Which Character build will you have

Post » Sat Nov 28, 2015 2:45 pm

Just curious wich character you going to build, I wil go for a Stealth/thief/speech/assasin/sniper build like i did with the previous games. Wil keep strength low now since i dont expect an anti material rifle in FO4.

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Jade Barnes-Mackey
 
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Post » Sat Nov 28, 2015 7:26 pm

The only skill I am sure about at the moment is energy weapons.

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Daddy Cool!
 
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Post » Sat Nov 28, 2015 5:01 pm

I will probably max intelligence, but if I don't like what I see out of I9 and I10 I will bring intelligence down to 8 for the Robotics perk. It just seems like having a high intelligence will give the game more depth this time around.

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Jack Walker
 
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Post » Sat Nov 28, 2015 5:22 pm

definitely stealth, i'm always a fan of the sneaky style of play and if beth has put a lot of speech stuff into the game i would love to play a smooth talker despite the dialogue system

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tegan fiamengo
 
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Post » Sat Nov 28, 2015 11:32 pm

I will have several characters I alternate with very different builds. My SOP with these sorts of games.

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Gavin boyce
 
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Post » Sun Nov 29, 2015 5:18 am

I've lately been enjoying a sneaky build in New Vegas, might try something similar. Though if I can be decked out in power armor and have a brutal melee weapon, that's probably what I'll go with.

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Veronica Flores
 
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Post » Sat Nov 28, 2015 1:16 pm


Keep in mind that all signs points towards "skills" like energy weapons and guns are gone in the new perk chart system, instead replaced with gunslinger and commando.

Anyway OT, I myself will go for a short to mid range stealth character who does not mind getting into the thick of it with a PA occasionally and overall uses the modding system for both guns and armour.
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Wayne Cole
 
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Post » Sat Nov 28, 2015 8:20 pm

On the first playthrough it will be one that revolves around Agility and Intelligence, focusing on energy weapons, sneak, and science. Perks associated with those three should easily be found in those two attributes. It has been my usual build for all of the Fallout games, save for the use of sneak in the original ones.

Although I will probably use some power armor on occasion as well. Can't pass up on the returning advanced power armor.

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roxxii lenaghan
 
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Post » Sat Nov 28, 2015 6:02 pm

For Fallout 3 and Fallout: New Vegas, I always maxed out Intelligence and it's related Skills and Perks. I liked energy weapons, but I really liked hacking computer terminals and reading all of the hidden files and documents. I guess it comes with being a Computer Science student. :laugh:

So naturally I am going to continue this path in Fallout 4. I will prioritize on maxing out Intelligence and it's Perks. The new armor and weapon customization seemingly requiring Intelligence Perks, as well as all of the different things you can do with electricity and computer terminals in settlement building, gives me more push to, once again, create my Mad Scientist Super Villain. :gun:

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Trey Johnson
 
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Post » Sun Nov 29, 2015 12:29 am

Probably sneaky
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GEo LIme
 
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Post » Sat Nov 28, 2015 1:21 pm

The wasteland tough guy, strong and intelligent... but also can sometimes pull a speech out of his rectum. I'll be focusing on strength, intelligence, and a little bit of charisma.

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Chris Guerin
 
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Post » Sun Nov 29, 2015 2:49 am

I...don't really know. All I know is that I will start pretty average and then focus on intelligence and luck, possibly perception.

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Benji
 
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Post » Sat Nov 28, 2015 9:20 pm

Since INT (apparently) is not going to be as all-important as it was in previous games, I may drop down to 7 or 8, which would let me boost AGI/PER/CHA to help with a sneaky sniper build. Never fond of random chance (good or bad) so Luck may suffer, and have zero interest in melee or tanking so STR and END bottom out, too. I would prefer to be able to do everything ~somewhat~ well than excel at one thing, at the expense of other things. Like, I would rather be able to hack some computers and pick some locks, instead of being able to hack any computer and yet be stumped by most locks. Jill-of-all-trades may take some time to build up, though.

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teeny
 
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Post » Sun Nov 29, 2015 5:12 am

All of them (no level cap)

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Lucky Girl
 
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Post » Sun Nov 29, 2015 1:17 am

Sneaky sniper with cha 1 and int 10.

Name: John Generic
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Kari Depp
 
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Post » Sun Nov 29, 2015 5:20 am

Probably a sharpshooter/brawler.

Modded hunting rifle no silencer though, I want people to hear me then when they get close some kind of brass knuckles to punch the turds out of them with.
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Josephine Gowing
 
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Post » Sat Nov 28, 2015 11:31 pm

Focusing on sneak, moderate damage, firing and reloading fast.

I'll always try to ambush enemies to make my appearance and then start spraying all over them with revolvers.

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Ernesto Salinas
 
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Post » Sun Nov 29, 2015 1:11 am

Female Melee Brute. Max ST. Just enough AGI for Slayer. Still can't decide which non-combat skill to max, INT or CH (I'm guessing high CH is a requirement for high Speech now.)

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Kevin S
 
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Post » Sun Nov 29, 2015 12:10 am

Absolutely agree. I've finished what I think my build is going to be, and high int/charisma is what I'm heading for. Everything else, except for Endurance is basically 1. The story-based game is far too tempting an offer for an int playthrough that first time round I'll be maxing either of those out.

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Maya Maya
 
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Post » Sat Nov 28, 2015 9:49 pm

I'll be getting perception maxed for sniper and putting some points in agility. I also want some points into whatever let's me make homemade bombs and mines.
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Glu Glu
 
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Post » Sat Nov 28, 2015 3:33 pm

I don't have a clue. Is there somewhere we can go and read what perks we need for what so we can plan ahead to build our first character?

I saw someone mention having Intelligence at 8 to get a robotic perk. How do they know that? May I go there to see this info? If so where?

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QuinDINGDONGcey
 
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Post » Sun Nov 29, 2015 2:04 am

Really going to have to peek at the perk / advancement system first. Normally I'm in for sneaking, silenced weapons, and conventional assault weapons when things get load.

Depending on how early we get power armor, I might switch to a heavy armor + melee.

Power assisted metal bat swing? Yes please.

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Holli Dillon
 
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Post » Sat Nov 28, 2015 5:56 pm

A max strength and endurance bruiser with a focus on close combat, as well as a little bit of perception and intelligence to properly use and craft big guns and explosives.

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Chris BEvan
 
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Post » Sat Nov 28, 2015 5:56 pm

Intelligent, perceptive guy who can talk his way out of most situations. Lacks agility, endurance and strength, but is still a hell of a shot. Probably use Energy Weapons because it fits in with my character's Science focus.

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phil walsh
 
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Post » Sat Nov 28, 2015 9:24 pm

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CHangohh BOyy
 
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