Who Can Top This

Post » Tue May 17, 2011 8:47 am

I think Brink has all the right things in the right places. I do not know of any other game that does all that Brink does. It has all the teamwork stuff need in other games to have a good time. I couldn't stand when no one would watch my back or help me kill someone. But now they have it so you can buff peoples stats and help people have a better time in the game. They also have more than one gun attachment and character customization. I know little of Brinks story line but I think it makes alot of sense with the resistance fighting with the security to either get off the Ark or to stay and make it a better place. The best part of Brink is the parkour i think with out it it would be another call of duty. The parkour makes Brink different one of a kind nothing can replace Brink! The only thing I do not think is fair is the bonuses they give things to people who can get it pre-ordered but what about the people who can not get it before? I am not saying we should not have the bonuses just that every one should have a great time playing this game. I would like to see a game that can top Brink.
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Melis Hristina
 
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Post » Tue May 17, 2011 2:41 am

Actually there is nothing in Brink that could make it seem like Call of Duty, with or without SMART! CoD has no customization, isn't properly balanced, it doesn't have classes(well it does but not like roles to play), doesn't focus on teamwork, isn't objective based, doesn't have ultra-realistic graphics, abilities(there are perks but only 3 at a time), etc. Buuuut you are right. Brink will be has the right things in the right places.
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Penny Flame
 
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Post » Tue May 17, 2011 9:58 am

Brink doesn't have ultra-realistic graphics.
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Darren Chandler
 
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Post » Tue May 17, 2011 3:01 am

Brink doesn't have ultra-realistic graphics.


Well "ultra-realistic toon-style graphics" as the fourth Brink dev diary states. My bad
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kristy dunn
 
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Post » Tue May 17, 2011 12:35 pm

@ The Zero - Well said in some aspects i agree with you about COD. but Cod does have team work, when you have the right team or clan. ultra-realistic graphics, well i aint gonna lie. As much as i want BRINK to be a success of a game, it does not really look as up to par with MW2 now does it. " isn't properly balanced" That’s an argument that will be held for time. quite frankly thats your opinion.
None of us have played brink so we cant really compare. further more we need to stop comparing every new FPS to COD.
Cod is a great game in its own right, but just seems out of date and we want something fresh and new. BRINK will be a great game.

I know im a few chapers behind on updated news. but just found out that BRINKS release date for the UK is now 13th. Cant wait!
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Inol Wakhid
 
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Post » Tue May 17, 2011 11:02 am

@ The Zero - Well said in some aspects i agree with you about COD. but Cod does have team work, when you have the right team or clan. ultra-realistic graphics, well i aint gonna lie. As much as i want BRINK to be a success of a game, it does not really look as up to par with MW2 now does it. " isn't properly balanced" That’s an argument that will be held for time. quite frankly thats your opinion.
None of us have played brink so we cant really compare. further more we need to stop comparing every new FPS to COD.
Cod is a great game in its own right, but just seems out of date and we want something fresh and new. BRINK will be a great game.

I know im a few chapers behind on updated news. but just found out that BRINKS release date for the UK is now 13th. Cant wait!

when you say up to par with MW2... are you talking about the game quality or the graphics. If you mean the graphics.. well, the graphics in MW2 were good enough for me. I didn't mind the graphics for Goldeneye either back in the day. I do feel like the graphics for Brink look crisper though which may just be because of the artistic design. Similar to some zelda games. Twilight Princess looked ok to me, but the Wind Waker still looks crisper.... if that makes sense.
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yermom
 
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Post » Tue May 17, 2011 12:28 pm

Ultra-realism =/= realism? Ultra realism is like exagerated realism. Brink has tons of this.

Or maybe i'm talking about Hyper-realism i don't know.
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Kelly Tomlinson
 
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Post » Tue May 17, 2011 5:55 am

@ allchiefedup - Talking about graphics. but like the zero currently stated as "ultra-realistic toon-style graphics" then yes. BRINK is nice! but MW2 Graphics............
loved goldeneye reason i bought a 64 back in th day. still one of my best FPS till this day.
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Kelly John
 
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Post » Tue May 17, 2011 5:27 am

I also LOVED perfect dark... got it on xbox live arcade.. it hasn't aged well :'( But the customization options for it are still better than a lot of FPS currently out.
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OJY
 
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Post » Tue May 17, 2011 4:48 pm

Like I saw in someone's sig, COD is the current standard of gaming so comparing new first person shooters with the current big thing, which is in the same market, is going to happen.

What I would hope that happens is that Brink does become something on par with MW2 BUT for different reasons. MW2 has a bigger emphasis on team death match, king of the hill type game play, and the more conventional FPS game modes that we've played since Quake.

Brink is trying to be as successive as the Call of Duty franchise but in a different way. Time will only tell if Brink is of high enough quality to compete or surpass its competition.
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Patrick Gordon
 
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Post » Tue May 17, 2011 4:01 am

The best thing about Brink, won't be the game itself. It will be the effect it has on the FPS genre.

Currently everyone seems to be trying to do a "me too" military shooter like CoD. Even if the setting is vastly different, they all have that same feel because they know players like it and are familiar with it.

Brink is trying to find new things for players to like and they're doing it while bringing some style to the look and feel.
If it's a success...well then every new FPS will have to put a lot of effort into their thinking because they'll need to compete and it is not exactly a world you can rip-off.

The FPS genre is in for some exciting times.

:gun:
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Gen Daley
 
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Post » Tue May 17, 2011 6:12 am

@ Scrimpton - agree it will be compared. but to me Brink and Cod will be like. Street Fighter and Tekken if you get what am trying to say. Same genre two different games.
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Vivien
 
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Post » Tue May 17, 2011 4:02 am

Exactly. Street Fighter and Mortal Kombat (I hate having to spell that with a K) are both extremely successful fighter franchises but both draw from two types of communities.

Brink can succeed alongside Call of Duty because there are things that people will draw people away from that series and it will bring all new players to the shooter table.

The innovation in Brink, like parkour game play, will attract new people and people who like class based shooters will come to Brink for the new experience.

Of course, the game could also be a humongous flop but we have to wait the last few weeks for the final result.
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Liii BLATES
 
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Post » Tue May 17, 2011 3:17 am

@ allchiefedup - Talking about graphics. but like the zero currently stated as "ultra-realistic toon-style graphics" then yes. BRINK is nice! but MW2 Graphics............
loved goldeneye reason i bought a 64 back in th day. still one of my best FPS till this day.

Are you trying to say http://www.beastwithin.org/users/wwwwolf/games/battletech/shot/mw2formation.png has better graphics than http://www.cheatcc.com/imagesps3/brink_000b.jpg???

(Check those pics before trying to tell me I'm wrong here... I'm REALLY not)
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scorpion972
 
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Post » Tue May 17, 2011 1:19 am

@ Scrimpton- :thumbsup: Spot On!!

@ obliviondoll- :laugh:
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J.P loves
 
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Post » Tue May 17, 2011 3:52 am

haha, mw2 i like what you did there.
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Klaire
 
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Post » Tue May 17, 2011 8:21 am

@ oblivion doll

Completely agree with you. Brink is a much better looking game then MW2. The use of color and lighting is much better then the typical maps and level design we see from most Games.

"Wow. This game has a dingy factory level where everything is a different shade of gray ranging from LIGHT gray to DARK gray.
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Sheeva
 
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Post » Tue May 17, 2011 3:49 am

Don't be silly... Call of duty has a great colour palette to choose from... It's so good that when you put your TV into black and white it makes no difference! that is a true game, balanced for all hardware!
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Alkira rose Nankivell
 
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Post » Tue May 17, 2011 4:20 am

Don't be silly... Call of duty has a great colour palette to choose from... It's so good that when you put your TV into black and white it makes no difference! that is a true game, balanced for all hardware!

He wasn't talking about Call of Duty.

He was talking about a game that was awesome enough to DESERVE an acronym.

Shame Microsoft mishandled the MW franchise so badly that MW4 was disowned by fans. At least we still have MW3, I suppose... Wish someone capable of NOT screwing up would take over the franchise.
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Travis
 
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Post » Tue May 17, 2011 3:37 pm

My hope is that the color and lighting that Brink is using will inspire other developers, not only teams that want to make shooters, to have wider varieties of color.

My major complaint with the last game I played, Dragon Age 2, artistically was the extreme lack of color. Bioware certainly banked on people liking dirt brown.

The bright shiny feel of some levels like Airport and the dingy but still colorful look of levels like Container City show that SD is making a game that has a variety of color use lighting.

As for the "hyper-realistic" art style, I like it. It makes our avatars look different from the average shooter which I like, and as one person from SD said (with slight paraphrasing), "When you see someone of the opposing faction you KNOW that they're the enemy." We're not stereotypical soldiers. We are either guys in space age police and riot gear against guys in gas masks with trash bag armor pulling off parkour moves.
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Izzy Coleman
 
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Post » Tue May 17, 2011 1:44 am

My hope is that the color and lighting that Brink is using will inspire other developers, not only teams that want to make shooters, to have wider varieties of color.

My major complaint with the last game I played, Dragon Age 2, artistically was the extreme lack of color. Bioware certainly banked on people liking dirt brown.

The bright shiny feel of some levels like Airport and the dingy but still colorful look of levels like Container City show that SD is making a game that has a variety of color use lighting.

As for the "hyper-realistic" art style, I like it. It makes our avatars look different from the average shooter which I like, and as one person from SD said (with slight paraphrasing), "When you see someone of the opposing faction you KNOW that they're the enemy." We're not stereotypical soldiers. We are either guys in space age police and riot gear against guys in gas masks with trash bag armor pulling off parkour moves.

+1

Says it all too well.

It was something I was hoping for when Mirror's Edge showed up. Didn't get enough of a following to make an impact though. Here's hoping the action focus and multiplayer give Brink enough of a headstart to draw people in.
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chloe hampson
 
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Post » Tue May 17, 2011 1:46 am

A game looking good is 0% of gameplay. Graphics don't mean a thing in my book and it shouldn't.
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Britta Gronkowski
 
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Post » Tue May 17, 2011 1:05 pm

Brink doesn't have ultra-realistic graphics.

But "Hyper-realistic" ones. :laugh:
(That is how they call the art-style.)
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Lifee Mccaslin
 
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Post » Tue May 17, 2011 8:05 am

A game looking good is 0% of gameplay. Graphics don't mean a thing in my book and it shouldn't.

Can't deny graphics don't add value to the gameplay experience though. As an oldschool gamer, my offered example is Nethack. Nethack played with graphical tiles as opposed to traditional ASCII is simply a better Nethack, IMO.

- F
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Quick draw II
 
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