Where should Fallout 4 take place?

Post » Mon Jan 25, 2010 12:41 am

Chicago?
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Ownie Zuliana
 
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Post » Mon Jan 25, 2010 2:06 am

[...]



New York would be interesting.

Boston, I'd love to see - I was born there, and still live within 60 miles of it. If the gameworld was large enough, I'd have to buy the PC version and mod in a Player House where I really live, hehehe. Maybe model the ruins of my whole city (Lowell, MA).

Hawaii would be interesting - with a mutated jungle, a volcano, and the hard boundary of the ocean. Might be a bit too small, though.

Seeing somewhere else, other than the U.S., would also be interesting. Japan, maybe; the main character could be a member of a BOS mission, via a recovered submarine, to explore and recover technology from there. Especially useful if you keep Japan as a high-tech country; maybe following up on rumors of new breakthroughs in power-armor related technologies?

...

Oh, here's another thought: Florida. A perverse, twisted part of myself would like to see the post-nuclear remnants of Disney World (or it's FO-universe equivalent). The new environment (an irradiated Everglades, with mutant super-alligators, sounds delightfully frightening to explore to ME, how about you?
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Cathrin Hummel
 
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Post » Mon Jan 25, 2010 5:18 am

I found that at http://www.shacknews.com/onearticle.x/57846

Pagliarulo: I can say we're working on lots of DLC. Really fun stuff. Future Fallout, lots of stuff brewing up here. God only knows where that may go. What famous landmarks can we destroy next? What landmarks in Japan can we destroy?


Maybe he's just talking of DLC... But it could well be for Fallout 4 too.

That would be awesome ^^
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CRuzIta LUVz grlz
 
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Post » Sun Jan 24, 2010 9:17 pm

I agree with the China setting it would be nice to see the other side of the war
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Daniel Holgate
 
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Post » Sun Jan 24, 2010 2:00 pm

i think that in fallout 4 you should be able to travel to more than one city. the major city should be new york city and you should be able to travel to a another city like atlanta, detriot or chicago.
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Adriana Lenzo
 
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Post » Mon Jan 25, 2010 3:46 am

Without a doubt, the International Space Station (ISS)
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Kari Depp
 
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Post » Mon Jan 25, 2010 12:36 am

London, Paris, Venice, Italy, Tokyo, Hong Kong, Taiwan(sp?) Bejiing, Athens, The Island of Rhodes, Chicago, New York, Amsterdam, Houston, Dallas, Ireland, Prague, etc etc etc.

Loads of places really. Those are just the coolest.
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MatthewJontully
 
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Post » Mon Jan 25, 2010 12:47 am

Without a doubt, the International Space Station (ISS)

I very much doubt it existed in the Fallout universe.
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stephanie eastwood
 
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Post » Sun Jan 24, 2010 11:38 pm

I very much doubt it existed in the Fallout universe.


Or a suitable replacement. Like the orbital bomber.
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Damned_Queen
 
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Post » Mon Jan 25, 2010 12:47 am

I don't mind a space station, just an international one, given the level of animosities in the Fallout universe.
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DAVId MArtInez
 
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Post » Sun Jan 24, 2010 11:34 pm

The Commonwealth (and Institute) is certainly my first choice, but I also think it would be tricky to use well. If the Commonwealth comes in to play late in the game I think it will feel too much like the Enclave and if you start there it will feel too much like the Vaults. Despite this, I think it would be great to see a somewhat successful attempt to rebuild after the war.

A game set almost entirely within Boston is particularly tempting, but I must admit I've wanted Bethesda to do a more urban game for some time. Focusing more on the problems of a burgeoning civilization is particularly appealing. However I think a lot of people would be unhappy that there was so little open wasteland, and a more urban environment would also likely mean more underground areas, and the DC subways were hardly popular.
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Prisca Lacour
 
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Post » Sun Jan 24, 2010 11:37 pm

The Subways weren't my favorite areas, yeah, but I think if they were better lit and didn't meander off in so many confusing directions they'd have been more fun. They seemed less linear and navigable than similar dungeons from the Elder Scrolls.
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Joanne
 
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Post » Sun Jan 24, 2010 8:15 pm

The Commonwealth (and Institute) is certainly my first choice, but I also think it would be tricky to use well. If the Commonwealth comes in to play late in the game I think it will feel too much like the Enclave and if you start there it will feel too much like the Vaults. Despite this, I think it would be great to see a somewhat successful attempt to rebuild after the war.

A game set almost entirely within Boston is particularly tempting, but I must admit I've wanted Bethesda to do a more urban game for some time. Focusing more on the problems of a burgeoning civilization is particularly appealing. However I think a lot of people would be unhappy that there was so little open wasteland, and a more urban environment would also likely mean more underground areas, and the DC subways were hardly popular.

... pardon me, I'm having an epiphany ... a concept is streaming in ...

Set FO4 in the Commonwealth - maybe twenty or thirty years before FO3. The Commonwealth is just a wasteland, with a few pockets of survivors scraping out a pitiful existance. Kind of like in FO3.

Your character hails from the Institute - or rather, the private Vault built beneath it. S/he will be part of a project aimed at reclaiming the area, and rebuilding society after the War. As such, you're sent out into the wastelands on missions of various sorts - scavenging supplies, scouting, bringing settlements under Institute control (and thus, providing a steady stream of renewable supplies, like food, to the Institute), clearing out threats, recovering antiquities (the Museum of Fine Arts, the Isabella Gardner Art Museum, and various historical landmarks and museums would provide a lot of fodder for this).

The tone and character of the Commonwealth you build will be determined largely by your own moral choices; do you take the Evil path, and engage in conquest, extermination, and theft? Or do you take the Good path, and build bonds of trust through diplomacy, mutual assistance, and cosmopolitanism? The former would lead to a Commonwealth of unscrupulous, self-centered nature; the latter, a Commonwealth that lives up to it's name.

That lets you have a large, detailed urban landscape ... but ALSO have lots of wide-open spaces. There're also islands to consider - right in the Harbor, even. Yes, the inevitable subways as well (Boston is home to one of the oldest continually-operating subway systems in North America). And ... if vehicles are doable ... boats, to said islands, and even other locations. Heck, that would open the way for missions dealing with PIRACY ON THE HIGH SEAS, even!

:)
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Tracy Byworth
 
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Post » Sun Jan 24, 2010 5:06 pm

Boston?
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Eire Charlotta
 
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Post » Mon Jan 25, 2010 2:12 am

Boston?


Well why not Southern new England. Whats wrong with this area? Screw the west coast because it was already done Twice.
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Suzie Dalziel
 
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Post » Sun Jan 24, 2010 5:46 pm

i think it could be cool if you played a brotherhood of steel Initiate in the westcoast
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how solid
 
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Post » Sun Jan 24, 2010 8:32 pm

The China idea sounds cool. I would love to see thier end of the post apocalypse.
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TASTY TRACY
 
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Post » Sun Jan 24, 2010 9:26 pm

California for the fall of the brotherhood in the East!
Not only that but i would like to see some better graphic's from fallout 1&2

Maybe the annex of Canada!
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u gone see
 
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Post » Sun Jan 24, 2010 3:47 pm

the UK would be a funny place to put it...but most of all i would like to see you not come out of a vault but have been in the wasteland for a while
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Margarita Diaz
 
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Post » Sun Jan 24, 2010 11:55 pm

what i want to see is the other side of the coin. how about being in china. would love to see how china was devastated by the war. it would open up a whole new setting and new variety of enemies. and there could be a new spin on the story. like the chinese enclave lol. maybe an uprising of chinese ghouls who are not quite done with the war and they find access to some nuclear bunker that was not used in the initial attack and are bent on revenge. or maybe they were is some sort of stasis and do not know the war is over and you get info of it and join up with the enclave and brotherhood to stop the mutual threat before they wake up and nuke the world again. only to have the enclave betray you and seize the bunker for themself. and then you have to assault the facility and stop the enclave. or you can choose to side with them. or choose to nuke the world again. it would be a cool spin to see all the historic chinese architecture smashed to rubble.
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Matt Bigelow
 
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Post » Mon Jan 25, 2010 12:27 am

Different country no! The Whole Fallout out series is in america, it should stay in america.

I agree with you on this. One major theme in the Fallout series is patriotism - good ol' 1950s America. It just wouldn't feel Fallouty if it were overseas.

I believe fallout 4 should ethier go back to the west coast or do the plains states. Im not going to name a city because, most citys in fallout's series have been level'ed, then people have built new ones.

No west coast. Bethesda has the ability to break canon, even when each game's setting is thousands of miles away from the previous one. If we let them return to the west coast, you have no idea how badly they could screw things up. I'd like to leave my memories of Fallout 1 and 2 intact as they were before Bethesda bought the series.

They need to bring back the tribal elements, nomadic's, rangers creeping across the waste land, enclave seizing buildings and leveling whole families trying to run.

The series definitely has to return to more of a "Mad Max" feel as it was in Fallout 1. More emphasis on survival. Less shanty-towns and combat encounters with hippies.

AND I MISS NEW RENO! For obvoius reasons that was my favorite part of the fallout 2 game. Boxing matches, gun dealers, drug dealers, prosttutes, half burned casinos.
Total chaos, loved it. AND* most importantly honestly fallout 4 needs to be a wee bit gritter, they took major good points to the previous games out of fallout 3, sign of the times though.

I didn't like New Reno. It was a bit overdone. It was fun, but it didn't feel very Fallout-y to me. If I knew nothing about the series and saw someone playing Fallout 2 in New Reno, I'd probably think it was some generic film noir movie or something. I'm afraid lots of areas did this in Fallout 2 - where it didn't feel post-apocalyptic, just lawless.

AND* most importantly honestly fallout 4 needs to be a wee bit gritter, they took major good points to the previous games out of fallout 3, sign of the times though.

Fallout 1 executed this perfectly. It had a very dark feel to it, while still being incredibly hilarious at points.

To the technolegy talk, i agree they put way to much of it in, they should have made it so it did'nt get introduced until some what mid or end-game.

Same. I was in awe when I was admitted into the Brotherhood of Steel in Fallout 1. It was like a completely new game, and it signified a turning point in the story. Things were going to get a lot more serious and hardcoe. I loved it. :)
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Lexy Dick
 
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Post » Sun Jan 24, 2010 9:03 pm

If cues from the game are any indication it might just be the area that the institute (MIT?) is in.
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Samantha Mitchell
 
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Post » Mon Jan 25, 2010 1:42 am

My thoughts and requests. This is my first fallout game, tried playing fallout 2 but games that old i just cant enjoy because the graphics are so bad. Anything Kotor 1 on up is tolerable.

-Period timewise i think somewhere between the first-third games sounds good 200 years is really pushing it for things to still be wastelands everywhere. Stuff either gets rebuilt soon or it remains in degenerate warlord chaos for millenia. (collapse of empires)

-Regarding China it could make a great DLC, but i think the premise would wear thin as a full game.

-Technology the game started out feeling so mad max but with the enclave instantly turned too "magical" it didn't ruin the game but i thought it aborted what was best out of the world, namely "the "reversion" of modern society."

-Florida sounded intriguing as i thought more about the diff ideas listed, resurgent confederacy, swamps, Disneyland, etc

-Please no new york or la, seriously every form of media has hashed and rehashed those ad naseum. (turning point fall of liberty) Midwest sounds good to me especially with some reversion to native indian customs and behaviors. More open plains with small struggling villages each with unique identities and customs. Definitely with few if any endless underground tunnels. Originality doesn't have to hurt.

-Id love an expansion or DLC based around the Idea of "the settler" mod. Kinda a 1 man (wife and child) approach to building a town with you as a warrior/leader/sherrif/mayor or something. For instance put all the extra guns and armor i have into the towns armory and the citizens will automatically equip em when the town comes under attack. Invest some of my extra money into upgrading infrastructure. Of course you could choose how the town made its way, farming/brahmin, raiding, trading, or all of the above. Recruit others from around the world like traders, mercs, doctors, orphans etc. Basically Able to build up a solid 20-50 person village. Consolidated content i think is preferable as im pretty sure huge chunks of genius go untouched by the majority of fallout/oblivion players. (NWN2 did a nice toe in the water attempt with this concept, i think the fallout world perfectly lends itself to it)
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sunny lovett
 
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Post » Mon Jan 25, 2010 1:24 am

Canada with mountain where there's snow at th top.
Or maybe in Africa where everything is really developed and futuristic or everyone runs about with AKs and machettes
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Pants
 
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Post » Sun Jan 24, 2010 3:24 pm

Wow. I'm surprised to see Seattle get so many votes.
As much as I'd love to see my home town in FO I think there are better places.
Unless they increased the map to something like a 100 mile radius of Seattle.
In the Puget Sound area we have several Military bases including a Trident sub base, Fort Lewis, McCord AFB and we are heavy on aerospace industry..
Seattle would be a major link in the supply chain to Alaska.
Increasing the map size would also bring some varied terrain.
From rainforest on the coast to evergreen forests and a good number of wide flat valleys.
45minutes east of Seattle is a mountain pass and 20 minutes farther is high desert.
Yes, 2/3 of the evergreen state is desert. It's only the western 3rd thats green.
I think Central Canada would also be good.
I could see a lot of rogue military units running amok.
I think there would be a lot fewer nuke strikes there as the population is a fraction of the US and most of the population is in the southern half.
I also think the US plain states would be good.
I think it would end up looking a lot like the wasteland we remember from the originals.

As for the time period?
I would love to start in the 1st decade after the bombs fell.
And as much as vaults are iconic, I'd love to play as a survivor outside the vaults.
Theres obviously a lot of them.
I think there'd be a lot more supplies to scavange also.
200 years after, the place should be pretty much picked clean and either there would be some kind of aggro economy or everyone would be dead. That's one point where I (and many others) think Beth missed the mark.
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Kayla Keizer
 
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