Where should Fallout 4 take place?

Post » Sun Jan 24, 2010 8:09 pm

seattle :violin:
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Mrs shelly Sugarplum
 
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Post » Sun Jan 24, 2010 11:15 am

Any place from Van Buren, just as long as the main antagonist isn't the Enclave....again.

Okay I'm going to start putting stuff like this into my signature.
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DeeD
 
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Post » Sun Jan 24, 2010 2:02 pm

i would say south utah... wait that place is already a weasteland....lol
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Imy Davies
 
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Post » Sun Jan 24, 2010 11:48 pm

Utah was going to appear in Van Buren. See:

http://fallout.wikia.com/wiki/New_Canaan
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M!KkI
 
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Post » Sun Jan 24, 2010 10:54 am

We've already seen Chicago, in Fallout Tactics. That's the Midwestern Brotherhood of Steel's domain, and they've apparently "gone rogue" or something according to Lyons (or another BoS member - I swear I heard it somewhere in the Citadel). I wouldn't read too much into that, given that the Eastern Brotherhood of Steel could also be said to have "gone rogue" by the leadership back in California. All the same, I don't think it'd be too interesting to head back there.

Personally, I like three areas. The Commonwealth and New England would be good option. Seattle would also be cool, and it'd be really interesting to see what the War and two centuries of neglect have done to its environment and infrastructure, plus the Space Needle is pretty much the epitome of the "SCIENCE!" and "The World of Tomorrow!" style that Fallout draws from. Finally, Colorado and the Rockies would also nice. Van Buren is semi-canon as it is, and even if they threw out everything from it, the setting still offers many options, like Denver, Phoenix, Salt Lake City, and the Grand Canyon.

Other interesting areas to see would by the South - I'm thinking New Orleans for some good times :foodndrink: - or Texas. 'Course, I'm a native Texan, so call me biased on that last one. All we've heard is that the oil fields are shot and that Tycho traveled as far as the Gulf before heading back to California. :P




ok um new orleans after a nuke war? hummm let me think....a big bowl with water around it+ a huge nuke= nomore new orleans, say hello to a big pointless pudle.. :intergalactic: <- can some one tell me y these look so wrong?!
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Lily
 
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Post » Sun Jan 24, 2010 8:37 pm

I don't see why every post is fixated with some kind of American State/City.

There wouldn't be much of a difference except the people and creatures in the area, each city is a grey wasteland with the odd landmark. *yawn*

I think Fallout needs a theme change, South Africa, Russia or Britian are a win for me.
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Isabella X
 
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Post » Sun Jan 24, 2010 11:15 pm

Setting the game in South Africa..

..what?

Just desert + wasteland with nobody there. And setting the game in USA is wise because it makes Americans buy the game.
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JUDY FIGHTS
 
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Post » Sun Jan 24, 2010 2:09 pm

Setting the game in South Africa..

..what?

Just desert + wasteland with nobody there. And setting the game in USA is wise because it makes Americans buy the game.


Are you pretending to be stupid or do have no geographical knowledge whatsoever... http://www.capespirit.com/The%20city%20of%20Cape%20Town%20as%20seen%20from%20top%20of%20Table%20Mountain%20South%20Africa.jpg
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helen buchan
 
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Post » Sun Jan 24, 2010 1:36 pm

London, Hands Down. Id love to fight Super mutants in Trafalgar Square or attack raiders in a football stadium e.g. Stamford Bridge.
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Christine
 
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Post » Sun Jan 24, 2010 4:58 pm

London, Hands Down. Id love to fight Super mutants in Trafalgar Square or attack raiders in a football stadium e.g. Stamford Bridge.


Atleast some one agrees with me :foodndrink:
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naome duncan
 
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Post » Sun Jan 24, 2010 11:09 am

It's obvious that Bethesda has forgotten about their core fan base. They want to stretch out and reach as wide a fanbase as they can. Hopefully they'll see this and realize what idiots they're being.
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LADONA
 
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Post » Mon Jan 25, 2010 12:50 am

It's obvious that Bethesda has forgotten about their core fan base. They want to stretch out and reach as wide a fanbase as they can. Hopefully they'll see this and realize what idiots they're being.


Bethesda havent forgotten there core fanbase, they want to reach out to to everyone. Thats why Fallout 3 was made: to draw people in who hadn't played a Fallout game before, like me, to play a fallout game on a hi-powered gaming console, as well as on PC.
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JAY
 
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Post » Sun Jan 24, 2010 11:40 am

I think it would be interesting if you started out in a bunker/vault. Area 51 was mentioned above. It is know that there are "secure" areas dug into mountains all over the world. Areas that were created in the 50's or even during WW2 for Shelter from fallout/bombs.

So when the game starts you get a choice of starter locations. The goal of the game is to make it to the Amazon River area. This area was sheltered from the Fallout by all the trees and location (far away from anything). It is Safer from the Fallout. Cleaner water, soil etc.

Surviving scientists traveled there and created a fairly protected area/town.

Your goal is to make it to this location.

IF the setting is still 200 years after the "Fallout" then there should be cleared roads (with working tanks/trucks/cars etc) that can be either bought, built/rebuilt or traded for - to make travel easier. You may have to build some shelter or have a tent type item for sleeping - still searching for food/water. There may be Rest-Stop areas set-up by other travelers that either left them abandoned or decided not to travel any farther.

Some side quests could be to gather some other survivors and lead them to Amazon City or Kill everyone/thing on the way. (the Karma Good/Bad aspect). Other quests could be to find the other vaults (groups of survivors) or just head on directly to the End-Game.
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Fiori Pra
 
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Post » Sun Jan 24, 2010 4:56 pm

Are you pretending to be stupid or do have no geographical knowledge whatsoever... http://www.capespirit.com/The%20city%20of%20Cape%20Town%20as%20seen%20from%20top%20of%20Table%20Mountain%20South%20Africa.jpg


Ain't pretending to be stupid, just saying that there are many better or alike places than S-Africa.
And it even isn't a nearly possible location. Sky will fall and hell will freeze before Bethesda even mentions South Africa in it's games.

Finland also has cities of such scale. So does Sweden. So does Poland, so does Belgium, so does Pakistan, so does Indonesia, so does every damn country where are more than 5 million people.
One thing that South Africa and other just mentioned countries don't got is historical landmarks that everyone recognizes. USA is full of them. So is London. So is St. Petersburg, so is Beijing.
But not Cape Town, Pretoria or Johannesburg.

Plus, there are fairly stupid people playing games, and many don't even know that "south Africa" is not just a geographical term.
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Stacy Hope
 
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Post » Sun Jan 24, 2010 11:00 am

Ain't pretending to be stupid, just saying that there are many better or alike places than S-Africa.
And it even isn't a nearly possible location. Sky will fall and hell will freeze before Bethesda even mentions South Africa in it's games.

Finland also has cities of such scale. So does Sweden. So does Poland, so does Belgium, so does Pakistan, so does Indonesia, so does every damn country where are more than 5 million people.
One thing that South Africa and other just mentioned countries don't got is historical landmarks that everyone recognizes. USA is full of them. So is London. So is St. Petersburg, so is Beijing.
But not Cape Town, Pretoria or Johannesburg.

Plus, there are fairly stupid people playing games, and many don't even know that "south Africa" is not just a geographical term.


London was one of my suggestions, and at no point did i think to mention Bethesda is currentley working on a Fallout 4 with South Africa as a main city. This isn't a landmark quantity debate, and even if it was South Africa would be high on the list, and regarding your opinion that South Africa is a desert, well do you know it was the first place to conduct a heart transplant?
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KIng James
 
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Post » Sun Jan 24, 2010 10:28 pm

Not sure if I would want a Fallout 4, but I would say a place with recognizable landmarks and such.
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Cameron Wood
 
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Post » Sun Jan 24, 2010 9:40 pm

London was one of my suggestions, and at no point did i think to mention Bethesda is currentley working on a Fallout 4 with South Africa as a main city. This isn't a landmark quantity debate, and even if it was South Africa would be high on the list, and regarding your opinion that South Africa is a desert, well do you know it was the first place to conduct a heart transplant?


My country invented hand phones and Linux.
My country made Molotov Coctail famous.
Heart transplant, like above mentioned inventions, is irrelevant. It is indeed a great medical achievement, but it doesn't prove S-African superiority.

I also didn't claim that you have said Bethesda setting F4 in South Africa. I just pointed out how unlikely it is.

But I can bet my head on that Fallout 4 and Fallout Online will be set in USA.
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Toby Green
 
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Post » Sun Jan 24, 2010 8:34 pm

My country invented hand phones and Linux.
My country made Molotov Coctail famous.
Heart transplant, like above mentioned inventions, is irrelevant. It is indeed a great medical achievement, but it doesn't prove S-African superiority.

I also didn't claim that you have said Bethesda setting F4 in South Africa. I just pointed out how unlikely it is.

But I can bet my head on that Fallout 4 and Fallout Online will be set in USA.


This isn't a country war, nor did i wan't to make South Africa superior, infact i live in the UK, i was just proving that S Africa isn't a desert.

Congratulations on on the molotovs....
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Hazel Sian ogden
 
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Post » Sun Jan 24, 2010 10:50 pm

Well if they want to continue the franchise chronically, as in continue further down the future-line (eg. 250 yrs since the War), they seriously need to rework their portray of the post-apocalyptic world. I'm sure most will agree that Fallout 3, while presented itself rather impressively, feels as if it takes place 200 days since the War, not 200 years.

The major themes of a 200+ year Post-Apocalypse should be the "Return of Mother Nature" and "The Distant Memories of the Past". Most of the civilisation will exist in the form akin to Junktown and Megaton, and most denizens unfamiliar with the term "Ame-ri-ka", while vegetations overwhelm the pre-War cities and towns to the point they are barely recognizable. As an explorer in Fallout 4, it shouldn't even be initially clear that the game takes place in America (unless you read the packaging), as most NPCs of the Wasteland will only talk about the Pre-War knowledge as some sort of myth and stories passed down from their ancestors (picture a mother telling some children a "fairytale on the Great Fires"). Not suggesting everyone should be a tribal, but without a central government and national education, I doubt generations born 200 years after the War in a town like Megaton will care much for American History or even the American identity, when their lives revolve around making ends meet and avoiding raiders and mutants.

A glimpse into a nuked China will be great too - too bad most people don't like subtitles.
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steve brewin
 
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Post » Sun Jan 24, 2010 11:46 pm

Well if they want to continue the franchise chronically, as in continue further down the future-line (eg. 250 yrs since the War), they seriously need to rework their portray of the post-apocalyptic world. I'm sure most will agree that Fallout 3, while presented itself rather impressively, feels as if it takes place 200 days since the War, not 200 years.

The major themes of a 200+ year Post-Apocalypse should be the "Return of Mother Nature" and "The Distant Memories of the Past". Most of the civilisation will exist in the form akin to Junktown and Megaton, and most denizens unfamiliar with the term "Ame-ri-ka", while vegetations overwhelm the pre-War cities and towns to the point they are barely recognizable. As an explorer in Fallout 4, it shouldn't even be initially clear that the game takes place in America (unless you read the packaging), as most NPCs of the Wasteland will only talk about the Pre-War knowledge as some sort of myth and stories passed down from their ancestors (picture a mother telling some children a "fairytale on the Great Fires"). Not suggesting everyone should be a tribal, but without a central government and national education, I doubt generations born 200 years after the War in a town like Megaton will care much for American History or even the American identity, when their lives revolve around making ends meet and avoiding raiders and mutants.

A glimpse into a nuked China will be great too - too bad most people don't like subtitles.


You know, I think I'd rather see something very close to the war, say 30 years. Close enough that survivors are desperate, far enough removed that most people who die from the war, radiation, plague, etc are gone. The wasteland would consist of little pockets of people trying to live on what they grow, and maybe the occasional government handout, from a shattered government structure that in many places, have gone native. Still folks around who remember the war, with laments and stories to tell...folks who may know things and would be willing to trade the information for food or booze. It's dark, dangerous, and desperate. There are THINGS in the woods, and no one dares walk the countryside at night. Strongmen are starting to appear, and they promise wonderful things. The military still show up on occasion, although they don't often leave their heavily fortified based. Who knows how much food the hoard.

There is very limited food, but even so, guns start appearing with greater frequency. The young people are moving in bands, fighting like pack wolves. The old get weaker.

Have the choice of being born in the wasteland or in a vault, with each providing a overall trait.
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~Sylvia~
 
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Post » Mon Jan 25, 2010 3:00 am

It should be on MARS! Becuz that's where *I'm* from, and it's way better than YOUR stupid planet!!!

















Ahem.

As an alternative to Mars, I think the most interesting idea I've heard is Florida.

Everglades. Miami Beach. Themeparks. Post-nuke Disney (or similar). The Keys. Cape Canaveral. Lots of millitary bases. Lots of potential. The place is beautifull, I've been there a few times. The only thing that makes me hate it is the heat and humidity, but in a videogame, that wouldn't be an issue.

Only problem I see with it is that it's all flatland, so unless you were on a roof, or in a multi-story building or construct, you generally wouldn't get those majestic wasteland views.

And it would have to be a tropical wasteland. Giant, mutant plants and things. Everything overgrown. Probably wouldn't work as a desert, as flatland + desert = looking like the great Salt Flats = more desolate than Fallout 3.
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Conor Byrne
 
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Post » Sun Jan 24, 2010 11:11 am

florida!!

or

ALL of the U.S.A.


Yes! There have been Fallouts set in the west, the midwest, and the mid to northeast coast. One in the south would be a nice change of pace. Something in south FL would be interesting. You could have mutated alligators, snakes etc.
One set in New York City would be cool too. A ruined Statue of Liberty just aches to be seen in a Fallout game. And then we could all do our Charlton Heston impressions.. :D
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Kevin Jay
 
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Post » Sun Jan 24, 2010 1:19 pm

Yes! There have been Fallouts set in the west, the midwest, and the mid to northeast coast. One in the south would be a nice change of pace. Something in south FL would be interesting. You could have mutated alligators, snakes etc.
One set in New York City would be cool too. A ruined Statue of Liberty just aches to be seen in a Fallout game. And then we could all do our Charlton Heston impressions.. :D


New York would be sweet. Post-nuclear Statue of Liberty, Empire State Building etc. etc.

Only problem is that New York is a sensitive issue since 9/11. Now that should not be a problem since the construction of the towers started in 1966 so after the Divergence, it could be that they have never been build in the fallout universe. That problem aside, I think many U.S. residents would find a post apocalyptic New York offensive due to the bad memories they have there.

For Fallout it should prove no problem, but there would always be people complaining about it. Therefor Europe (Londen Paris Berlin Amsterdam) would be a great idea as well.

The only thing is that a setting in Europe makes pretty much everything we know about fallout useless. There are no Vaults in Europe, No Enclave, No Brotherhood of steel etc. etc.

Then again, this would be the best opportunity to tell the Fallout story as beth would like it to be, since there are, well, pretty much no canonical restrictions on what europe looks like. Very few historical references, but they can pretty much start the story from scratch
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Kerri Lee
 
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Post » Sun Jan 24, 2010 12:03 pm

New York would be sweet. Post-nuclear Statue of Liberty, Empire State Building etc. etc.

Only problem is that New York is a sensitive issue since 9/11. Now that should not be a problem since the construction of the towers started in 1966 so after the Divergence, it could be that they have never been build in the fallout universe. That problem aside, I think many U.S. residents would find a post apocalyptic New York offensive due to the bad memories they have there.

For Fallout it should prove no problem, but there would always be people complaining about it. Therefor Europe (Londen Paris Berlin Amsterdam) would be a great idea as well.

The only thing is that a setting in Europe makes pretty much everything we know about fallout useless. There are no Vaults in Europe, No Enclave, No Brotherhood of steel etc. etc.

Then again, this would be the best opportunity to tell the Fallout story as beth would like it to be, since there are, well, pretty much no canonical restrictions on what europe looks like. Very few historical references, but they can pretty much start the story from scratch


I think it HAS to be in the US to continue lore continuity. I would like to see a more rural setting. When you get right down to it, a ruined city could be any ruined city. The only way we know it's DC in FO3 are the monuments.
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Misty lt
 
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Post » Mon Jan 25, 2010 3:39 am

The only thing is that a setting in Europe makes pretty much everything we know about fallout useless. There are no Vaults in Europe, No Enclave, No Brotherhood of steel etc. etc.


The Enclave and Brotherhood of Steel are not essential for a Fallout game. The Enclave was not in FO1 and wasn't going to appear in Van Buren. The BOS in FO2 wasn't that important, and consisted of 3 characters, and appeared, but was not part of the main plot in Van Buren.

I actually hoped that the fact that FO3 is set on the East Coast would be an opportunity to introduce new, interesting factions instead of the old ones, which shouldn't span the whole continent. Oh well. I definitely hope there will be no BOS nor Enclave in FO4.
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Nicholas C
 
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