Which creatures would you like to return?

Post » Sat Sep 04, 2010 12:45 am

I would like them to make up new creatures like in MW, but it doesn't look like that's going to happen.
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jessica Villacis
 
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Post » Sat Sep 04, 2010 8:51 am

  • deer
  • uderfrykte/trolls of some kind
  • wolves
  • werewolves
  • vampires (of the hiding beneath the ice Skyrim variety)
  • wereboars
  • boars

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Javaun Thompson
 
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Post » Sat Sep 04, 2010 1:21 am

I would like them to make up new creatures like in MW, but it doesn't look like that's going to happen.

QFT.
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Solina971
 
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Post » Sat Sep 04, 2010 5:02 am

Werewolves.

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Mandy Muir
 
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Post » Sat Sep 04, 2010 4:31 am

Draugar that actually make you want to run for your lives, look like they're not so pleased and do spooky stuff.
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Jesus Sanchez
 
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Post » Sat Sep 04, 2010 9:53 am

Arena:
Lizard Men
Snow wolves
Gouls

Daggerfall:
Centaur
Dragonling
All the Atronachs
Ghost
Giant
Giant Bats
Giant Rats
Grizzly Bears
Potentially Harpies
Imps
Lichs
Sabertooth Tigers
Skeletons
Giant Spiders
Spriggens
Werewolves (And hopefully Wereboars too.)
Wraiths
Zombies

The return of Daedra seducers would be kind of cool too.

I could easily picture those being in Skyrim.

Morrowind:
Ricklings
Horkers
Draugur
Tamed Guar (In areas with heavy Dunmer immigration)
All the Morrowind Daedra

Oblivion:
Ogres
Trolls
All the Oblivion Daedra

Lore:
Falmer. I know they are extinct, but it would be awesome to see these tricky buggers return to Tamriel.
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Adam
 
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Post » Sat Sep 04, 2010 6:00 am

Dragon magazine d&d monsters about 30 years ago ..... KILLER SPRUCE . Perfect for Skyrim and got to better than spriggans anyday
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Enny Labinjo
 
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Post » Sat Sep 04, 2010 2:42 am

But seriously I want wolves with character. The size of bears and breathing frost. Fighting were bears. Tidy.
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Vicky Keeler
 
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Post » Sat Sep 04, 2010 1:40 am

I'd like to see new creatures. MW had a all original creatures: nix, guar, netch, scribs, etc and then in OB Beth went the generic fantasy route with minotaurs and unicorns.

More originality please.
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willow
 
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Post » Sat Sep 04, 2010 12:41 pm

I'd like to see new creatures. MW had a all original creatures: nix, guar, netch, scribs, etc and then in OB Beth went the generic fantasy route with minotaurs and unicorns.

More originality please.

I wouldn't count on it.
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Ryan Lutz
 
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Post » Sat Sep 04, 2010 3:58 am

more sea/river creatures..... squids, sharks... I want to be afraid when I enter water....I want to hear stories from local taverns about sea monsters in certain lakes and rivers..
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Anna S
 
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Post » Sat Sep 04, 2010 2:06 am

I too would like to see some more aquatic enemies besides slaughterfish and mud crabs.
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Helen Quill
 
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Post » Sat Sep 04, 2010 8:44 am

Ignoring what is already confirmed;

!!!!!!!WEREWOLVES!!!!!!

Also
volhikar
skeletons
lich
spriggan
horker
ice giant (kaarstag?)
goblin
bears
ghouls
centaur
harpy
basilisk
clannfear
dremora
daedroth
Herne
scamp
golden saint
ogrim
the atronachs
dreugh
minotaur
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vanuza
 
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Post » Sat Sep 04, 2010 12:17 am

I'd love to see cliffracers with updated combat mechanics. For instance, rather than simply slapping you with their tail or whatever they did in Morrowind, they could use swooping tactics, where they have to gain altitude so that they can come down hard, and a failed attack would require a period of them gaining altitude and coming back down. They could also focus less on outright killing you and more on attempting to push their victim off of high places to injure or kill them, much as large birds of prey do. (http://www.youtube.com/watch?v=4e2AINr0kJE)

That's a very natural ways of natural flying creatures to use their flight to their advantage (surprise swoop and using elevation for added power and exploiting land animal's inability to fly). It would be much more interesting fighting cliff racers or other large flying creatures if they were trying to push you off a cliff rather than annoy/disease you. I think it would also be less annoying if their attack wasn't constant (thus the swoop requiring them to gain elevation/speed again), so that the player could attempt to escape or take fire on them while they set up another swoop.

Inherent Risk: Cliff racers figure out how to drop things on the heads of victims.
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Eire Charlotta
 
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Post » Sat Sep 04, 2010 11:44 am

Werebears
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Jack
 
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Post » Sat Sep 04, 2010 2:58 am

Maiq the Liar )
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Fluffer
 
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