Whodunit?

Post » Fri May 27, 2011 4:35 pm

PM character sheets to me before posting!
(Quoted stuff are from BSparrow's topic, and I use them, I thank BS, and please follow all quoted or not)

Ok. Now, I've never done a whodunit before, but let's give it a try. Basic info:

*I only want 5 other people besides me, making a total of 6.

Anyone who wants to be the assassin, please PM me indicating your interest, and either link something that shows your creativity and skill, or make something up on the spot. Show how creative you are by thinking of something creative to send me. ;)

The experimental part of this RP is keeping your identity secret for as long as possible. This is what adds dramatic tension for the other players, so make sure you can handle it!

Here is how the assassin character will work: you will be RPing two characters in one. One will be your “cover” character. RP them as if they weren’t an assassin, including a made-up reason for Tyron’s wanting you dead and RPing thoughts their cover would think. The second persona will be the assassin as he/she truly is. This will primarily be used to execute assassinations, although you’re welcome to RP the assassin persona alongside the regular one, either by using an unknown account, sending them through me, or keeping the assassin RP for revealing after it’s over.

On assassinations:
-Each must be pmed to me for approval, just to make sure there’s no godmoding, character control, etc. Then, either I will post it, or you can post it using an anonymous forum account.
-You are welcome to make your assassinations as skilled as possible… an assassin bordering on uber would probably be the only way to keep you from getting caught. If I need to, I will point out one clue for the benefit of the others. If there isn’t one for pointing out, I will make one up. If there are too many clues, I will help you narrow it down. Feel free to suggest a clue when you pm me an assassination.
-I’m going to limit assassination to, at the most, once every six (in-game) hours. This accounts for time spent studying the target and planning. If you wish to take out multiple people at once, then it will take longer for you to plan it (12 hours for 2, 24 hours for three… no more than that at once).
-Beware of character control. If there’s any sort of c.c. in your assassination, I will have to clear it with the target player through PM… but that’s a long and cumbersome process, especially given the fact that most players will NOT condone it.
-Remember, your survival depends on you staying undercover. There’s many of them, and only one of you.
-Wait until I give the go ahead before making the first kill. We need the front gate to shut before you can start having your fun.
-I’m going to give you your first target. After that, it’s up to you who goes and how you do it. You get a lot of freedom; use it well.
-When I’m ready to set you loose, I will send you a PM with other details I can’t type here.


*DETAIL DETAIL DETAIL! It will help. Trust me.

-only do your side of a conversation.
-Be realistic.
-No mind reading.
-No character control.
-No one-line posts.
-Romance allowed; just keep it clean.
-All killings outside assassinations must be approved by the victim .
-I am GM. Listen to me, and I shall not smite you.
-Have fun! This isn't a particularly epic RP, and it probably won't last long, so have a little fun with it.

  • Name
  • Race
  • Hair color
  • Eye color
  • Age
  • basic looks, scars, etc
  • History (can be brief) (required)


  • Likes
  • Dislikes
  • Primary weapon (everyone has one)
  • Secondary weapon(s) (optional)
  • Clothes (no armour)


  • Birthsign
  • Class
  • Guild(s)
  • Abilities. (for class)



My guy

  • Marcus Rontell
  • Imperial
  • Dirty Blond
  • Grey
  • ?
  • Tall, thin man, he has a long scar from the top right to the bottom left of his face from (supposedly) being in the Battle of Red Mountain.
  • Marcus was always a wanderer. He could never stay at once place for more than two years. So he never had a family. Now he lives in a cabin in the woods, fending for himself...Until one day he is summoned to Getgo Island.


  • He likes to use knives, not daggers or swords, knives. He uses bows too. He likes to tell stories about battles that he's been in.
  • Poor people, false accusations, getting orders, not giving them.
  • Hand crafted knife, used to kill and gut animals.
  • An ivory bow, with 16 arrows
  • Brown linen shirt, and linen pants.


  • Thief
  • Gypsy
  • None
  • Only one, the ability to tell people their future. Maybe he lies.


----------------------------------------
STORY

Six people get called to an island off the Bitter Coast called Getgo. They are all suspects to a murder, and will be locked in there by magic for a week. five of them are innocent, one of them is guilty. They were asked to bring their weapons, to compare them to the ones described from the crime. The leader of the island dies. Only the six people remain. One by one, they start to die. But clues lead to the killer. At the end the assassin's revealed and all but him/her are dead...Or maybe a plot twist could happen.
-----------------------------------------

If you’re going to submit a character, please make sure you’re going to be active. This type of RP doesn’t allow for new people to join in the middle, so we’re going to need the starter characters to stick it out.


Remember, just because you know something doesn’t mean your character does! If I see any characters mind reading or acting out of character, I will smite them with the fury of a woman disobeyed T-REX.

User avatar
Jeff Tingler
 
Posts: 3609
Joined: Sat Oct 13, 2007 7:55 pm

Post » Fri May 27, 2011 11:22 am

*cough cough* talk to Bsparrow she has done one of these and might help *cough cough*
User avatar
cutiecute
 
Posts: 3432
Joined: Wed Sep 27, 2006 9:51 am

Post » Fri May 27, 2011 12:29 pm

Cool, she could help.
User avatar
Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm

Post » Fri May 27, 2011 8:20 am

Ok I changed it up a little bit. It will follow this by BSparrow:

Anyone who wants to be the assassin, please PM me indicating your interest, and either link something that shows your creativity and skill, or make something up on the spot. Show how creative you are by thinking of something creative to send me. wink.gif

The experimental part of this RP is keeping your identity secret for as long as possible. This is what adds dramatic tension for the other players, so make sure you can handle it!

Here is how the assassin character will work: you will be RPing two characters in one. One will be your “cover” character. RP them as if they weren’t an assassin, including a made-up reason for Tyron’s wanting you dead and RPing thoughts their cover would think. The second persona will be the assassin as he/she truly is. This will primarily be used to execute assassinations, although you’re welcome to RP the assassin persona alongside the regular one, either by using an unknown account, sending them through me, or keeping the assassin RP for revealing after it’s over.

On assassinations:
-Each must be pmed to me for approval, just to make sure there’s no godmoding, character control, etc. Then, either I will post it, or you can post it using an anonymous forum account.
-You are welcome to make your assassinations as skilled as possible… an assassin bordering on uber would probably be the only way to keep you from getting caught. If I need to, I will point out one clue for the benefit of the others. If there isn’t one for pointing out, I will make one up. If there are too many clues, I will help you narrow it down. Feel free to suggest a clue when you pm me an assassination.
-I’m going to limit assassination to, at the most, once every six (in-game) hours. This accounts for time spent studying the target and planning. If you wish to take out multiple people at once, then it will take longer for you to plan it (12 hours for 2, 24 hours for three… no more than that at once).
-Beware of character control. If there’s any sort of c.c. in your assassination, I will have to clear it with the target player through PM… but that’s a long and cumbersome process, especially given the fact that most players will NOT condone it.
-Remember, your survival depends on you staying undercover. There’s many of them, and only one of you.
-Wait until I give the go ahead before making the first kill. We need the front gate to shut before you can start having your fun.
-I’m going to give you your first target. After that, it’s up to you who goes and how you do it. You get a lot of freedom; use it well.
-When I’m ready to set you loose, I will send you a PM with other details I can’t type here.


PM character sheets to me before posting! If you’re going to submit a character, please make sure you’re going to be active. This type of RP doesn’t allow for new people to join in the middle, so we’re going to need the starter characters to stick it out.


Remember, just because you know something doesn’t mean your character does! If I see any characters mind reading or acting out of character, I will smite them with the fury of a woman disobeyed T-REX.


-Be realistic.
-No mind reading.
-No character control.
-No one-line posts.
-Romance allowed; just keep it clean.
-All killings outside assassinations must be approved by the victim .
-I am GM. Listen to me, and I shall not smite you.
-Have fun! This isn't a particularly epic RP, and it probably won't last long, so have a little fun with it.

User avatar
Emilie Joseph
 
Posts: 3387
Joined: Thu Mar 15, 2007 6:28 am

Post » Fri May 27, 2011 2:09 pm

I liked the island version you did better. :( My only qualm is that you've taken almost everything from BSparrow, and I don't know whether or not you have her consent, or perhaps she would be willing to co-host with you (hosting an RP with crazy rules like this gets very tough, Co-hosts, particularly experienced ones in that area, are a HUGE help).

Hmm... reading this is making me miss the whole DB quest, where you're in the mansion? Good stuffs. This may well develop into something good too. It certainly has potential.
User avatar
Trish
 
Posts: 3332
Joined: Fri Feb 23, 2007 9:00 am

Post » Fri May 27, 2011 10:54 am

Er, I guess I could be in it. Don't expect to be online every single day though, possibly only on Saturdays and Sundays. Sry.

Name: Bane
Race: Redguard
Hair Color: None (Bald)
Eye Color: Brown
Age: 27
Baic Looks: He has the apperance of a veteran warrior. His face has a vacant look, like one who knows that life is temporary, and there is a terrible scar stretching from his left eye to his chin, through his lip, that mars his otherwise handsome features. He is very tall and well-built, even for a Redguard, and is generally a head above everbody else in the room.
History: Bane was born in Balmora, his father was an Imperial Legionnaire and his mother was a Hlaalu noble who was well known for her intelligence. Bane was raised by both parents and shares their attributes. He was given an education by his mother and has an education equivalent to a college degree, while his father taught him to be tough and how to fight. As soon as his mother was finished teaching him, Bane enrolled in the Legion and was involved in ferocious fighting involving an Argonian slave rebellion, which gave him his scar. Bane quickly advanced in the ranks until he became his father's superior. He has remained in Legion service since, until a letter arrived asking him to travel to Getgo Island.

Likes: Bane loves knowledge of all sorts. He passes the time by reading, and is especially fond of intellectual debates about religion.
Dislikes: Bane dislikes those who nag and talk only to hear their own voices. He absolutely cannot stand imbeciles, and his contempt for them is blindingly obvious.
Favored Weapon: Bane's favored weapon is an ebony scimitar named Soulfire, which can burst into flames on command. (On a mission to Mournhold he saved an Ordinator's life and was rewarded with an ebony scimitar, which he promptly enchanted.)
Secondary Weapon: Bane's secondary weapon is a small, compact crossbow and he always carries an even twenty bolts.
Clothes: Bane wears a suit of Imperial Templar armor, but when it is not needed he wears a red extravagant shirt and white extravagant pants.

Birthsign: Bane was born under the sign of the Lady.
Class: Crusader (Very little spellcasting ability)
Faction(s): Imperial Legion
Abilities: Minor spellcasting and a Redguard's inherent Adrenaline rush ability.

EDIT: QUOTE
PM character sheets to me before posting! If you're going to submit a character, please make sure you're going to be active. This type of RP doesn't allow for new people to join in the middle, so we're going to need the starter characters to stick it out.

Heh, heh, oops.
User avatar
Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Fri May 27, 2011 8:40 am

Thats ok. I did PM BSparrow, but she hasn't been on in about two weeks. I did, however, give credit to her in the first line of my first post. Not to mention she said that (in her whodunit) that she hopes people could expand upon what she did. I might add more rules, or take some out. IDK.
User avatar
Cesar Gomez
 
Posts: 3344
Joined: Thu Aug 02, 2007 11:06 am

Post » Fri May 27, 2011 7:27 am

Is it just me, or does anyone else see a heck of a lot of similarities to that "Ten Little Indians," book...


Wonder if the plot will have the same general flow.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Fri May 27, 2011 8:01 pm

Is it just me, or does anyone else see a heck of a lot of similarities to that "Ten Little Indians," book...


Wonder if the plot will have the same general flow.

:D I'm reading that book now actually. :P Did you know it was once called "And Then There Were None." But yeah, TLI is what I was kinda going for.
User avatar
Jesus Duran
 
Posts: 3444
Joined: Wed Aug 15, 2007 12:16 am

Post » Fri May 27, 2011 12:52 pm

I guessed as much. The island gave it away. I had come up with an assassination technique based off the book, but's its defunct do to the fact we're magicked in. I'll give you a hint: it involved furnurture. Not that I want to be the assassin, far from it, but I'm brainstorming contingency plans to keep my guy alive until the end!
User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Fri May 27, 2011 1:24 pm

Hmmm... It is a hard one to play, or host, though. Shame Bsparrow seems to be MIA and can't help. Don't outright copy Bsparrow though. :P Be creative.
User avatar
X(S.a.R.a.H)X
 
Posts: 3413
Joined: Tue Feb 20, 2007 2:38 pm

Post » Fri May 27, 2011 10:49 pm

Hmmm... It is a hard one to play, or host, though. Shame Bsparrow seems to be MIA and can't help. Don't outright copy Bsparrow though. :P Be creative.

But she's my idol, lol. No, I wont copy, when I make my rp topic, I will expand a bit further. ;)
User avatar
Tamara Dost
 
Posts: 3445
Joined: Mon Mar 12, 2007 12:20 pm

Post » Fri May 27, 2011 3:58 pm

  • Name: Blue-Tail
  • Race: Argonian
  • Hair: No hair, though she has long spines that slip back along her skull that serve as a kind of head decorator, as hair normally would be.
  • Eyes: A bright, blazing red.
  • Age: 28
  • Description: Blue-Tail is a perfect representation of an Argonian woman. Light green scaling covers her entire body, from head to toe, save for when it reaches her legs, hips, hands, and of course, her tail. Here, blue scales begin to appear, meshing finely with the green on the edges, scattered and light, until it darkens and takes over completely on her hands, clawed feet, and her tail. Standing at about six feet tall, she is just as tall as most Argonians are, with the same strong musculature and curves. She has a single scar, in the form of a single long, thin white mark on the side of her neck, which she does not divulge the origins of.
  • Bio: Blue-Tail was born in Leyawiin, to parents that were as poor as dirt, and as dumb as a box of rocks. Her father made a living by hunting, leaving her and her mother for weeks at a time often. Thus, it was no surprise when their mother, tormented by the distance that her lover would remain at for such long periods of time, turned to alcohol and, towards the end of Blue-Tail's childhood, other men for comfort. Time and time again, her mother would come home, with all the money spent, and simply mope in the house as she waited for their father to return. Though this didn't make Blue-Tail bitter, no...
It gave her her calling, as a matter of fact. When she saw the money that her mother's tormentors, those that sold her these drinks for their hard earned money and occasionally a 'favor' or two, she became inspired. Bitterness flared in her heart that they would live like kings, on the money that should have been THEIRS! THEIRS! So, Blue-Tail began her new life, as she took to the area of mercantile. First, working underneath one of the local merchants. Then, buying him out. Buying the neighbors out. Then their neighbors. Expanding to other cities... Soon, Blue-Tail was a thriving merchant.

She hasn't looked back.
  • Likes: Blue-Tail has a fondness for mead, loving the taste of the rich honey. She also has a thing for fashions. Any clothing that looks good, that seems fancy, or that sparkles like diamonds, attracts her like nothing else can. Combine this with a penchant for music, often times experimenting with a violin, and you have a spoiled, refined woman.
  • Dislikes: Blue-Tail hates anything uncouth. Anything that doesn't share her uptight mannerisms, or that looks rag-tag and rundown, she despises. She even cut her own parents off of her funds for this very reason. Things that are included: Regular linen, or run-down linen cloth. Drum music, with it's 'Infernal banging, I can't sleep at night...'. False jewelry for the sake of mocking real jewelry. And, other things.
  • Primary Weapon: Blue-Tail uses her acid wit whenever possible to defend herself, and of course, the heaps of money that she has. But, when that fails, she has a silver dagger, that's so inlaid with rubies and emeralds, that she could likely just pull it out and blind someone with the light that would refract.
  • Secondary Weapon: No secondary weapons.
  • Clothing: Blue-Tail wears a fine burgundy dress at all times, with fancy shoes. She wears only the BEST jewelry, including: 3 ruby rings, 1 emerald ring, 1 Onyx medallion, and 2 Ebony earrings.


  • Birthsign: The Atronarch
  • Class: Merchant - Blue-Tail sells things for a living, and robs the poor of their gold in doing so, making herself richer. Thus, she has a quick, sharp tongue; An acid wit; and a penchant for persuasion, no matter how ruthless.
  • Guild: None
  • Abilities: Speechcraft, Mercantile. That's about it. No combat skills. No magic.

User avatar
Sheila Reyes
 
Posts: 3386
Joined: Thu Dec 28, 2006 7:40 am

Post » Fri May 27, 2011 5:49 pm

Oh, good! 3 out of 10! Regretfully, in order to completely follow Bane's persona, thou and Bane shall most definately not be friends, indeed, Bane will simply dislike you out of hand, due to the fact that many of his friends died in an Argonian slave rebellion on Vvardenfell, and he was scarred in battle. Frankly, although I am not personally biased, Bane will suspect u out of hand because of his past experience with the species. No offense, I personaly doubt your character would make a good assassin, but my characters tend to take on lives of their own.

Edit: Fixed typos
User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Fri May 27, 2011 8:59 pm

OOC: I may join this....If more people join, mainly BS (tee hee) because, well, she's a great RPer...havn't RP'd with her for a while...but she has experience (no offence, I've just never seen any of your RP's, so not to sure how well you are, so I want someone with loads of experience, and Idears...speaking of which, where'd that fanfiction of her's get too...) and awesomeness in a strange auora around her.

Hm, lets see if my "Summon BSparrow" spell still works....

BSPARROW!!!
User avatar
Mr.Broom30
 
Posts: 3433
Joined: Thu Nov 08, 2007 2:05 pm

Post » Fri May 27, 2011 5:27 pm

I've heard a lot about BSparrow, she's apparently a legend. It would be interesting to play with someone clever. Would she make a good assassin? If so, I may need to double my contigency planning...



I Will Survive!!!!!
User avatar
saxon
 
Posts: 3376
Joined: Wed Sep 19, 2007 2:45 am

Post » Fri May 27, 2011 8:45 am

Still open.
User avatar
Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Fri May 27, 2011 5:54 pm

Hmm, more people should join. This would be an interesting experience, after all, who doesn't love a good RP mystery?
User avatar
lolly13
 
Posts: 3349
Joined: Tue Jul 25, 2006 11:36 am

Post » Fri May 27, 2011 5:20 pm

Think this is sorta dead.
User avatar
Miguel
 
Posts: 3364
Joined: Sat Jul 14, 2007 9:32 am

Post » Fri May 27, 2011 12:42 pm

I'll play, I have nothing better now that the Dissenters closed :(
User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Fri May 27, 2011 1:29 pm

I guess I could revive it, if you guys want.
User avatar
Kim Kay
 
Posts: 3427
Joined: Fri Oct 13, 2006 10:45 am

Post » Fri May 27, 2011 1:39 pm

I guess I could revive it, if you guys want.

Please do, we could play with less than ten guest
User avatar
Ash
 
Posts: 3392
Joined: Tue Jun 13, 2006 8:59 am

Post » Fri May 27, 2011 1:23 pm

K, let's just wait to see if we can get 10 guests.
User avatar
Michelle Serenity Boss
 
Posts: 3341
Joined: Tue Oct 17, 2006 10:49 am

Post » Fri May 27, 2011 9:35 pm

I fail to see how we don't have ten people yet. Ah well. I'm really looking forward to play this game.
User avatar
Chris Johnston
 
Posts: 3392
Joined: Fri Jul 07, 2006 12:40 pm

Post » Fri May 27, 2011 8:16 pm

Ten people is REALLY asking alot for even the best of RP's. Lower you're standards if you want this to take off.
User avatar
sara OMAR
 
Posts: 3451
Joined: Wed Jul 05, 2006 11:18 pm

Next

Return to The Elder Scrolls Series Discussion