» Mon May 16, 2011 12:45 pm
With the exception of Knights of the Nine, I am fairly sure ALL of Oblivion's DLCs were shorter then those of fallout 3s. Shivering Isles is an expansion so I won't call that a DLC while it is indeed download-able. Oblivion's DLCs didn't svck, but they really light on the content, I'd rather have another DLC like Fallout 3's "The Pit" then have another Dunbarrow Cove. I prefer the larger DLCs because they actually do involve you a bit more, unlike the DLCs of Oblivion what with the exception of Knights of the Nine were mainly just too short and easy to get through. All that said, I'd prefer to have a proper expansion, and one with more content then Shivering Isles. Of course a mixture of several DLCs and an Expansion like Oblivion had is fine, but only so long as the content offered is really worth it's value what I don't think it was for Oblivion...
I say all this because, sure Shivering Isles added an entire realm but I can't help feeling we were a bit ripped off on that one, I just feel the content was a bit light for what we paid... what we got was essentially just 6 small villages, 1 city and 1 major quest line. It added to the story line but there could have been far more content in there then there actually was. Then again I think we get a little ripped off on value for money in the expansions and DLCs for the vast majority of games but this really isn't that much of an excuse, more so when you consider the main game had so much content, 5 major story lines (6 if you include Arena), 8 major cities (9 if you include Kvatch) and many small villages and pubs dotted around the place. The main game would have required all the scripting and programming of the game engine within the Gamesbro Engine as well as making all the character generators as such. Shivering Isles cost what, half what oblivion did at release? Sure, I don't doubt Shivering Isles still needed a lot of work, I just don't consider that it'd have needed ANYWHERE as much work as the main game, and yet the main game had what, 5~6 times the content if not more? Expansions and DLCs should offer MORE content for the sale price, not less, with the game engine in place and a lot of tools already in place, it should be easier to create more for the buck value then the main game but instead we seem to end out paying more bucks for relatively less content, that's what I'd like to see an end too.
So overall I would love both DLCs and Expansions, but I want them to also add a good level of content, rather then JUST a cave full of skeletons or JUST a wizard's tower with nothing going on, or even JUST a vampire lair.