Creepy I was on that site a few seconds ago looking for a list of 64 bit games :spotted owl:
I wouldn't call a list of 13 games (plus a few unlisted apparently since the witcher wasn't there) impressive by any means so my point stands. Very few games have 64bit support so expecting it is a bit unrealistic and considering people have shown that it is not really necessary, even more so.
Yup. I was really just enforcing your point. Projekt was focused on PC development not console, so this is an anomaly given that more than 80% of the game market is for consoles. The XP list is very old and on an even older OS. Granted it's still x64 architecture, but it's nothing more than a clunky polished turd.
But the point that Witcher could do it, and that game company was FAR smaller (I asume we are talking Witcher 1? but even in 2 that is case) why can't beth do it?
Not to mention your point is, considering there are not many open world RPG games, it was unrealistic to expect that the game will ben an open world rpg?
I hate those 'It is not done all that often, so it should not be done, even if it is easy to do and logical' stuff
I'll reiterate; Projekt developed the game for the PC. BGS and most other "main stream" developers focus design for console sales. Period. Since xbox and pc share similar architecture it's safe to assume we will not see a significant increase in 64bit multi-core support until the release of the next gen of consoles. Can BGS do it now? Sure they can. Will they? Doubt it.
Anyway, I'm not going to lose any sleep over it.