listen to the gameinformer podcast where tehy interviewed Todd Howard, nuff said
Uhhh, I've listened to the entire thing mate and I also have a transcript of the entire thing saved on my computer and it can be found here - http://www.thenexusforums.com/index.php?/topic/299182-todd-howard-gi-interview-transcript/
The only thing they mention about random encounters and dragons is the following which is as I said twice before in this thread, is nothing like what you suggested.
"They can get on the ground and march around now. They can pretty much go anywhere. S
o we can call them and do random encounters. When they come, they generally now just work. We can throw multiples of them in a scene. They just, you know you just... like... when I get bored in the game I just summon dragons now and they can terrorize the town. It's always cool."
Unless you are willing to state your official source about dragons being mainly random encounters then I'm sorry but your information is incorrect and misleading.
@Switch296
Most of your argument seems to rely on the idea that without lots of fighting, the MQ won't be all that interesting or grand. The thing is, Bethesda might disagree - they might have other ideas on how to create an interesting and grand MQ which doesn't rely on you killing stuff every quest.
If they can do that, sort of like they did in Morrowind, I think it would be absolutely great.
I honestly don't see the new generation loving that though, with all their Call of Duties and constant action games.. They need to be killing something every 5 minutes or they get bored and play something else.