» Wed Feb 09, 2011 8:35 pm
Here is an interview with Pete Hines from the Shack as well:
Shack: With respect to the two Elder Scrolls novels by Greg Keyes, is Bethesda looking to increasingly leverage its franchises in this sort of way?
Pete Hines: In so much as we can find stuff that feels right for whatever particular brand or series we're talking about, in terms of what it is and how it's executed and stuff, yeah, I think so.
This was something that was born out of a conversation I had with folks that work on our strategy guide. They're also owned by the same parent company, and they eventually put me in touch with some of their book folks. And I talked with them a bit, and talked to a few of our guys on the dev team about it.
It was an initiative that really [Bethesda senior designer] Kurt Kuhlmann and I sort of ganged up and hounded [Elder Scrolls director] Todd Howard like, "We really need to do this, you need to let us do this." And Todd finally sort of came around. It's not that he didn't want to do it. He just worries about distractions to his team, and getting away from the focus.
But you know, we talked to him about it, and worked through a long list that they had suggested, and ones we had suggested to them. And we read Greg Keyes' book, and just loved it, and were like, this is the kind of guy who in our world could do some really great stuff. So not just doing the book, but doing it in the right way with the right author.
So in so much as we find opportunities like that where it just feels like a good fit--the right person doing the right project for a game--then, yeah. But at the same time, we're pretty selective, so if we don't find any of those, then there won't be any. It's not like go find five projects like this in the next year. We evaluate each one as it comes in and see whether it's worth doing or not.
Shack: These will be books that stand alone, but use the Elder Scrolls world as their setting?
Pete Hines: No, actually part of our thing is, if you're going to write it, then it needs to fit into the Elder Scrolls lore and canon.
Shack: So future games will take this fiction into account?
Pete Hines: It's hard to say. Hard to say, because we haven't gotten to future games yet. Certainly the reason that these two key guys--well, three: Bruce [Nesmith], Kurt and Todd are all involved in it--is to make sure that [Keyes] doesn't write anything that messes with the lore. "That race would never do that," or "those guys would never work together"--everything has to fit. But beyond that, we are doing it as if it's part of Elder Scrolls lore and canon.
This was before they announed TES V