Who have you executed in your playthrough?

Post » Mon Jan 18, 2016 3:28 am

I just executed the trader at Hangmans because he had no Salisbury Steak in stock, who have you dispatched and your reason why

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Loane
 
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Post » Sun Jan 17, 2016 11:04 pm

everyone...except essential NPCs, and traders...kidnap victims, then settlers in general, random encounter people aren't safe around me, and as soon as I reach a certain guy towards the end at the Institute, it's gonna be a quick head shot as well...I'm a walking killing machine this playthrough...

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Quick draw II
 
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Post » Mon Jan 18, 2016 10:39 am

I think the only people I've outright executed were two of the Silver Shroud jobs and then Wolfgang at the Diner. But I'm working on that, there will be more.

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Louise Lowe
 
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Post » Mon Jan 18, 2016 3:32 am



This. On my BoS play through I was counting the days until I saw that guy to put my beam splitter laser pistol to his face. Wearing power armor and using that pistol for vats executions is so addicting. I need to get intimidation so I can get people to surrender and I can execute at will
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Anna Kyselova
 
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Post » Mon Jan 18, 2016 7:11 am

Everyone who looked delicious. Mmm bbq deaconburger with dansesauce...
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Yvonne
 
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Post » Mon Jan 18, 2016 10:45 am

Art and Synth Art. I didn't even stop to understand their predicament, I just stabbed the crap out of both of them and stole all their stuff.



Everyone in Covenant, including Deezer because I don't trust british robots.



Everyone at Tenpines Bluff.



Everyone at Oberland Station.

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Dina Boudreau
 
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Post » Mon Jan 18, 2016 4:53 am

i am currently roleplaying a evil raider warlord where i kill everyone who isnt in my gang.

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DAVId Bryant
 
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Post » Mon Jan 18, 2016 2:43 am

Maybe should be in spoilers synth there is a high profile execution that would be a major spoiler for some.

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Kelly Tomlinson
 
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Post » Mon Jan 18, 2016 7:13 am

No-one except those I was paid to execute (i.e. Smiling Kate, Sin Jin, that chick at the Veteran's hall, everybody in the warehouses, various raider/gunner/mutant/ghoul groups, etc...).



I don't arbitrarily execute people for being annoying and I only kill for profit or self defense.

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+++CAZZY
 
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Post » Sun Jan 17, 2016 9:23 pm

I generally don't execute undeserving NPC's, but there's definitely a bullet with Knight Rhyse's name on it, before my time is done.

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Dewayne Quattlebaum
 
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Post » Mon Jan 18, 2016 2:06 am

There's only one instance in the whole game - as far as I'm aware - where you really can order an execution. This is the no spoiler section, so you have to find out for yourselves.

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Steph
 
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Post » Mon Jan 18, 2016 12:29 am


Wait! You want to kill Peckerhead? Why? He is fun to torment.

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Justin Bywater
 
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Post » Mon Jan 18, 2016 2:59 am

Well, those two raiders in the Combat Zone which are restrained by cuffs. Going in there and try to talk to them, gets you a smartypants answer back, and I'm just like "boy, you are in no position to be smart right now" :D They are even kneeled, so fits the bill! :)

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Steven Hardman
 
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Post » Sun Jan 17, 2016 7:51 pm

Okay. I'll admit. I did that too. Jerks.

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roxanna matoorah
 
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Post » Mon Jan 18, 2016 12:11 am

Killed that were not hostile? Well it involved a BoS quests and four things that thought they were alive. Can't really say much more in a none spoiler thread.

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Jenna Fields
 
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Post » Mon Jan 18, 2016 7:21 am


Just like that scene in the first season of Boardwalk empire where the young guy (forgot his name) says to the smartmouth captives, they kind of talked him into killing them.

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Katie Pollard
 
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Post » Mon Jan 18, 2016 5:51 am


Spoiler
The Gunners in Greentech Genetics, because screw the Gunners. If I let them go they'll just shoot at me again. Best part, I timed it perfectly so the Gunner sergeant was only able to say "if you're gonna kill me just....", the "do it" was drowned out by the sound of his head exploding.




Spoiler

The skipper on the Chinese sub. I know he's supposed to be sympathetic but damn, this is most likely the actual guy who fired the missiles that destroyed my life. He got shot in both knees with a .44.





Every raider that has anything to do with a kidnapping. These aren't technically executions because they're generally shooting back, but I do make sure that none of them leave the building alive.

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emily grieve
 
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Post » Mon Jan 18, 2016 7:41 am

Something along those lines yes. Altho, in the case of the two raiders, I might have done them a favor, instead of them getting fed to Cait as combatants up in the ring :D

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Multi Multi
 
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Post » Mon Jan 18, 2016 11:48 am

During my 2nd playthrough, I took on "The Slog" as one of my settlements. I spent a lot of time improving their living conditions by walling off the place, building defenses, adding a generator and stores, so forth and so on. Despite my efforts and many repeated side quests that I did to help them out, the happiness rating never peaked above 65%. Most of the time it stayed around 60% which aggravated me to no end because my other 6 settlements was up around 80 - 85% and I spent more time at The Slog than my other settlements. Anyway, I said screw it, I'm not doing anything else for them! Well that was until Preston sends me back to them because they have another problem with a group of Super Mutants not far from them which I already cleared out twice before. That pushed me over the edge, I cleared out the Super Mutants for a 3rd time, returned to Preston to complete the quest, fast traveled to The Slog and wiped out every freakin ghoul in the place and dumped their bodies in the pool. Setup a recruitment beacon, filled the place up with 15 settlers and the happiness rating spiked up to 75% and leveled out to 80%.

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Makenna Nomad
 
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Post » Mon Jan 18, 2016 8:47 am

Just goes to show, you can't please a ghoul.

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Gavin Roberts
 
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Post » Sun Jan 17, 2016 10:02 pm

As part of the Silver Shroud questline,


Spoiler
after killing Kendra, you get the optional quest to assassinate Shelly Tiller.

So you go find her in the military base, and she's this unarmed, defenseless, bedraggled blonde girl with nothing but a sleeping bag and a bit of food, hiding out with ferals all around. Talk to her, and she just tells you it isn't safe there, and to please leave her alone. Did you execute the poor girl? You never even get to find out what she supposedly did to warrant the hit...

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JeSsy ArEllano
 
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Post » Mon Jan 18, 2016 11:55 am

And this is why ghouls make lousy settlers. They can't do the job you assign them. They do nothing but complain and they look lousy in harnasses. Maybe I'll start sending all the ghouls to the Coastal Village and just never visit. Who cares if they starve or get eaten by Mirelurks.

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priscillaaa
 
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Post » Mon Jan 18, 2016 6:35 am

Yup. Blew her away. MacReady liked it and I got caps.



Hey... Don't judge me! I had to clear out that quest marker.

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Dean
 
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Post » Mon Jan 18, 2016 11:26 am


I felt bad about taking out Arlen, he was a nice dude, but the whole crew had to go.

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Vicki Blondie
 
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Post » Mon Jan 18, 2016 1:20 am


I put Raider Leather on mine and make them wear Sacks send them all to Sunshine Co-Op. I added a little water and some gourds from them to drink and eat. They should just be thankful I didn't kill them on the spot. TBH I felt a little bad about the last one. I saw him in Tenpines Bluff and right away he started thanking me for giving him the opportunity and all that and ask what he could do to help, so I traded the clothes with him, put a sack on his head and sent him off to Sunshine Co-Op. That's actually when I added the water and gourds. I felt a little sorry for that guy.

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dav
 
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