad suit (since I don't believe the places bordering Canada were directly hit, thus not leaving as much radiation around). I just think that would be cool.
User avatar
Wayland Neace
 
Posts: 3430
Joined: Sat Aug 11, 2007 9:01 am

Post » Sun Jan 24, 2010 9:40 pm

I Think Fallout 4 should take place in Russia because of this

Because of this...

http://blog.wired.com/photos/uncategorized...12/alyona_2.jpg

Miss Atom Contestant from the 2009 Miss Atom contest and Not a bad view to be quite honest, but if we can't have Russia at least let our characters be in a Beauty Contest or Mr. Atom Contest or at least we can kill our competition and claim victory by force...

and for more views of Miss Atom and all the more reason to have Fallout 4 in Russia may you enjoy this web site

I figured that I would post my own thread and not muddle up this one, but I was guided here, so here I am...
User avatar
Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm

Post » Sun Jan 24, 2010 11:23 pm

V A N C O U V E R

ps:
And make lots of high mindless zombies in Hastings area,
I just wanna blow it up into pieces!!!
User avatar
Rob Davidson
 
Posts: 3422
Joined: Thu Aug 02, 2007 2:52 am

Post » Sun Jan 24, 2010 3:28 pm

I think Beth oughta explore making their own canon instead of revisiting established stuff (I'm kind of sick of the brotherhood, although the Outcast schism was a nice touch), like focusing on the "Institute".

Alternatively Texas would be an awesome location, I can see a settlement forming within the ruins of the Alamo, wasteland cowboys, the works.

Or New York City, no reason other then it'd probably look cool and I live here.
User avatar
Lyd
 
Posts: 3335
Joined: Sat Aug 26, 2006 2:56 pm

Post » Sun Jan 24, 2010 6:11 pm

I'd like to see the next Fallout take place in Seattle. A rainy city (acid rain? yeah!) with perhaps a bit more techological futuristic theme. Still keeping with the basics of the Fallout theme of course, but going with higher technology. The physical location of the city would also be a major advantage. It's closest to Alaska where the war began and on the west coast where it's a little closer to China than Washington DC was. I think there are some serious creative potential with using Seattle as the location for Fallout 4. Think about it.

Where do you guys think it should be?

I would like to see Fallout 4 in Colorado and the surrounding states like Fallout Van Buren was supposed to be.
User avatar
Jonny
 
Posts: 3508
Joined: Wed Jul 18, 2007 9:04 am

Post » Mon Jan 25, 2010 2:51 am

Dallas and its suburbs
User avatar
Sheeva
 
Posts: 3353
Joined: Sat Nov 11, 2006 2:46 am

Post » Sun Jan 24, 2010 11:49 am

R'LYEH!!!!!
User avatar
Marcia Renton
 
Posts: 3563
Joined: Fri Jan 26, 2007 5:15 am

Post » Sun Jan 24, 2010 6:19 pm

I agree, the South would be an awesome choice. No need to center it on one city, set it across the entire post-apocalyptic Southern Wasteland. There's lot's of potential here - the lost city of Atlanta (cookies to those who get the reference - and not to Atlantis), Florida and JFK Space Center, Texas...well, lot's of stuff in Texas.

This could also allow Beth to use some plot strands from VB regarding stuff like the B.O.M.B. stations. After all, the South is where they would build, control, and launch space constructs.
User avatar
Kayleigh Mcneil
 
Posts: 3352
Joined: Thu Jun 29, 2006 7:32 am

Post » Sun Jan 24, 2010 4:44 pm

I agree, the South would be an awesome choice. No need to center it on one city, set it across the entire post-apocalyptic Southern Wasteland. There's lot's of potential here - the lost city of Atlanta (cookies to those who get the reference - and not to Atlantis), Florida and JFK Space Center, Texas...well, lot's of stuff in Texas.

This could also allow Beth to use some plot strands from VB regarding stuff like the B.O.M.B. stations. After all, the South is where they would build, control, and launch space constructs.



Yes, the South would be a great setting. Would love to see mutated alligators, hillbillies, swampbillies, rednecks etc.. :D
User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Sun Jan 24, 2010 7:02 pm

Yes, the South would be a great setting. Would love to see mutated alligators, hillbillies, swampbillies, rednecks etc.. :D


Fort Cambell, Norfolk virginia, charleston south carolina, Etc

Mutated wolves (bigger than dogs) Mutated forrest, nuclear rains and winters, etc.
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Sun Jan 24, 2010 12:11 pm

To be honest, if they dont put the next game outside the u.s i will most likely kill myself. or atleast a drastic change in setting.
i find it funny how game developers never listen to what the gamers want, and it would make them so much more money too... i mean taking a drastic turns are sometimes what is needed to be done. i would probably J*zz in my pants if they took it to another country, i mean even Canada would be cool
User avatar
Paula Ramos
 
Posts: 3384
Joined: Sun Jul 16, 2006 5:43 am

Post » Mon Jan 25, 2010 12:49 am

I cant believe that no one has mentioned they city that has the most history and importance when it comes to the US. Philadelphia. It would be interesting to see Fallout 4 take place there. Its not too far from the Pitt or the Capital Wasteland, so it would probably be affected by the events in those 2 areas.

And instead of a Vault Dweller, I think the character should start off as part of a raider group. So far, the other Fallouts have done characters from vaults, the BoS, from tribes. I say its time for Fallout to dive deep into the world of Raiders. The player starts off as a raider. You pal around with your radier buddies, pillaging a few villages, murdering a few dozen people, and leaving a trail of chaos and destruction in your wake. Then, one day, your gang gets wiped out by a group of mysterious strangers and youre the sole survivor. Left alone and barely alive, your found by some travelers who take you in and nurse you back to health. But now, your character is on a quest for revenge. You're going to find those people who killed your gang and make them pay. However, because of the kindness shown to you by those nomads who found you, your character has seen there is good in people. A moral dillema arises. Do you continue on your raider ways, killing and pillaging people like the ones who helped you? Do you turn over a new leaf and pursue a life of virtue in a land bereft of any sort of morality? Or do you walk the thin grey line of neutrality, mixing your actions with deeds both good and evil?

And the child killing thing, they should definitly have that in. I wish it had been in Fallout 3. Those brats at little lamp light got on every nerve I had, especially McGreedy. I hate that little jerk..... so very much. What I wouldnt have given to have been able to introduce him to the barrel of a missle launcher... MUNGO THIS YOU LITTLE CREEP!
User avatar
lacy lake
 
Posts: 3450
Joined: Sun Dec 31, 2006 12:13 am

Post » Mon Jan 25, 2010 3:17 am

And instead of a Vault Dweller, I think the character should start off as part of a raider group.

I do think the Vault thing has run it's course. I'm not sure how best to approach it, and vaults ARE a key point in the game. But I'd like to see a different background.

As for where it should be, I'd like to see a way to incorporate a lot of different environments.
I would like to see it take place in NYC as the center, even though this has been done to death in movies and some games. You could take a trek north to Canada, go to Pennsylvania, see the Pitt, south to New England for the Commonwealth. A boat to Iceland or Great Britain. I just really want to have a chance to see different environments or locations.
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm

Post » Sun Jan 24, 2010 2:52 pm

How about... Milwaukee? Instead of getting destroyed completely by nuclear weapons, Chicago was wiped off the map, and all they dealt with was MASSIVE radiation, power failure, and general anarchy. Perhaps Vault-Tec ignored the area completely and the only "Vaults" were like Miller Brewing, Harley Davidson... Raiding the crap out of Miller Park, the Art Museum, shooting drunk people from Cudahy, nuking Greendale... It could be fun! Well, for me at least... I'm assuming with technological leaps and bounds by the time FO4 comes out you may be able to include the whole city. Land wise it's not THAT big of a place.
User avatar
quinnnn
 
Posts: 3503
Joined: Sat Mar 03, 2007 1:11 pm

Post » Mon Jan 25, 2010 12:32 am

I cant believe that no one has mentioned they city that has the most history and importance when it comes to the US. Philadelphia. It would be interesting to see Fallout 4 take place there. Its not too far from the Pitt or the Capital Wasteland, so it would probably be affected by the events in those 2 areas.

And instead of a Vault Dweller, I think the character should start off as part of a raider group. So far, the other Fallouts have done characters from vaults, the BoS, from tribes. I say its time for Fallout to dive deep into the world of Raiders. The player starts off as a raider. You pal around with your radier buddies, pillaging a few villages, murdering a few dozen people, and leaving a trail of chaos and destruction in your wake. Then, one day, your gang gets wiped out by a group of mysterious strangers and youre the sole survivor. Left alone and barely alive, your found by some travelers who take you in and nurse you back to health. But now, your character is on a quest for revenge. You're going to find those people who killed your gang and make them pay. However, because of the kindness shown to you by those nomads who found you, your character has seen there is good in people. A moral dillema arises. Do you continue on your raider ways, killing and pillaging people like the ones who helped you? Do you turn over a new leaf and pursue a life of virtue in a land bereft of any sort of morality? Or do you walk the thin grey line of neutrality, mixing your actions with deeds both good and evil?

And the child killing thing, they should definitly have that in. I wish it had been in Fallout 3. Those brats at little lamp light got on every nerve I had, especially McGreedy. I hate that little jerk..... so very much. What I wouldnt have given to have been able to introduce him to the barrel of a missle launcher... MUNGO THIS YOU LITTLE CREEP!


You see, this is exactly the kind of 'moral ambiguity' we are looking for. Somebody up high should pay attention to posts like these, they contain interesting suggestions.

It would be completely new to the Fallout franchise if you could actually join the bad guys (Fallout 1 let you do it but it conclusively ended your game), or just BE the bad guy. I loved what they did with Jedi Knight: Dark Forces II where you could actually use the force to stop your arch-nemesis from becoming omnipotent, or using it to destroy him and then take his place as the evil bastard all powerful ruler of the galaxy.

Also, yes kids should be killable. In Fallout 1-2, I don't think any of the kids annoyed you to the point of you wanting to kill you (except maybe the robbers at the den), but its ridiculous when you make them extremely annoying, and immortal.
User avatar
Tom Flanagan
 
Posts: 3522
Joined: Sat Jul 21, 2007 1:51 am

Post » Sun Jan 24, 2010 6:18 pm

Its a little too early to worry about 4 IMO... but I would say the "South" I would love to see a "South Rises Again" type confederate faction... maybe a twisted Fallout version of Disney taken over by raiders... etc
User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Sun Jan 24, 2010 4:28 pm

Im going for Seattle/Vancover vote. And No BOS or Enclave. Plus what was said about starting out as a raider would put a great twist to the beginning of Fallout 4. One of the things i liked about Fallout 2 was starting with nothing but a spear a little cash and your ancestors pip-boy (broken pip-boy with wires hanging out), and vault suit. Maybe add Vancover island (Victoria) in there as well.
User avatar
Erika Ellsworth
 
Posts: 3333
Joined: Sat Jan 06, 2007 5:52 am

Post » Sun Jan 24, 2010 2:19 pm

hmm...Florida and Miami? palmtrees and mutants.

maybe even surf-nazis.
User avatar
Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm

PreviousNext

Return to Fallout Series Discussion