Who's the enemy?

Post » Sat Feb 19, 2011 8:21 am

Alright so does not being scripted mean that they don't have predetermined actions,or does it go as far as not having predetermined meetings? If you can't have a decided time that you run into them, then they can't be the main enemy in the MQ. So who're we fighting?

Of course it might be that by no scripted Dragon meetings, the mean that they act like normal enemies, in which case this thread is pointless :banghead:.

Re-edit: There's alot of disagreement between whether their are predetermined encounters with Dragons in the campaign, can anyone post some evidence so we can know for sure. Even if the meetings are scripted, they can't be the only enemy. And thanks everyone for posting! :foodndrink:
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Scared humanity
 
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Post » Sat Feb 19, 2011 2:25 am

Alduin, the world eater.

Am I right?
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Michelle Serenity Boss
 
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Post » Sat Feb 19, 2011 4:08 am

This thread is pointless.
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Lawrence Armijo
 
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Post » Sat Feb 19, 2011 10:54 am

Alduin, the world eater.

Am I right?


Eventually, but you can't be fighting Alduin for the whole 20 hours that the MQ lasts.

There's got to be some enemy that you fight, I'm kind of thinking you choose the Rebel side or the Empire side and that decides who you're enemy is.

Edit: Typo
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Cathrin Hummel
 
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Post » Sat Feb 19, 2011 11:46 am

This thread is pointless.


Agreed!
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no_excuse
 
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Post » Sat Feb 19, 2011 4:08 am

Alright so does not being scripted mean that they don't have predetermined actions,or does it go as far as not having predetermined meetings? If you can't have a decided time that you run into them, then they can't be the main enemy in the MQ. So who're we fighting?

Of course it might be that by no scripted Dragon meetings, the mean that they act like normal enemies, in which case this thread is pointless :banghead:.


Dragons have no predetermined actions and have no predetermined meetings. However, we don't know who the enemy is other than Alduin and his dragons. For all we know there is a bigger picture behind this story like in Morrowind, Daggerfall and Arena. Oblivion was really the only game so far that we knew who the enemy truly was from the beginning, though the story really fleshed out the early history of the Empire and Tamriel. So far, the dragons and Alduin are our only enemy we know of. Just because the encounters could happen at any time, they are still our enemies and Alduin is most certainly a predetermined meeting.
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Breanna Van Dijk
 
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Post » Sat Feb 19, 2011 10:25 am

This thread is pointless.


I'm trying to figure out who the enemy is in the next TES. I'd say since we'll spend 20 hours fighting these enemies that it may be some what revelant to the game.
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Eileen Collinson
 
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Post » Sat Feb 19, 2011 11:19 am

Between some cult that wants to kill us for killing dragons, the random dragons we meet, and the bandits and other things that call the caves with the walls with the dragon language on them home...I'm sure we'll see our fare share of fighting. Who knows what the Greybeards will have us do.

Not to mention the civil war.
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Jimmie Allen
 
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Post » Sat Feb 19, 2011 12:34 pm

I think I read somewhere about their being dragon priests. If so then it would be feasible to assume that there may be a cult surrounding Alduin who can probably use dragon shouts as well. This would supply us with a consistent antagonist until the faceoff with Alduin.
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casey macmillan
 
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Post » Sat Feb 19, 2011 11:35 am

Between some cult that wants to kill us for killing dragons, the random dragons we meet, and the bandits and other things that call the caves with the walls with the dragon language on them home...I'm sure we'll see our fare share of fighting. Who knows what the Greybeards will have us do.

Not to mention the civil war.


There's a cult worshipping Alduin? And I hadn't thought about what missions the Greybeards will give to us.
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Sammi Jones
 
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Post » Fri Feb 18, 2011 9:25 pm

Between some cult that wants to kill us for killing dragons, the random dragons we meet, and the bandits and other things that call the caves with the walls with the dragon language on them home...I'm sure we'll see our fare share of fighting. Who knows what the Greybeards will have us do.

Not to mention the civil war.

Oh hells yeah.
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Stephanie Valentine
 
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Post » Sat Feb 19, 2011 12:47 am

Between some cult that wants to kill us for killing dragons, the random dragons we meet, and the bandits and other things that call the caves with the walls with the dragon language on them home...I'm sure we'll see our fare share of fighting. Who knows what the Greybeards will have us do.

Not to mention the civil war.



Yep, I was just about to add " also, the opposite side of whosoever we join in the Civil war"
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Jason King
 
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Post » Sat Feb 19, 2011 10:46 am

There's a cult worshipping Alduin? And I hadn't thought about what missions the Greybeards will give to us.

Well, there's the Imperial Cult, which worships Akatosh. Though I've never heard of a cult that worships dragons (in Tamriel, at least).
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Eduardo Rosas
 
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Post » Sat Feb 19, 2011 8:06 am

I think I read somewhere about their being dragon priests. If so then it would be feasible to assume that there may be a cult surrounding Alduin who can probably use dragon shouts as well. This would supply us with a consistent antagonist until the faceoff with Alduin.


Same here. I can't remember where, but there is something I think. Sorry, I'm horrible at remembering faces, names, and where I read things. :sweat:
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sam smith
 
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Post » Fri Feb 18, 2011 10:29 pm

By them not being scripted I thought that was only relevant to free-roam encounters, not during quests.
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GPMG
 
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Post » Sat Feb 19, 2011 12:40 pm

By them not being scripted I thought that was only relevant to free-roam encounters, not during quests.


It is for both. The free-roam encounters are scripted fights or scripted encounters. However, the ones in the quests are scripted encounters but are still free to fight as they wish, which means their fights are still unscripted and they react and fight as they see fit.
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Jessica Lloyd
 
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Post » Sat Feb 19, 2011 6:22 am

They are trying to make it have more replay value, of course throughout the MQ you will probably be fighting a lot of dragons, but you will have to explore and find them yourself, making it more repayable for other characters so you don't just go to the same spot over and over again. And there will probably be more enemies and quests within it other than just running around killing dragons the entire MQ.
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Paula Rose
 
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Post » Sat Feb 19, 2011 10:20 am

Did Bethesda explicitly say there were absolutely no scripted dragon encounters in the game? I don't recall hearing anything to that effect, it has been said that dragons are not scripted encounters and may appear anywhere in the world, but I assumed that just meant that the dragons that attack cities and such or that you might fight during adventuring, and we'd still see some dragon fights that are a scripted part of the main quest, for that, the whole non-scripted thing just means that they won't rely on a scripted pattern during combat, and instead will be unpredictable, or at least that's what Bethesda strives to accomplish, that's what I assumed. If nothing else, I'd at least expect to see one predetermined fight against a dragon to establish that you can absorb their souls and all that, but that's just my assumption.

In any case, I could see us facing the dragon priests already mentioned, I don't know who they are, though, beyond that the name implies worship of dragons, or perhaps Alduin specifically. Obviously, I'm sure in some parts of the main quest, we'll have to fight common enemies if they happen to be in the places we have to go. But I'd expect to also see a central antagonist group of some sort, whether they be dragons, some sort of human organization, or something else, much like how Morrowind had the Sixth House and Oblivion had the Mythic Dawn.
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Kevin S
 
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Post » Fri Feb 18, 2011 8:56 pm

Well isn't it Civil War? You'll probably be fighting armies from either side, and probably some hopeless third group who hopes to beat both sides and claim Skyrim for their own but in reality have no shot at it.
BTW- OP has a great username ;)
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Rich O'Brien
 
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Post » Fri Feb 18, 2011 8:56 pm

Eventually, but you can't be fighting Alduin for the whole 20 hours that the MQ lasts.

There's got to be some enemy that you fight, I'm kind of thinking you choose the Rebel side or the Empire side and that decides who you're enemy is.

Edit: Typo

Is this Star Wars?
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asako
 
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Post » Fri Feb 18, 2011 11:22 pm

Hopefully this means the MQ isn't full of fighting.... Or at least you have the option of getting through it without doing a lot of fighting.
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Shirley BEltran
 
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Post » Sat Feb 19, 2011 1:38 am

I'd think it's like daedra and such in Obliivon. They, as enemies, weren't scripted.. they were all over and you could fight them at almost any time. But there were specific encounters that were predetermined and scripted for story-telling purposes.
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Queen Bitch
 
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Post » Sat Feb 19, 2011 9:28 am

There is a main quest and Alduin is the enemy hence the main dragon in charge.
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Dominic Vaughan
 
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Post » Sat Feb 19, 2011 3:36 am

Well isn't it Civil War? You'll probably be fighting armies from either side, and probably some hopeless third group who hopes to beat both sides and claim Skyrim for their own but in reality have no shot at it.
BTW- OP has a great username ;)


:mohawk: Completely off topic but is your avatar Scorch from Republic Commando's?

Lol, that's where I picked up the "Scorch247" name ( about four years ago ) and I've used it everywhere since.
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TWITTER.COM
 
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Post » Sat Feb 19, 2011 6:25 am

Is this Star Wars?


:tongue:

I saw somewhere in a Skyrim map, "Empire" labeled in the Northwest, and "Rebels" labeled somewhere in the West.
Edit: The Empire is obviously Pro Imperial, and the Rebels are fighting for an idependent Skyrim under the King.
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Angel Torres
 
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