Which game does 'leaving the vault' better.3 or 4?

Post » Sun Nov 29, 2015 5:01 am

Honestly, neither. Voted four, because it is better graphically.

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Marquis deVille
 
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Post » Sat Nov 28, 2015 7:59 pm

LOL, for me Fallout 4 is alot better, i mean i dont play a game to emulate every little part of RP. (like going to school, having a b-day party, ect). Plus i love alot more the setting about the Cry-pod and how they trick ppl to get in the pods.

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Penny Courture
 
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Post » Sat Nov 28, 2015 10:29 pm

I think both were really great.

I voted for Fallout 4 because, seeing and playing in the world as it was before the nuclear war really made it immersive for me. The contrast between famillial casual life and post-apocalyptic world, being the state of mind of the main character, is also a state we COULD be in. Also, the fact that the time in between before and after being so short is coherent with the cryogenic part.

The introduction takes you from a place where you could be yourself, living in your house, to the devastated world of Fallout 4. That is, immersively speaking, genius; it worked totaly well for me. I even wouldn't have minded playing longer in a peaceful world where everything is normal and daily life. Because I was kind of charmed with that beginning, i played along and let myself be involved in it... so the man who killed the wife and took the baby is still in my mind as I keep playing the game, I want to understand what that was all about and FIND HIM AND ... ! ! !

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Richard Thompson
 
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Post » Sun Nov 29, 2015 4:35 am

I liked 3's best. Four's was good, just a little short.

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.X chantelle .x Smith
 
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Post » Sat Nov 28, 2015 9:11 pm

Really interesting in reading these responses. It seems that some people like Fallout 3 for the extended role play within the vault, while others just want to leave the vault and get on with the game like fallout 4.

The moment of watching the bombs hit in 4, while getting into the vault was very cool. But i still feel emerging into the light of the wasteland in 3 to be more cinematic and enjoyable.

Steampunk

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Jamie Moysey
 
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Post » Sat Nov 28, 2015 6:47 pm

Tie because while 3 is technically more fun it was fairly long which means I just saved a file at the end so I wouldn't have to do it anymore. In the long run I will apreciate how brief the beginning of 4 is.
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Nana Samboy
 
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Post » Sun Nov 29, 2015 8:28 am

That's what you get with hype, I guess.

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Kelsey Anna Farley
 
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Post » Sun Nov 29, 2015 2:14 am


My preference for 4 had nothing to do with wanting to get out fast. From a story telling perspective I felt the shock and sidedness from the characters perspective more compelling and intense.

F3 - live your whole life in the vault, then leave into a world you don't know, with your home in-tact.

F4 - "an hour ago I was planning my evening, but now my entire world is destroyed. Everything I knew is gone. I am alone"
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~Sylvia~
 
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Post » Sat Nov 28, 2015 4:25 pm

Personally i thought fallout 3 rushed the vault intro! Find it hard to believe that people thought it took too long, go replay it and tell me it takes you more than 15 minutes pfft. Very disappointed in how tiny vault 111 was! Thought it be bigger this time... :'( It too did feel rushed. V-tec is a very interesting part of the fallout universe! ohhh Hated the fact you was the father looking for your son! i get the sentimental story behind it, but its the opposite of fallout 3 son lookin for father just kinda seems lazy like the game designers just simply decided to do the easy option of doing the opposite. Even if they did do it just to get a different take on it, they have already done this. it was soooo obvious he was going to be alot older from the minute you got refrozen! Fail. The walls you can build around your base don't connect... who builds walls with gaps in them? (Outside defencive walls you can build not the housing ones) And rebuilding liberty prime? 0.0 oh not again (this is where im up too so ill judge afterwards ive seen what happens). The institute got me really intrigued untill you actually meet and explore them. Got boring surprisingly pretty fast. So far hating the storyline, but LOVEing the wasteland and crafting! keeps me playing!

This started out to be personal opinons about both intros but i kinda got carried away with being disappointed in fallout 4 story n'all haha! suppose you got to express them negatives somewhere! :P Apologies ;D

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Sylvia Luciani
 
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Post » Sun Nov 29, 2015 5:53 am

The beginning of F4 is absolute garbage compared to F3 or FNV.

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Chenae Butler
 
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Post » Sun Nov 29, 2015 1:55 am

Fallout 3 for me even graphic was better [more postapo] in F3

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Kill Bill
 
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Post » Sun Nov 29, 2015 8:49 am

Fallout 3 does "leaving the vault" best.

With that said, Fallout 4 does everything else better.

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GLOW...
 
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Post » Sun Nov 29, 2015 3:17 am

There is no comparison FO3-New Vegas way better in fact by comparison FO4 is like stepping out of your car the others were like navigating out of a maze inside a collapsed sky scraqer. I am 10 hours into this game and I fear the rest is going to be the same. I have nothing nice to say about this game yet. Oh wait one thing the game does unexpectedly run much better with the GTX 460 then I would have ever thought.

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kelly thomson
 
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Post » Sun Nov 29, 2015 3:36 am

F4 did it better.
I'm trying to play FO, not the pre war and vault tutorial sections. Was so pleased to get out into the wastes so fast, without a bunch of protracted crap time sinking my play time.
Who replays the whole vault in F3 every build? No body, that's who. Every F3 playthrough after the initial build gets started at the vault exit.
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Louise
 
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Post » Sat Nov 28, 2015 9:23 pm

I do all the time. I do not know how many times and still loving the tutorial section.

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stephanie eastwood
 
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Post » Sun Nov 29, 2015 1:31 am

I think the happy medium here was not a shorter intro, but a skippable intro. I don't mind a longer intro, but when it comes to subsequent playthroughs, being able to skip the intro would be a godsend.

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Racheal Robertson
 
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Post » Sun Nov 29, 2015 3:00 am

I voted 3 because I just enjoyed it more.

F4 intro just didn't do it for me. As many others have said, it felt rushed and lacking in depth. As the father of a child about the age of Shaun, the story laid out before us definitely resonates strongly with me... BUT I have 2 issues witht hat. 1. When I unthawed from the cryofreeze, I would have been inconsolable, first about my wife and then about my son. After I searched the entire vault for him, I'd have made a beeline home (like we do in game)... however, once Robo-butler told me that it had been 200 years since I left - any sense of finding and saving my son would be quickly diluted into utter despair.

2. IF/WHEN I found out my son might still be alive, I would simply make a beeline for that destination and kill whoever or whatever attempted to stop me. Screw building your settlement, screw your minute men, and your personal problems. I've got to find my boy.

I realize it is sort of the reversal of what FO3 was... but 3 didn't seem as urgent to me. Your dad left, there was no sense that he was in danger or that it was imperative that you find him. Things just forced you out of the vault anyway... so yes, most people would try to find dear old dad, but there wasn't really a sense of urgency to find him at any point. Every clue you found indicated that dear old dad was out doing his thing in the wastes.

Nothing against 4 - I'm enjoying it (minus the Omni-present launch bugs we get in every Beth game). I know everything is subjective, but it has been an interesting topic to read.

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Amy Melissa
 
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Post » Sat Nov 28, 2015 5:21 pm

Me. Maybe not every build, but often.

The one thing I do like about the Fallout 4 version is when you activate the vault door ... the yellow warning lights start flashing and the recorded voice tells you to stand back ... it feels a lot more dramatic.

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mike
 
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