Where do you want TESV?

Post » Sun Aug 08, 2010 7:52 pm

Just a thought I've had. A lot of people have been ranting about Skyrim on a few threads, and I'd like to know the opinions of everyone.

Where would you like TESV to be set?

We'll be assuming TESV will be released somewhere in the next 1-5 years, for argument's sake. We're also going to assume we'll be in Tamriel.

Important:

ANY province can have unique and original culture and architecture. Vvardenfell before the game was an inhospitable, lava filled, ashy wasteland before Morrowind. Lore can change in the games, though, we're assuming that the province will show signs of how the province has always been interpreted in lore. (unlike Oblivion) Morrowind, for example, has the Ashlands and Molag Mar Region to live up to the hellish expectations of Morrowind. The likes of the Bitter Coast and the Grazelands where added in to make the area more friendly for players. One big Red Mountain Region would get old after a few minutes.

Personally, I would love to see TESV be set in Summerset. I think the lore there is terrific, and we will see some amazing culture and architecture.

I would have voted for Black Marsh, but, after some thought, I've realised that a game 1-5 years from now wouldn't be able to convey Black Marsh well enough. I feel the dangerous lands and hist couldn't be portrayed well at our current technological levels. Perhaps TESVI or even VII, but not now.

Please don't take Skyrim's speculation into acount. No one cares if you're right or not.

How many provinces would you like covered? Remember to think of limitations extra provinces would create. I wouldn't want to see any more than one province. I would rather have one fully fleshed out province than multiple half done ones.

I'd actually like to see some kind of aftermath of Infernal City in Morrowind as an expansion pack.
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Dezzeh
 
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Post » Sun Aug 08, 2010 4:55 pm

I voted Black Marsh, but I think having a 9 province deal would be spectacular if a tad unrealistic.

What is possible is the game being set in a region of Tamriel that includes multiple provinces, rather than a single province. This was done with Daggerfall and I think Shadowkey.
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Rinceoir
 
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Post » Sun Aug 08, 2010 9:29 pm

In the disk tray.
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Naazhe Perezz
 
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Post » Sun Aug 08, 2010 12:13 pm

In the disk tray.

LOL. I was gonna say on my lap(top).

I want all provinces as in the Tamriel Rebuilt project. But on the brink of current gen it won't happen.
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michael flanigan
 
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Post » Sun Aug 08, 2010 9:26 am

I pretty much agree with the OP.

The Isles would be cool, and it would be interesting with the High Elves and all their magicks. Really though, I'd be fine with pretty much any province besides black marsh (and morrowind, cyrodiil, high rock and hammerfell, as those have been done). I don't really know that Valenwood would be very doable on this gen either. I just don't know that they could do the forests justice, especially with the roaming walking cities.

The province I most want to visit would probably be Valenwood (if they give the male elves better voices, I don't know if i could stand too much of that.) But like you said with Black Marsh I just don't know if it would be very doable.

Elseweyr would be really neat, just to see all the various breeds of Khajiit, but I feel it may be too volatile a place right now with the fall of the empire. Volatile sounds like fun, but it seems it would be all out tribal warfare at the moment.
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Lily Something
 
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Post » Sun Aug 08, 2010 8:26 am

Doesn't matter to me where it's set. As you said, any province can be unique, and likewise, any of them can be svcky and boring. If they do a great job presenting it, OR a terrible job...it won't really matter what the province is, will it? I have yet to see any compelling arguments against Skyrim that aren't basically someone with no imagination afraid that Bethesda will also have no imagination.

With the capabilities current technology seems to have, I'd prefer less than one province. Morrowind was pushing it in terms of scale (the world felt a lot smaller once you got leap/levitate abilities and found swamp on one side of some small hills and ash on the other), and Vvardenfell was basically a third of a province. When Oblivion went all the way and put in all of Cyrodiil it literally damaged the experience for me because it was just so ridiculous trying to pretend that small area was supposed to be an entire country. The scale was downright horrible. To compare; Daggerfall was 62 thousand square miles. The area of land on the Tamriel map it encompasses is smaller than Vvardenfell, while Cyrodiil is about four times the size of Vvardenfell. Presenting it in 16 square miles was laughable. I'd like a bigger game world than 16 square miles and, depending on just how much bigger, quite possibly an area of land smaller than Vvardenfell. People afraid that such a thing would somehow stifle variation are, again, failing to imagine it properly. The average real life city has more cultural variation than the games presented so far. The place I live in is hot and grassy, almost never dropping below freezing. A couple hours drive to the east into the mountains, and there's snow. South, and there's a desert. There is absolutely no reason that an area of land far smaller than that in Morrowind or Oblivion couldn't have greater variation of both people and landscape than either game.

For anyone having trouble understanding why I so strongly want less than one province, replace all the graphics in the game with crayon stick drawings. All the people are smiley stick figures, buildings are just squarish blobs. Not as some artsy weirdness, but as genuinely poorly done graphics. Try not to be annoyed by it. That's what Oblivion's scale does to my ability to take the game world seriously.
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Alexandra Ryan
 
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Post » Sun Aug 08, 2010 12:53 pm

Skyrim (I AM [censored] SICK OF MERISH IDEALS!) and only Skyrim (better to concentrate on one area, than condense two large places)
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Stephanie I
 
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Post » Sun Aug 08, 2010 6:04 pm

I would really like it to be big like Daggerfall and take up two provinces.

I'd really like to see southern Hammerfell and Sommerset with a lot of pirates in between, done Daggerfall style.

The last two were a small concentrated areas. I liked it at first, with Morrowind, not really fond of the direction they're going, though. I think it would be nice to see them start from their roots and see where they go with it.
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jenny goodwin
 
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Post » Sun Aug 08, 2010 10:59 am

Elsweyr.

Just one province, but make it appropriately realistically BIG.

I think it would be a really fun variety of landscapes. Lush jungles to deserts - bushveld, even?
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Euan
 
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Post » Sun Aug 08, 2010 8:17 pm

well when the speculation threads first came around the money was mostly on summerset isles. and mine still is.

i like to the idea of it. a more oriental style culture and feel to the game could be the difference we need from the heavily europeon style of cyrodiil
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Stu Clarke
 
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Post » Sun Aug 08, 2010 4:16 pm

I'd love to see Summerset Isle.
The high elves and their arrogant personalities could really bring a unique sense of culture, not to mention how alien the setting could feel.
The island itself is perfect, as it has no "invisible walls". Some think it could be too small, but you just have to blow it up a bit.
The only thing I'm afraid of is that it would be, "Daedra! Daedra! Daedra!" like in Oblivion.
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Isaiah Burdeau
 
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Post » Sun Aug 08, 2010 10:54 am

I would love to see Skyrim, and the top half of the mainland of Morrowind, (just to balance out the sure-to-be generic fantasy setting that will be Skyrim.)
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asako
 
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Post » Sun Aug 08, 2010 7:51 am

sure-to-be generic fantasy setting that will be Skyrim.)


:facepalm: ... I wish people would realize that Bethesda is free to make any province as unique and fantastical as they want.
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Nikki Morse
 
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Post » Sun Aug 08, 2010 7:06 pm

Summerset and one province, though you could include Hammerfell as an expansion or at least an island that is part of that kingdom/province.
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Damien Mulvenna
 
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Post » Sun Aug 08, 2010 2:57 pm

Why do people think a snowy tundra is a generic fantasy setting. There's a lot of opportunity for a real gritty and overwhelming setting.
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Laura
 
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Post » Sun Aug 08, 2010 10:06 pm

I want TESV on my computer. ASAP.
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Jake Easom
 
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Post » Sun Aug 08, 2010 4:42 pm

I really like the idea of Elsweyr, but I'd be a bit nervous about it. I love the sound of it way too much, if they desided to pull another thing like they did with Cyrodiil I'd be way crushed.

I think sticking to one province would be better. More room to develop it, y'know?
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Marquis deVille
 
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Post » Sun Aug 08, 2010 9:34 pm

I completely disagree with Summerset Isles being the next province; however, it would be perfect for Elder Scrolls 6. The sad thing is: the technology is not yet with us to accurately display the magnificence of the Isles.

Taken from the Pocket Guide to the Empire First Edition, Aldmeri Dominion:


Alinor

A forbidden city for nearly fifty years, Alinor is both capital of the Summerset Isles and the heart of the Aldmeri Dominion. Human traders were only allowed at its ports, and they described the city as "made from glass or insect wings." Less fantastic accounts come from the Imperial emissaries of the Reman Dynasty, which describe the city as straight and glimmering, "a hypnotic swirl of ramparts and impossibly high towers, designed to catch the light of the sun and break it to its component colors, which lies draqed across its stones until you are thankful for nightfall."
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Jaylene Brower
 
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Post » Sun Aug 08, 2010 8:57 am

i want in in black
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Angela
 
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Post » Sun Aug 08, 2010 10:13 pm

I want it welded to my ulna.
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Terry
 
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Post » Sun Aug 08, 2010 8:52 pm

Why do people think a snowy tundra is a generic fantasy setting. There's a lot of opportunity for a real gritty and overwhelming setting.

They instantly think Bruma and Solstheim.
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Rachel Tyson
 
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Post » Sun Aug 08, 2010 11:01 am

I completely disagree with Summerset Isles being the next province; however, it would be perfect for Elder Scrolls 6. The sad thing is: the technology is not yet with us to accurately display the magnificence of the Isles.

Taken from the Pocket Guide to the Empire First Edition, Aldmeri Dominion:


Alinor

A forbidden city for nearly fifty years, Alinor is both capital of the Summerset Isles and the heart of the Aldmeri Dominion. Human traders were only allowed at its ports, and they described the city as "made from glass or insect wings." Less fantastic accounts come from the Imperial emissaries of the Reman Dynasty, which describe the city as straight and glimmering, "a hypnotic swirl of ramparts and impossibly high towers, designed to catch the light of the sun and break it to its component colors, which lies draqed across its stones until you are thankful for nightfall."

:blink:
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Destinyscharm
 
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Post » Sun Aug 08, 2010 2:56 pm

I would like to see High Rock

I wouldn't want to see any more than two regions though

Even one is kind of a lot
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Ronald
 
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Post » Sun Aug 08, 2010 11:16 am

Skyrim (I AM [censored] SICK OF MERISH IDEALS!)

Hmm? There's been more games set in Man lands than Mer lands. (Perhaps some I haven't played)

Arena: Everything, doesn't really count
Daggerfall: Man province
Morrowind: Mer Province
Cyrodiil: Man Province

I don't get why you think there's too much mer involved in the past games. :shrug:
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sas
 
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Post » Sun Aug 08, 2010 8:20 pm

Skyrim and 2 provinces. At least 1 province.

I'd like to see the whole Skyrim + some parts of Hammerfell/High Rock/Morrowind.
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Mr. Ray
 
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