» Thu May 03, 2012 7:08 pm
The Vault Dweller and The Courier.
I'm going from the perspective of self-discovery.
FO3 implies a 19 year old kid forced out into the world, and dialog implies he's scared to death and wants his daddy. Sure, he copes, but he's just focused on finding his dad, not on the path itself.
Same with the Chosen One. To me, I always got the sense that an overly anxious-to-please Chosen One was the case, kind of like the description for the preset character Narg. The canon details we have about him always gave me the impression that they sent a guy who was anxious to do the job, but kinda naive and clueless about the world around him. Makes for a hysterical adventure (especially when you think the kid broke into the Enclave) that seems sorta random and lucky, but again, I never got the impression he was focused on the path itself, just on the goal.
The Vault Dweller and the Courier are different. The Vault Dweller is actually choosing to leave the Vault and undertake this task, though unlike the Chosen One, there doesn't seem to be this tone of "I honestly have no clue what the [censored] I'm doing and it's kind of hysterical I'm managing this at all." The Vault Dweller seems more like a guy that leaves the vault, goes out into the world around him and sees it for what it really is, and he takes that in and focuses on the path around him. He learns and grows from it.
The Courier is the same. His entire walk is one of self-discovery. Hell, it sounds as though his entire life is like that. The Courier gets thrown into a situation that seems to demand he think about his actions and the choices he makes, and truly understand who he is, what he does and what he really wants in life. Dead Money makes him appreciate his life, Honest Hearts teaches him to be true to himself, Old World Blues teaches him to be able to move on, Lonesome Road teaches him to truly think about and realize the impact of his actions and choices and the Mojave himself asks him the enormous philosophical question of "what is right?"
Again, I judge the "greatest" adventure by who gained the most experience out of their actions. The Lone Wanderer and the Chosen One seem like kids, rather naive in their actions and choices. The Vault Dweller and the Courier however seem more like men, knowing and growing from their actions, learning from them constantly, solving problems at hand by comprehending them properly rather than simply being born a hard-ass (though the Courier seems like a tough son of a [censored] himself, perhaps THE toughest lore-wise) and making resolute decisions that they can proudly stand and defend.