Which Tags for Bashed Patch..

Post » Sat May 28, 2011 5:05 pm

Greetz,I′m the new one.

I′ve searched for hours now but found nothing satisfying. I wonder about all the tags you can set in Bashed Patch. If im using Fcom,do i really need to import all the AI packages from basically MMM and OOO? Isnt it enough to just check everything for Fcom?
I was wondering about that,because of strange behavior of the guards. At bright shiny sun they′re taking there torches out and looking if its become brighter or something. It′s just for a view seconds,but really annoying. Allways a lil Fps drop.Thats only an example. Would be nice if someone could answer my questions.

Uuhmm.. maybe my loadorder would be helpful ..

Spoiler

Active Mods
? 00 Oblivion.esm

? 01 GlobalSettingsInterface.esm [Version 1.0]

? 02 All Natural Base.esm [Version 0.9.9.5]

? 03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

? 04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

? 05 Cobl Main.esm [Version 1.72]

? 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.32.RC53]

? 07 Mart's Monster Mod.esm [Version 3.7b3p3]

? 08 FCOM_Convergence.esm [Version 0.9.9MB3]

? 09 Armamentarium.esm [Version 1.35]

? 0A Better Cities Resources.esm

? 0B HorseCombatMaster.esm

? 0C ShieldOnBack.esm [Version 3.3]

? 0D Unofficial Oblivion Patch DV.esp [Version 3.2.0]

? 0E Oblivion Citadel Door Fix.esp

? 0F DLCShiveringIsles.esp

? 10 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

? 11 Better Cities .esp

? 12 ClocksOfCyrodiil-DV.esp

? 13 Francesco's Optional Chance of Stronger Bosses.esp

? 14 Francesco's Optional Chance of Stronger Enemies.esp

? 15 Francesco's Optional Chance of More Enemies.esp

? 16 Francesco's Optional Leveled Guards.esp

? ++ FCOM_Francescos.esp [Version 0.9.9]

? ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

? 17 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

? 18 All Natural - Real Lights.esp [Version 0.9.9.5]

? 19 All Natural.esp [Version 0.9.9.5]

? 1A All Natural - SI.esp [Version 0.9.9.5]

? 1B Enhanced Water v2.0 HD.esp

? 1C MIS.esp

? 1D MIS New Sounds Optional Part.esp

? 1E Atmospheric Oblivion.esp

? 1F PCSoundInnocent.esp [Version 2.6]

? 20 WindowLightingSystem.esp

? 21 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

? 22 Display Stats.esp [Version 1.2]

? ++ Item interchange - Extraction.esp [Version 0.76]

? 23 Purge Cell Buffers - Loading.esp [Version 1.0.0]

? ++ 1HweaponOnBack.esp [Version 1.0]

? 24 Living Economy.esp

? 25 Living Economy - Items.esp

? 26 Cutthroat Merchants.esp

? 27 Improved Hotkeys.esp [Version 1.1]

? 28 DLCHorseArmor.esp

? 29 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]

? 2A DLCOrrery.esp

? 2B DLCOrrery - Unofficial Patch.esp [Version 1.0.3]

? 2C DLCVileLair.esp [Version borgen]

? 2D DLCVileLair - Unofficial Patch.esp [Version 1.0.5]

? 2E DLCMehrunesRazor.esp

? 2F DLCMehrunesRazor - Unofficial Patch.esp

? 30 DLCSpellTomes.esp

? ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

? 31 Adonnays Klassische Waffen.esp

? 32 Chapel Shop.esp

? 33 Underworld Armor.esp

? 34 Mage Equipment.esp

? 35 Rund ums Pferd.esp [Version 1.1]

? 36 Rund ums Streitross.esp [Version 1.1]

? 37 DLCThievesDen.esp

? 38 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]

? 39 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]

? 3A Cobl Main DE.esp [Version 12]

? 3B Cobl Glue.esp [Version 1.72]

? 3C Cobl Si.esp [Version 1.63]

? 3D Bob's Armory Oblivion.esp [Version 0.9.9]

? 3E FCOM_BobsArmory.esp [Version 0.9.9]

? 3F Oblivion WarCry EV.esp [Version 1.085a]

? 40 FCOM_WarCry.esp [Version 0.9.9MB3]

? 41 Oscuro's_Oblivion_Overhaul.esp [Version 1.32.RC53]

? ++ OOO-Water_Weeds.esp [Version 1.33]

? 42 OOO-No_Guild_Ownership.esp [Version 1.33]

? ++ ArmamentariumLLVendors.esp [Version 1.35]

? 43 ArmamentariumArtifacts.esp [Version 1.35]

? ++ Armamentarium SoB Patch.esp

? ++ FCOM_Cobl.esp [Version 0.9.9]

? 44 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

? 45 FCOM_Convergence.esp [Version 0.9.9Mb3]

? ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

? 46 FCOM_RealSwords.esp [Version 0.9.9]

? 47 FCOM_DurabilityAndDamage.esp [Version 0.9.9]

? 48 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

? 49 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - Spawn Rates - Moderate Increased.esp [Version 3.7b3p3]

? 4A Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

? 4B Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

? 4C Mart's Monster Mod - Foxes.esp [Version 3.6Beta]

? 4D Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

? 4E Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

? 4F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

? 50 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

? 51 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

? 52 Mart's Monster Mod - Durzog Addon.esp [Version 0.10]

? ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]

? ++ FCOM_DiverseGuardUnity.esp [Version 0.9.3]

? ++ FCOM_BobsGuardUnity.esp [Version 0.9.9]

? ++ FCOM_HungersUnitySI.esp [Version 0.9.9]

? ++ MaleBodyReplacerV4.esp

? ++ FCOM_ArcheryArmamentarium.esp [Version 2]

? 53 FCOM_MoreRandomSpawns.esp [Version 0.9.9]

? 54 FCOM_MoreRandomItems.esp [Version 0.9.9]

? ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

? ++ ArmamentariumLL4OOO.esp [Version 2.01]

? ++ ArmamentariumLLMagicOOO.esp [Version 1.35]

? 55 Journeyman_armor.esp

? 56 Sinblood's Widow Dress.esp

? 57 OOO-WaterFish.esp [Version 1.34]

? 58 Mage Equipment - OOO.esp

? ++ MMM-Cobl.esp [Version 1.69]

? 59 Alexis_Magiergilde.esp [Version 3.0]

? 5A Slof's Oblivion Goth Shop.esp

? 5B Slof's Oblivion Goth Shop II.esp

? 5C Tona's_ModsStore.esp

? ++ Tona's_ModsStore SoB Patch.esp

? 5D Verbesserte Magiergilde.esp

? 5E CB Gothic Mistress.esp

? 5F 1SB_RavenousEleganceOutfit.esp

? 60 Apachii_Goddess_Store.esp

? 61 Apachii_Heroes_Store_DV.esp

? 62 24HrArenaAliveV2Towers.esp

? 63 EnchantmentMastery.esp

? 64 DLCBattlehornCastle.esp

? 65 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]

? 66 DLCFrostcrag.esp

? 67 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]

? 68 Knights.esp

? 69 Knights - Unofficial Patch.esp

? 6A Blood&Mud.esp

? 6B FCOM_Blood&Mud.esp [Version 0.9.9]

? ++ FCOM_Knights.esp [Version 0.9.9Mb3]

? 6C xuldarkforest.esp [Version 1.0.5]

? 6D xulStendarrValley.esp [Version 1.2.2]

? 6E xulTheHeath.esp

? 6F xulColovianHighlands_EV.esp [Version 1.2.1]

? 70 XulEntiusGorge.esp

? 71 xulFallenleafEverglade.esp [Version 1.3.1]

? 72 xulAncientRedwoods.esp [Version 1.6]

? 73 xulAncientYews.esp [Version 1.4.3]

? 74 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]

? 75 xulBravilBarrowfields.esp [Version 1.3.2]

? 76 xulChorrolHinterland.esp [Version 1.2.2]

? 77 xulLushWoodlands.esp [Version 1.3]

? 78 xulArriusCreek.esp [Version 1.1.3]

? 79 xulCloudtopMountains.esp [Version 1.0.3]

? 7A xulPatch_AY_AC.esp [Version 1.1]

? 7B xulRollingHills_EV.esp [Version 1.3.2]

? 7C xulPantherRiver.esp

? 7D xulBrenaRiverRavine.esp [Version 1.0.2]

? 7E xulRiverEthe.esp [Version 1.0.2]

? 7F xulBlackwoodForest.esp [Version 1.0.4]

? 80 xulImperialIsle.esp [Version 1.6.5]

? 81 xulAspenWood.esp [Version 1.0.2]

? 82 xulCheydinhalFalls.esp [Version 1.0.1]

? 83 Harvest [Flora].esp [Version 3.0.0]

? 84 xulSkingradOutskirts.esp

? 85 xulSnowdale.esp [Version 1.0]

? ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

? ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

? 86 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

? 87 DropLitTorchOBSE.esp [Version 2.4]

? 88 EVE_ShiveringIslesEasterEggs.esp

? 89 Salmo the Baker, Cobl.esp [Version 3.08]

? 8A Toggleable Quantity Prompt.esp [Version 3.1.1]

? 8B VisiblyUnlimited.esp

? 8C Quest Award Leveller.esp

? ++ Quest Award Leveller - Battlehorn Castle.esp

? ++ Quest Award Leveller - Vile Lair.esp

? ++ Quest Award Leveller - Mehrunes Razor.esp

? ++ Quest Award Leveller - Knights of the Nine.esp

? 8D Alternate Start Revamped.esp

? 8E Tyler's Hungry, Thirsty, Sleepy, Tired.esp

? 8F LTDVampireOverhaul.esp

? 90 SpellSinger.esp

? 91 SupremeMagicka.esp [Version 0.90]

? 92 SM_ShiveringIsles.esp [Version 0.86]

? ++ SM_DLCSpellTome.esp [Version 0.80]

? ++ SM_OOO.esp [Version 0.89]

? ++ SM_MMM.esp [Version 0.89]

? 93 SM_EnchantStaff.esp [Version 0.80]

? ++ SM_Scrolls.esp [Version 0.84]

? ++ SM_SigilStone.esp [Version 0.83]

? 94 MidasSpells.esp

? 95 Midas OscuroGems.esp

? ++ Midas Betterholy.esp

? ++ Midas Reduced Costs Half.esp

? ++ Mart's Monster Mod - Midas Creature Ingredients.esp

? ++ Midas PowDur3x.esp

? ++ Midas Eldrich Power 5x.esp

? ++ Midas Tigernolevel OBSE.esp

? 96 Midas BeastFortify Fix OBSE.esp

? 97 RenGuardOverhaul.esp

? 98 Duke Patricks - Actors Can Miss Now.esp

? ++ LRM_Generic.esp

? ++ Level_Rates_Modified_x2.esp

? 99 Mayu's Animation Overhaul.esp

? ++ Item interchange - Placement for FCOM.esp [Version 0.76]

? ++ Item interchange - Placement for Frostcrag.esp [Version 0.76]

? ++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.76]

? 9A X.Races.Comp.esp

? 9B bgMagicDV.esp [Version 1.7DV]

? ++ bgMagicDVSpellTomes_for_WryeBash.esp [Version 1.5DV]

? ++ bgMagicDVItemSigil.esp [Version 1.62DV]

? ++ bgMagicDVStartspells.esp [Version 1.68DV]

? 9C bgMagicDVBonus.esp [Version 1.7DV]

? ++ bgMagicDVAddEnVar.esp [Version 1.61DV]

? 9D bgMagicDVSchnitzeljagd.esp [Version 1.62DV]

? 9E NO_Recoil_Stagger.esp

? 9F KORE- Blood Drinker Umbra.esp

? A0 Better Cities Full - B&M Edition.esp

? A1 BCBravilB&MFULL-Barrowfields patch.esp

? A2 BCChorrol-ChorrolHinterland patch.esp

? A3 BCCheydinhalFULLB&M-CheydinhalFalls patch.esp

? A4 BCSkingrad-SkingradOutskirts patch.esp

? A5 Better Cities - VWD of the IC.esp

? A6 Better Cities Full - B&M Edition FPS Patch.esp

? A7 Better Imperial City.esp

? A8 Better Imperial City FPS Patch.esp

? A9 Better Cities IC Tunnel FPS Patch.esp

? AA Better Cities IC Temple FPS Patch.esp

? AB Better Cities IC Talos Plaza FPS Patch.esp

? AC Better Cities IC Prison FPS Patch.esp

? AD Better Cities IC Market FPS Patch.esp

? AE Better Cities IC Elven Gardens FPS Patch.esp

? AF Better Cities IC Arcane University FPS Patch.esp

? B0 Better Cities IC Arboretum FPS Patch.esp

? B1 Better Cities IC Waterfront FPS Patch.esp

? B2 Better Cities - No LEYAWIIN Flooding.esp

? B3 Better Imperial City - AM.esp

? B4 Better Imperial City - VM.esp

? B5 Better Cities - Alexis Magiergilde.esp

? B6 No More Annoying Messages.esp [Version 1.3]

? ++ VG0SmarterTimescale.esp

? ++ bgMagicShaderLifeDetect.esp [Version 1.68]

? B7 bgMagicLightningbolt.esp

? B8 QTdof.esp

? B9 Try before you buy DV.esp

? BA Roleplaying Dialogues-DV.esp

? BB RAFOO-LEVELSYSTEM.esp

? BC P1DkeyChainGER.esp

? ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

? BD Cobl Silent Equip Misc.esp [Version 01]

? ++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33]

? ++ 815--No- persistant enchantment glow fix-TESSource.esp

? ++ fwBoethiaCustomRaceFix.esp

? ++ Real Lava 1.3.esp

? BE RetroHealth.esp

? BF LeveledMagicka.esp

User avatar
adame
 
Posts: 3454
Joined: Wed Aug 29, 2007 2:57 am

Post » Sat May 28, 2011 8:53 pm

Greetz,I′m the new one.

I′ve searched for hours now but found nothing satisfying. I wonder about all the tags you can set in Bashed Patch. If im using Fcom,do i really need to import all the AI packages from basically MMM and OOO? Isnt it enough to just check everything for Fcom?
I was wondering about that,because of strange behavior of the guards. At bright shiny sun they′re taking there torches out and looking if its become brighter or something. It′s just for a view seconds,but really annoying. Allways a lil Fps drop.Thats only an example. Would be nice if someone could answer my questions.

Uuhmm.. maybe my loadorder would be helpful ..

Spoiler

Active Mods
? 00 Oblivion.esm

? 01 GlobalSettingsInterface.esm [Version 1.0]

? 02 All Natural Base.esm [Version 0.9.9.5]

? 03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

? 04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

? 05 Cobl Main.esm [Version 1.72]

? 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.32.RC53]

? 07 Mart's Monster Mod.esm [Version 3.7b3p3]

? 08 FCOM_Convergence.esm [Version 0.9.9MB3]

? 09 Armamentarium.esm [Version 1.35]

? 0A Better Cities Resources.esm

? 0B HorseCombatMaster.esm

? 0C ShieldOnBack.esm [Version 3.3]

? 0D Unofficial Oblivion Patch DV.esp [Version 3.2.0]

? 0E Oblivion Citadel Door Fix.esp

? 0F DLCShiveringIsles.esp

? 10 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

? 11 Better Cities .esp

? 12 ClocksOfCyrodiil-DV.esp

? 13 Francesco's Optional Chance of Stronger Bosses.esp

? 14 Francesco's Optional Chance of Stronger Enemies.esp

? 15 Francesco's Optional Chance of More Enemies.esp

? 16 Francesco's Optional Leveled Guards.esp

? ++ FCOM_Francescos.esp [Version 0.9.9]

? ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

? 17 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

? 18 All Natural - Real Lights.esp [Version 0.9.9.5]

? 19 All Natural.esp [Version 0.9.9.5]

? 1A All Natural - SI.esp [Version 0.9.9.5]

? 1B Enhanced Water v2.0 HD.esp

? 1C MIS.esp

? 1D MIS New Sounds Optional Part.esp

? 1E Atmospheric Oblivion.esp

? 1F PCSoundInnocent.esp [Version 2.6]

? 20 WindowLightingSystem.esp

? 21 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

? 22 Display Stats.esp [Version 1.2]

? ++ Item interchange - Extraction.esp [Version 0.76]

? 23 Purge Cell Buffers - Loading.esp [Version 1.0.0]

? ++ 1HweaponOnBack.esp [Version 1.0]

? 24 Living Economy.esp

? 25 Living Economy - Items.esp

? 26 Cutthroat Merchants.esp

? 27 Improved Hotkeys.esp [Version 1.1]

? 28 DLCHorseArmor.esp

? 29 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]

? 2A DLCOrrery.esp

? 2B DLCOrrery - Unofficial Patch.esp [Version 1.0.3]

? 2C DLCVileLair.esp [Version borgen]

? 2D DLCVileLair - Unofficial Patch.esp [Version 1.0.5]

? 2E DLCMehrunesRazor.esp

? 2F DLCMehrunesRazor - Unofficial Patch.esp

? 30 DLCSpellTomes.esp

? ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

? 31 Adonnays Klassische Waffen.esp

? 32 Chapel Shop.esp

? 33 Underworld Armor.esp

? 34 Mage Equipment.esp

? 35 Rund ums Pferd.esp [Version 1.1]

? 36 Rund ums Streitross.esp [Version 1.1]

? 37 DLCThievesDen.esp

? 38 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]

? 39 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]

? 3A Cobl Main DE.esp [Version 12]

? 3B Cobl Glue.esp [Version 1.72]

? 3C Cobl Si.esp [Version 1.63]

? 3D Bob's Armory Oblivion.esp [Version 0.9.9]

? 3E FCOM_BobsArmory.esp [Version 0.9.9]

? 3F Oblivion WarCry EV.esp [Version 1.085a]

? 40 FCOM_WarCry.esp [Version 0.9.9MB3]

? 41 Oscuro's_Oblivion_Overhaul.esp [Version 1.32.RC53]

? ++ OOO-Water_Weeds.esp [Version 1.33]

? 42 OOO-No_Guild_Ownership.esp [Version 1.33]

? ++ ArmamentariumLLVendors.esp [Version 1.35]

? 43 ArmamentariumArtifacts.esp [Version 1.35]

? ++ Armamentarium SoB Patch.esp

? ++ FCOM_Cobl.esp [Version 0.9.9]

? 44 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

? 45 FCOM_Convergence.esp [Version 0.9.9Mb3]

? ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

? 46 FCOM_RealSwords.esp [Version 0.9.9]

? 47 FCOM_DurabilityAndDamage.esp [Version 0.9.9]

? 48 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

? 49 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - Spawn Rates - Moderate Increased.esp [Version 3.7b3p3]

? 4A Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

? 4B Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

? 4C Mart's Monster Mod - Foxes.esp [Version 3.6Beta]

? 4D Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

? 4E Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

? 4F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

? 50 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

? 51 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

? 52 Mart's Monster Mod - Durzog Addon.esp [Version 0.10]

? ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

? ++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]

? ++ FCOM_DiverseGuardUnity.esp [Version 0.9.3]

? ++ FCOM_BobsGuardUnity.esp [Version 0.9.9]

? ++ FCOM_HungersUnitySI.esp [Version 0.9.9]

? ++ MaleBodyReplacerV4.esp

? ++ FCOM_ArcheryArmamentarium.esp [Version 2]

? 53 FCOM_MoreRandomSpawns.esp [Version 0.9.9]

? 54 FCOM_MoreRandomItems.esp [Version 0.9.9]

? ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

? ++ ArmamentariumLL4OOO.esp [Version 2.01]

? ++ ArmamentariumLLMagicOOO.esp [Version 1.35]

? 55 Journeyman_armor.esp

? 56 Sinblood's Widow Dress.esp

? 57 OOO-WaterFish.esp [Version 1.34]

? 58 Mage Equipment - OOO.esp

? ++ MMM-Cobl.esp [Version 1.69]

? 59 Alexis_Magiergilde.esp [Version 3.0]

? 5A Slof's Oblivion Goth Shop.esp

? 5B Slof's Oblivion Goth Shop II.esp

? 5C Tona's_ModsStore.esp

? ++ Tona's_ModsStore SoB Patch.esp

? 5D Verbesserte Magiergilde.esp

? 5E CB Gothic Mistress.esp

? 5F 1SB_RavenousEleganceOutfit.esp

? 60 Apachii_Goddess_Store.esp

? 61 Apachii_Heroes_Store_DV.esp

? 62 24HrArenaAliveV2Towers.esp

? 63 EnchantmentMastery.esp

? 64 DLCBattlehornCastle.esp

? 65 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]

? 66 DLCFrostcrag.esp

? 67 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]

? 68 Knights.esp

? 69 Knights - Unofficial Patch.esp

? 6A Blood&Mud.esp

? 6B FCOM_Blood&Mud.esp [Version 0.9.9]

? ++ FCOM_Knights.esp [Version 0.9.9Mb3]

? 6C xuldarkforest.esp [Version 1.0.5]

? 6D xulStendarrValley.esp [Version 1.2.2]

? 6E xulTheHeath.esp

? 6F xulColovianHighlands_EV.esp [Version 1.2.1]

? 70 XulEntiusGorge.esp

? 71 xulFallenleafEverglade.esp [Version 1.3.1]

? 72 xulAncientRedwoods.esp [Version 1.6]

? 73 xulAncientYews.esp [Version 1.4.3]

? 74 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]

? 75 xulBravilBarrowfields.esp [Version 1.3.2]

? 76 xulChorrolHinterland.esp [Version 1.2.2]

? 77 xulLushWoodlands.esp [Version 1.3]

? 78 xulArriusCreek.esp [Version 1.1.3]

? 79 xulCloudtopMountains.esp [Version 1.0.3]

? 7A xulPatch_AY_AC.esp [Version 1.1]

? 7B xulRollingHills_EV.esp [Version 1.3.2]

? 7C xulPantherRiver.esp

? 7D xulBrenaRiverRavine.esp [Version 1.0.2]

? 7E xulRiverEthe.esp [Version 1.0.2]

? 7F xulBlackwoodForest.esp [Version 1.0.4]

? 80 xulImperialIsle.esp [Version 1.6.5]

? 81 xulAspenWood.esp [Version 1.0.2]

? 82 xulCheydinhalFalls.esp [Version 1.0.1]

? 83 Harvest [Flora].esp [Version 3.0.0]

? 84 xulSkingradOutskirts.esp

? 85 xulSnowdale.esp [Version 1.0]

? ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

? ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

? 86 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

? 87 DropLitTorchOBSE.esp [Version 2.4]

? 88 EVE_ShiveringIslesEasterEggs.esp

? 89 Salmo the Baker, Cobl.esp [Version 3.08]

? 8A Toggleable Quantity Prompt.esp [Version 3.1.1]

? 8B VisiblyUnlimited.esp

? 8C Quest Award Leveller.esp

? ++ Quest Award Leveller - Battlehorn Castle.esp

? ++ Quest Award Leveller - Vile Lair.esp

? ++ Quest Award Leveller - Mehrunes Razor.esp

? ++ Quest Award Leveller - Knights of the Nine.esp

? 8D Alternate Start Revamped.esp

? 8E Tyler's Hungry, Thirsty, Sleepy, Tired.esp

? 8F LTDVampireOverhaul.esp

? 90 SpellSinger.esp

? 91 SupremeMagicka.esp [Version 0.90]

? 92 SM_ShiveringIsles.esp [Version 0.86]

? ++ SM_DLCSpellTome.esp [Version 0.80]

? ++ SM_OOO.esp [Version 0.89]

? ++ SM_MMM.esp [Version 0.89]

? 93 SM_EnchantStaff.esp [Version 0.80]

? ++ SM_Scrolls.esp [Version 0.84]

? ++ SM_SigilStone.esp [Version 0.83]

? 94 MidasSpells.esp

? 95 Midas OscuroGems.esp

? ++ Midas Betterholy.esp

? ++ Midas Reduced Costs Half.esp

? ++ Mart's Monster Mod - Midas Creature Ingredients.esp

? ++ Midas PowDur3x.esp

? ++ Midas Eldrich Power 5x.esp

? ++ Midas Tigernolevel OBSE.esp

? 96 Midas BeastFortify Fix OBSE.esp

? 97 RenGuardOverhaul.esp

? 98 Duke Patricks - Actors Can Miss Now.esp

? ++ LRM_Generic.esp

? ++ Level_Rates_Modified_x2.esp

? 99 Mayu's Animation Overhaul.esp

? ++ Item interchange - Placement for FCOM.esp [Version 0.76]

? ++ Item interchange - Placement for Frostcrag.esp [Version 0.76]

? ++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.76]

? 9A X.Races.Comp.esp

? 9B bgMagicDV.esp [Version 1.7DV]

? ++ bgMagicDVSpellTomes_for_WryeBash.esp [Version 1.5DV]

? ++ bgMagicDVItemSigil.esp [Version 1.62DV]

? ++ bgMagicDVStartspells.esp [Version 1.68DV]

? 9C bgMagicDVBonus.esp [Version 1.7DV]

? ++ bgMagicDVAddEnVar.esp [Version 1.61DV]

? 9D bgMagicDVSchnitzeljagd.esp [Version 1.62DV]

? 9E NO_Recoil_Stagger.esp

? 9F KORE- Blood Drinker Umbra.esp

? A0 Better Cities Full - B&M Edition.esp

? A1 BCBravilB&MFULL-Barrowfields patch.esp

? A2 BCChorrol-ChorrolHinterland patch.esp

? A3 BCCheydinhalFULLB&M-CheydinhalFalls patch.esp

? A4 BCSkingrad-SkingradOutskirts patch.esp

? A5 Better Cities - VWD of the IC.esp

? A6 Better Cities Full - B&M Edition FPS Patch.esp

? A7 Better Imperial City.esp

? A8 Better Imperial City FPS Patch.esp

? A9 Better Cities IC Tunnel FPS Patch.esp

? AA Better Cities IC Temple FPS Patch.esp

? AB Better Cities IC Talos Plaza FPS Patch.esp

? AC Better Cities IC Prison FPS Patch.esp

? AD Better Cities IC Market FPS Patch.esp

? AE Better Cities IC Elven Gardens FPS Patch.esp

? AF Better Cities IC Arcane University FPS Patch.esp

? B0 Better Cities IC Arboretum FPS Patch.esp

? B1 Better Cities IC Waterfront FPS Patch.esp

? B2 Better Cities - No LEYAWIIN Flooding.esp

? B3 Better Imperial City - AM.esp

? B4 Better Imperial City - VM.esp

? B5 Better Cities - Alexis Magiergilde.esp

? B6 No More Annoying Messages.esp [Version 1.3]

? ++ VG0SmarterTimescale.esp

? ++ bgMagicShaderLifeDetect.esp [Version 1.68]

? B7 bgMagicLightningbolt.esp

? B8 QTdof.esp

? B9 Try before you buy DV.esp

? BA Roleplaying Dialogues-DV.esp

? BB RAFOO-LEVELSYSTEM.esp

? BC P1DkeyChainGER.esp

? ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

? BD Cobl Silent Equip Misc.esp [Version 01]

? ++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33]

? ++ 815--No- persistant enchantment glow fix-TESSource.esp

? ++ fwBoethiaCustomRaceFix.esp

? ++ Real Lava 1.3.esp

? BE RetroHealth.esp

? BF LeveledMagicka.esp



The torch issue is inescapable. Happens when you enter the cell as the script runs and checks if they should hold the torches or not.

You'll find a Bash Check Guide in the OP of http://www.gamesas.com/index.php?/topic/1108343-relz-fcom-convergence-and-ufcom/, which is the place for FCOM questions as well. :)
User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Sun May 29, 2011 3:35 am

The torch issue is inescapable. Happens when you enter the cell as the script runs and checks if they should hold the torches or not.

You'll find a Bash Check Guide in the OP of http://www.gamesas.com/index.php?/topic/1108343-relz-fcom-convergence-and-ufcom/, which is the place for FCOM questions as well. :)


Ah,allright.Thx for the fast reply.Looks like the right place.
User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Sun May 29, 2011 3:02 am

The torch issue is inescapable. Happens when you enter the cell as the script runs and checks if they should hold the torches or not.

This brings a thought to my mind - and I premise this by saying that I am no modder - can't the script check for the need for torches WITHOUT having the guards default to taking the torches out. I mean, it should be the other way round, PC enters cell, scripts call for guards to check if torch is needed. Guards do not need to take torches out, until script evaluates that they need torches...
User avatar
Emmanuel Morales
 
Posts: 3433
Joined: Sat Oct 06, 2007 2:03 pm

Post » Sun May 29, 2011 3:03 am

This brings a thought to my mind - and I premise this by saying that I am no modder - can't the script check for the need for torches WITHOUT having the guards default to taking the torches out. I mean, it should be the other way round, PC enters cell, scripts call for guards to check if torch is needed. Guards do not need to take torches out, until script evaluates that they need torches...


No idea personally, but I tend to trust dev_akm on, well, just about everything when it comes to Oblivion. And he said there was no way around it. Perhaps with OBSE - but no idea about that either.
User avatar
Samantha Wood
 
Posts: 3286
Joined: Sun Oct 15, 2006 5:03 am


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