Planning to go with a charismatic, agile, smooth-talking gunslinger (primarily a handgun user) build, who, loves caps, women, and alcohol. Some of my perk selections (mostly in the POSSIBLE perk list), are thought about from an RP standpoint; I tried to balance RP and with meta-gaming a fun and effective character.
Charismatic Gunslinger Build:
S – 1 + 1 (bobble head) = 2
P – 3 + 1 (bobble head) = 4
E – 1 + 1 (bobble head) = 2
C – 6 + 1 (bobble head) = 7
I – 3 + 1 (bobble head) = 4
A – 8 + 1 (bobble head) = 9
L – 6 + 1 (bobble head) = 7
Desired Perks:
Awareness – 1
Toughness – 1, 2, 3, 4, 5
Cap Collector – 1, 2, 3
Lady Killer – 1, 2, 3
Local Leader – 1, 2
Medic – 1, 2, 3, 4
Gun Nut – 1, 2, 3, 4
Gunslinger – 1, 2, 3, 4, 5
Sneak – 1, 2, 3, 4, 5
Action Boy – 1, 2
Ninja – 1, 2, 3
Fortune Finder – 1, 2, 3, 4
Better Criticals – 1, 2, 3
Critical Banker – 1, 2, 3
Possible Perks:
Locksmith – 1, 2, 3, 4
Lead Belly – 1, 2, 3
Attack Dog – 1, 2, 3
Party Boy – 1, 2, 3
Mister Sandman – 1, 2, 3
Moving Target – 1, 2, 3
Scrounger – 1, 2, 3, 4
Bloody Mess – 1, 2, 3, 4