Which weapon would you rather have

Post » Sun Aug 29, 2010 5:54 pm

Skyrim is a brutal and unforgiving land. Nothing is more brutal then a crushing blunt weapon like a flail. It has more flair then a typical mace and it would be cool to see Bethesda be the first to do them right and well in a modern video game. Everyone says they would be too hard to do as an excuse to write them off... well can the same not be said for Dragons? And Bethesda didn't shy away from that challenge now did they? No they made the best damn dragons I've ever seen in a video game. I believe they could do the same with Flails.

I just think I would prefer to use a Flail because it's brutality and crushing force. I think a flail strike to the head or shield would cause more damage then a spear thrust. Also thinking about finishing move animations. Would it not be epic to see a spikey ball end of the flail thwack and stick into the head of your enemy? I can only begin to imagine the possibilities for kill animations/finishing moves that are a new feature in Skyrim.

But as I said they were never as commonplace as popular fiction (films andliterature) lead us to believe. the only real one I know of is completly differant to the flails that you guys are thinking of and I study the damn subject.
User avatar
Stephy Beck
 
Posts: 3492
Joined: Mon Apr 16, 2007 12:33 pm

Post » Sun Aug 29, 2010 3:30 pm

Forgot how cool flails looked, voted for them.
User avatar
mollypop
 
Posts: 3420
Joined: Fri Jan 05, 2007 1:47 am

Post » Sun Aug 29, 2010 10:07 pm

But as I said they were never as commonplace as popular fiction (films andliterature) lead us to believe. the only real one I know of is completly differant to the flails that you guys are thinking of and I study the damn subject.

Ok you study the subject and I know you know more then me about them.

I actually just learned something... A http://www.ritterruestung-handgeschmiedet.de/englishversion/weapons/pictures/morningstar.jpg was sometimes referred to as a Morningstar as well. Basically any weapon that features a spiked ball (whether it has a chain or not) was refered to historically as a morningstar.

A http://www.armouronline.com/foto/produkty/titulni/628_flail.jpg. As weapons inspired by the grain-threshing flail used by farmers the militarized versions often had the http://images-mediawiki-sites.thefullwiki.org/09/3/1/0/70324611480769324.jpg.

The two types of weapon are almost polar opposites as far as handling goes. As one would imagine, wielding a weapon that's a one-handed chain weapon with a shorter handle, longer chain, and ball instead of rod would be totally different then the two handed flail which would be wielded more like a polearm.

The best term I've found to describe it is Kettenmorgenstern - literally 'chain-morningstar' in German. That distinguishes it from the fixed morningstar ('Morgenstern' in German), and also from the 'true' flail, which was more like a giant nunchaku (the nunchaku itself possibly also derived from the agricultural flail).


but all of that is besides the point...


Your confusing real world functionality and practicality with Fictitious video games. Video games can do whatever they want really. Sure it does need to have a form of realism to keep you immersed but I don't see this as any reason not to have flails is all I'm saying. It doesn't make Flails or Morningstars any less of a practical weapon for a video game and there's no reason why real life misconceptions about the weapon should spur people into not wanting them in a video game.

For the record. When I voted on Flails I voted on Morningstars. The ones I'm talking about in all my posts previous to this look like http://www.ringgame.net/SecondAge/weapons/flail.jpg.
User avatar
Samantha Pattison
 
Posts: 3407
Joined: Sat Oct 28, 2006 8:19 pm

Post » Sun Aug 29, 2010 10:33 pm

throwing spear of corse, what culd be more tactical, than using roman tactics as in, throwing 1 spear and then get in to the melee
User avatar
Nicole Mark
 
Posts: 3384
Joined: Wed Apr 25, 2007 7:33 pm

Post » Mon Aug 30, 2010 2:44 am

But as I said they were never as commonplace as popular fiction (films andliterature) lead us to believe. the only real one I know of is completly differant to the flails that you guys are thinking of and I study the damn subject.


so what if they weren't really commonplace in reality, they are really popular in fantasy settings. magic and dragons weren't really commonplace either.
User avatar
Eve Booker
 
Posts: 3300
Joined: Thu Jul 20, 2006 7:53 pm

Post » Sun Aug 29, 2010 7:33 pm

a crossbow that shoots spears
User avatar
Alexandra walker
 
Posts: 3441
Joined: Wed Sep 13, 2006 2:50 am

Post » Mon Aug 30, 2010 3:35 am

Crossbows for me. When I read "whips" I just imagined a dragon attacking your character "Dovahkiin, I will consume your flesh!" *CRACK* "AAAAH! What the hell was that?!" *CRACK* "[censored] IT! Seriously!" *CRACK* "What the fffffffff... that broke the skin!" *CRACK* "STOOOOP! Please stop!"
User avatar
Nathan Risch
 
Posts: 3313
Joined: Sun Aug 05, 2007 10:15 pm

Post » Sun Aug 29, 2010 7:02 pm

you sir are evil to make me choose. I cant decide whether I want whips or polearms more. the rest I couldnt care less about but I'd absolutely love to have whips or polearms....
User avatar
aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Sun Aug 29, 2010 8:29 pm

This thread...again :facepalm:
User avatar
Karen anwyn Green
 
Posts: 3448
Joined: Thu Jun 15, 2006 4:26 pm

Post » Sun Aug 29, 2010 4:49 pm

For me? Im voting for flails. But, the whip is in a VERY close 2nd place
User avatar
Mr.Broom30
 
Posts: 3433
Joined: Thu Nov 08, 2007 2:05 pm

Post » Sun Aug 29, 2010 5:57 pm

Polerams, tho without a good visuals it'll be a waste.


I cant imagine polerams implemented and swing/stab like a sword, Ill never prob use one then
User avatar
Eileen Müller
 
Posts: 3366
Joined: Fri Apr 13, 2007 9:06 am

Post » Mon Aug 30, 2010 1:09 am

Staff, a la Robin Hood
User avatar
Queen
 
Posts: 3480
Joined: Fri Dec 29, 2006 1:00 pm

Post » Sun Aug 29, 2010 3:48 pm

Polearms big game requires big stick. any other weapon I would rather see is grenades Alchemists can make.
User avatar
helen buchan
 
Posts: 3464
Joined: Wed Sep 13, 2006 7:17 am

Post » Sun Aug 29, 2010 11:58 pm

I like the idea of throwing knives for my stealth charecter.
User avatar
Cat
 
Posts: 3451
Joined: Mon Dec 18, 2006 5:10 am

Post » Mon Aug 30, 2010 2:32 am

Whips because they are kinky.
User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Mon Aug 30, 2010 1:02 am

Throwing weapons:)
User avatar
Annika Marziniak
 
Posts: 3416
Joined: Wed Apr 18, 2007 6:22 am

Post » Mon Aug 30, 2010 5:20 am

Throwing weapons are my vote but flails would be badass.
User avatar
Benito Martinez
 
Posts: 3470
Joined: Thu Aug 30, 2007 6:33 am

Post » Mon Aug 30, 2010 12:21 am

A PICK. light and heavy
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Sun Aug 29, 2010 8:01 pm

SPEEERRRZ
User avatar
Keeley Stevens
 
Posts: 3398
Joined: Wed Sep 06, 2006 6:04 pm

Post » Sun Aug 29, 2010 5:51 pm

This thread...again :facepalm:


psh, whatever. don't post if you don't want this thread to stay alive.
User avatar
Oceavision
 
Posts: 3414
Joined: Thu May 03, 2007 10:52 am

Post » Mon Aug 30, 2010 3:46 am

If I could only have one I would vote for my bare hands.
User avatar
joeK
 
Posts: 3370
Joined: Tue Jul 10, 2007 10:22 am

Post » Sun Aug 29, 2010 5:58 pm

Toss up between crossbows and Throwing weapons. Although something tells me thrown weapons are in.
User avatar
Phillip Hamilton
 
Posts: 3457
Joined: Wed Oct 10, 2007 3:07 pm

Post » Mon Aug 30, 2010 7:44 am

Some badass wands. Instead of flicking a stick around, it would look more complex than that. Something thicker, that curved around towards the back and that's where you held onto it. Made out of wood, but with many different paint jobs and designs, often mixing in soft glowing stones. Instead of flicking, it would be more like point and fire.

Next, I'd like to see a two handed staff. Much more powerful, so much that it has a slight kick and has a long cooldown time between uses. One would look down the length of the staff and aim before firing, to make sure you didn't miss. Basically a weapon meant for long range only.

I'd also like to see marksman factor into if one could shoot strait with staffs and wands...but that's another story.

Expanding on my hand to hand weapon idea, a special gauntlet type weapon. They'd exist as a pair, but can only be found one at a time, and one could mix match them for what they'd like. Upon hitting the target, a large visible burst of magic would be unleashed which would cause aditional damage. Some of the magic would come with an effect such as fire damage, while others could deal lightning or ice.
User avatar
Tinkerbells
 
Posts: 3432
Joined: Sat Jun 24, 2006 10:22 pm

Post » Sun Aug 29, 2010 8:35 pm

I wouldn't want Bethesda to do flails or whips, because it would need too much work in order to make them behave realistically. I would like spears or pole-arms, but they'd probably be a bit of a game-breaker due to the ability to keep your (melee focused) enemies back out of reach.

I'd probably like to see a crossbow, or maybe a quarter-staff. The again, a QS would probably run into the same problems as a pole-arm.
User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Mon Aug 30, 2010 3:44 am

All I really want is an Elven longsword that looks just like an Elven shortsword, but longer.
User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

PreviousNext

Return to V - Skyrim

cron