» Mon Jan 25, 2010 1:14 am
I still think New Orleans would be great. My original point (in the topic I created) was that it would be nice to see the other areas of the USA and how they were affected. You know New York and other large cities will be wrecks of twisted metal and large rad zones - New Orleans was a civilian port city, and as such, is not so much of a military primary target as a secondary target...they probably didn't get completely wiped out. Plus, the marshlands of the Mississippi are right there...one minute, you're in twisted slag ruins, the next, you're in near-jungle surroundings, waist-deep in radioactive bog (mind the carnivorous fish, please). Remember, the Mississippi will be quite radioactive, with all the other tributary rivers flowing into it. All sorts of critters will be living there, and plenty of ghouls, too (hopefully with cajun accents).
I never played much of Fallout Tactics after I got it (computer problems), so I didn't remember it was in Chicago. My point about Chicago was to allow the game to show new environmental effects of radioactive blizzards, super-storm effects, fighting on ice, etc. Those things would be good to make the game feel new. I think that's very, very important. Radscorpions and starving dogs are getting old, IMHO. Imagine the mutant wolverines, much less mutant moose (yipe yipe yipe yipe yipe!!!). Imagine a large zoo that might have survived the blast...the possibilities are endless. If not Chicago, then try Buffalo. Lots of snow there, too. Or Detroit - the throne of the almighty car industry. Maybe you could get the Chicago BoS variant to get a car production plant online (or tractor-trailer assembly line - also useful to future plots).
Denver would be another good choice. The Rockies allow for diverse climates within a small geographical area. Hmm, skiing in Power Armor...James Bond meets Super Mutants. "No, Vault Dweller, I expect you to die!" *dakka dakka dakka*
I also like the idea of low-tech urban sprawl. Rio, anyone? Jungle right outside the sprawl, and lots of survivors...also, old Meso-American tribal ruins could have spawned a number of semi-civilized cults. Lots of room to play with there.
Was UC Berkeley in a dead zone according to canon? If not, there's another great place to go...lots of high-tech to discover. In this vein, Los Alamos would be another great place.
I also like the Area 51 idea (kudos to whoever suggested it). There weren't any active alien critters in Fallout 3 (unlike Fallout 2).
Hmm...perhaps Yellowstone National Park, too. You could write a super-volcano tie-in with that area (the setting off of which would lead into the next sequel).
Final note for this post: There can only be so many Vaults in America, or world-wide, for that matter. Eventually, the concept of a "pure" Vault Dweller will have to become a relic of the past, as they will all eventually be opened or sacked. Once that happens, the game will have to focus on surviving settlements and their descendants' struggles against the Wasteland (barring the master plan of Vault-Tec being revealed...that would be a game-changer). The world will eventually be re-civilized, or the human race will go extinct. And who knows how many other military bases have ZAX computers with working AI's (Skynet, anyone)? The world will change over the generations, and if Fallout 3 is any guide, civilization will prevail and the environment will eventually be restored to something arable/livable. All of this, the game canon will have to deal with eventually. Better to start planning now, rather than try to piece everything together later. And as long as any of the FEV exists, anything is possible. Even carnivorous walking plants. ***evil grin***