Where is the most dangerous place in fallout new vegas?

Post » Mon Aug 30, 2010 8:07 pm

Where is the most dangerous place in fallout new vegas? I dont mean anything to do with RADIATION just MONSTERS.
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Naomi Lastname
 
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Post » Tue Aug 31, 2010 2:56 am

The Deathclaw Promontory.

http://fallout.wikia.com/wiki/Deathclaw_promontory
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Kayleigh Williams
 
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Post » Mon Aug 30, 2010 7:56 pm

Its Goodsprings. Never trust people who are still working their crops at 1am
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Marquis T
 
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Post » Mon Aug 30, 2010 7:23 pm

The Dead Wind cavern with it's Legendary Deathclaw, plus a hoard of other deathclaw's. No chance to snipe that one from a distance. 250 in attack damage ;-)

http://fallout.wikia.com/wiki/Dead_Wind_Cavern
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Laura Tempel
 
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Post » Mon Aug 30, 2010 8:38 pm

The Dead Wind cavern with it's Legendary Deathclaw, plus a hoard of other deathclaw's. No chance to snipe that one from a distance. 250 in attack damage ;-)

http://fallout.wikia.com/wiki/Dead_Wind_Cavern

Nah the narrow and dark corridors make sneaking much easier, if you get spotted you have to deal with maybe a few deathclaws. If stealth fails at the The Deathclaw Promontory. You may have to deal with a dozen
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Fiori Pra
 
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Post » Tue Aug 31, 2010 3:19 am

The Dead Wind cavern with it's Legendary Deathclaw, plus a hoard of other deathclaw's. No chance to snipe that one from a distance. 250 in attack damage ;-)


This
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ashleigh bryden
 
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Post » Mon Aug 30, 2010 6:05 pm

Silver Peak Mine. I just can't seem to get through that place without being bruised, bleeding and addicted to several chems.

Unlike Deathclaws Cazadors have little trouble finding a 90+ sneak character in a dark cave....and they hurt.
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darnell waddington
 
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Post » Tue Aug 31, 2010 5:55 am

The Atomic Wrangler, one wrong move, and it's rectal trauma :bonk:
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Queen of Spades
 
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Post » Tue Aug 31, 2010 12:47 am

The Atomic Wrangler, one wrong move, and it's rectal trauma :bonk:

Gommorah, one wrong word and hordes of ghoul strippers descend upon you.
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christelle047
 
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Post » Mon Aug 30, 2010 11:01 pm

Gommorah, one wrong word and hordes of ghoul strippers descend upon you.

It's like D.C. All over again, both games feature long hard objects that have rotted off in places. :laugh:
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R.I.P
 
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Post » Mon Aug 30, 2010 7:54 pm

It's like D.C. All over again, both games feature long hard objects that have rotted off in places. :laugh:

I tip my hat to you sir.
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Evaa
 
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Post » Mon Aug 30, 2010 7:06 pm

I tip my hat to you sir.

I'm on a roll with these jokes and puns lately :laugh:
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Catherine N
 
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Post » Tue Aug 31, 2010 8:36 am

The Dead Wind cavern with it's Legendary Deathclaw, plus a hoard of other deathclaw's. No chance to snipe that one from a distance. 250 in attack damage ;-)

http://fallout.wikia.com/wiki/Dead_Wind_Cavern


Pfftt.. Alien blaster makes small work of Deathclaw's - even Legendary ones..
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remi lasisi
 
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Post » Tue Aug 31, 2010 6:41 am

Hmmmm, the most dangerpus place for me was on the wrong side of the slope at the Memorial on the outskirts of Goodsprings. Since fighting Giant Radscorpions at level 3 with a 9mm pistol everything else seems easy!
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Jonny
 
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Post » Tue Aug 31, 2010 1:22 am

Thats easy...Quarry Junction....Or Hidden Valley if you piss off the Brotherhood ala a Quick Headshot to the Elder...They shredded me the first time...Clean House the second time around
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Amanda Furtado
 
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Post » Mon Aug 30, 2010 8:16 pm

Thats easy...Quarry Junction....Or Hidden Valley if you piss off the Brotherhood ala a Quick Headshot to the Elder...They shredded me the first time...Clean House the second time around




I have yet to make a trip to the Death Claw Promintory...sounds like fun
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Bek Rideout
 
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Post » Tue Aug 31, 2010 3:23 am

More dangerous place is wherever I am as I am the scourge of the wasteland. However, I give respect to Deadwind, Quarry and DC Promitory as those deathclaws can kill even the finest wastelander if you're not careful.
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chloe hampson
 
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Post » Tue Aug 31, 2010 9:41 am

I forget the name of the cave, but its full of Cazadors(sp?) and the legandary guy.
Its near Jackobs town.
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BrEezy Baby
 
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Post » Tue Aug 31, 2010 10:28 am

I dont think this question can be answered properly. Most locations have a very easy strategy to get through them or a flaw in their design. allow me to list a few.

Deathclaw Promontory: Climb up on a rock and suddenly the Deathclaws can't get you.
Silver Peak Mine: Go in with anything automatic and the Cazadors wont stand a chance.
Quarry Junction: Any form of sniper and just a little commen sense makes this one of the easiet locations in the Wasteland.
Deadwind Cavern: A stealth boy, a sniper rifle and some patience is all you have to have to get through here unharmed. (Silenced Sniper Prefered)
Vault 34: Same concept as Silver Peak but this time have some AP ammo to.

Truthfully the only place in the Mojave that is an issue for me is Vault 3 and thats only because I under estimate the feinds every time.
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matt oneil
 
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Post » Tue Aug 31, 2010 9:24 am

I don't know guys I have a character with Explosives 100 and all of the explosive related perk. I killed like 7-8 deathclaws with annabelle(I believe that is the name of the unique rocket launcher) with 2-3 high explosive rockets

Legendary Deathclaw wasn't even a challenge ;]
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sarah simon-rogaume
 
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Post » Tue Aug 31, 2010 1:48 am

Vault 34: Same concept as Silver Peak but this time have some AP ammo to.


All enemies in Vault 34 have zero DT. Forget AP rounds and go HP all the way, or better yet a 10mm SMG and 10mm pistol with JHP hand loads.

What makes Silver Peak so tricky is ED-E's Advanced sensors perk seems to turn off and the cave is laid out in a way those Cazadors can circle in behind you. No matter how careful I am 1-2 of those evil things seems to nail me right in the back and I only get the red marks on the compass when they are really close. It's one of the better done "high-risk" caves in the game. Wish they where all like that.
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cassy
 
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Post » Tue Aug 31, 2010 7:58 am

If you've got the nerve to face your foes head on (rather than with Stealth Boys, C4, and sniping), inside Caesar's tent is the most dangerous place in the game. A pack of Deathclaws ain't got nothin on these guys.
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I’m my own
 
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Post » Tue Aug 31, 2010 6:37 am

What makes Silver Peak so tricky is ED-E's Advanced sensors perk seems to turn off and the cave is laid out in a way those Cazadors can circle in behind you. No matter how careful I am 1-2 of those evil things seems to nail me right in the back and I only get the red marks on the compass when they are really close. It's one of the better done "high-risk" caves in the game. Wish they where all like that.
I'm pretty sure that cave, and Vault 34 use a triggered spawn to make enemies appear when you pass a certain point. Same as Black Mountain. Ed-E's perk doesn't work because the creatures that are sneaking up on you don't actually exist until you trigger them to spawn.

A somewhat cheap, but effective tactic. Messes up people who plan out their attacks carefully though.
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Jacob Phillips
 
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Post » Tue Aug 31, 2010 1:19 am

If you've got the nerve to face your foes head on (rather than with Stealth Boys, C4, and sniping), inside Caesar's tent is the most dangerous place in the game. A pack of Deathclaws ain't got nothin on these guys.

Walk up to the Deathclaw Promontory under the same conditions then tell me which is more dangerous.
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Teghan Harris
 
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Post » Tue Aug 31, 2010 4:04 am

If you've got the nerve to face your foes head on (rather than with Stealth Boys, C4, and sniping), inside Caesar's tent is the most dangerous place in the game. A pack of Deathclaws ain't got nothin on these guys.

I disagree. I cleaned that tent with Pushy, but I cannot do the same with Deathclaws (deathclaws ignore armor and they have very long arms, so killing them is very difficult from close range).
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Haley Merkley
 
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