Who was the genius that.....

Post » Sun Jan 10, 2010 5:28 pm

.......decided to make the melee a 2 hit kill even when your in armour?

Its now as bad as the first beta but the only difference being you now get to die just slight bit slower so it just makes it that tad more annoying that you were clearly out of melee range or the guy was hitting thin air and panic melee ing but still somehow the game rewards him with a kill.

The game looks well but when people sprint at close range, jump around the map, melee, hip spray the games Frame rate just seems to go out the window and it makes everything look a total mess at close range, like i get people melee rushing me with sprint and they teleport behind me, not due to latency but due to lag within the actual game because the FPS cant seem to cope with the movement.
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Tyler F
 
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Post » Sun Jan 10, 2010 3:44 pm

I wish that actually happened. Had an incident the other day where I shot the guy 3 times in the chest armor mode was off, I walked up and hit him twice, I hear the impact twice. And he kills me. According to the replay I missed both and he killed me by hitting nothing but air..... You know how F-ing annoying that is to think that the Console version would actually register better and in reality it doesn't!?????????????????? That's hurts bad! Real BAD!
So now I've just been playing DoD:S until they fix this annoying and waste of time bug.......
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Mistress trades Melissa
 
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