Why aleins are relevant in the fallout universe

Post » Wed Nov 18, 2009 12:08 pm

Have a read.. even if you disagree with this topics title, its a look into yester year and why sci-fi b movies were so popular back then..

http://www.associatedcontent.com/article/786395/monsters_and_aliens_anolysis_of_the_pg3.html?cat=40
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Gill Mackin
 
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Post » Wed Nov 18, 2009 12:24 pm

That, and the fact that they were in (as far as I know) FO2 also...I think...I know they were in one of the previous Fallout games. (Though I think it was just a crashed ship. Like it was in FO3 before MZ)
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Stephy Beck
 
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Post » Wed Nov 18, 2009 12:41 am

Actually, it's been pretty much confirmed that the presence of "aliens" in FO2 aren't really aliens; the corpse is some kind of science project gone awry, and the "aliens" i.e. Wanamingos are actually genetically engeneered creations from the good 'ol USA.
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Jessica Nash
 
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Post » Wed Nov 18, 2009 9:45 am

indeed Marss, also the argument of "it was in the 50's sci fi culture" doesn't really work as not everything in FO uses that 50's sci fi culture as "lore". It's based on some of it yes, but not everything "goes". There was no "serious" references to aliens in any fallout.
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clelia vega
 
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Post » Wed Nov 18, 2009 2:07 pm

Since they were used in FO3, they're relevant. That's all, folks.
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Juan Cerda
 
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Post » Wed Nov 18, 2009 1:13 pm

grr.. how did i know this would turn into a convo about F1 and F2 and the easter eggs?
drop the F1 and F2 ties-they dont prove or disprove anything for either side. there not being "serious" aliens in previous games doesnt mean they cant be in other games, but if you'd like to talk about that subject, please do so in another thread.

Did anyone actually even bother to read the article?

its not just about the culture as far as comic books and b-movies as forms of entertianment.. but why those kinds of things were prevailent in the 50's.. huge ties to communism and leaps and bounds in science (see also: Science!).. some monsters/aliens were metaphors for the communists, others were manifestations of the american mindset, while still more were "looking ahead" of the leaps and bounds that the science community (nuclear powers and rocket ships) were making-the reprocussions of those leaps and bounds..

i find the argument that "just cause it was part of 50's culture doesnt mean it fits" to be absolutely ridiculous.
on the contrary it means that it doesnt have to be included, but if it is, its ok, because it fits the theme.

amongst alien movies that article discusses the movie "Them!" which is nodded at (or more accurately, blatantly ripped off) in the F3 quest "Those!" (and really in any example of gaint creatures produced by radiation in the fallout universe)
i dont remeber anyone crying out that giant ants were against lore because it was taken from a movie..

"Them!" was made for the same reasons that alien movies were made in the 50's (Alien and ant are for this reason, interchangable as plot devices)... they all share a central theme, coming back to the scientific or socio-policital trappings of mankind. but somehow ants are more accepted as being in line with the fallout universe?

Please drop all biased notions at the door and try to look at this logically.
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Roisan Sweeney
 
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Post » Wed Nov 18, 2009 2:54 pm

another great example is Ray Bradburys martian chronicles.
Some of the stories came from the late 40's.. (when V2 rockets were intoroduced-what really started the thinking that we could all be destroyed by rockets)

in the book, mankind destroys its self with atomic weapons, and so must move on to mars (showing both the scientific and political examples that the article in the OP talks about)

one of the stories, "there will come soft rains" talks about a future perfect fully autmated house going about its business.
robots making breakfast and later cleaning it up.. the whole daily routine.. it never alludes to the fact that all of the people are dead, until the end... the shadows of their figures are the only surface on the exterior of the house that isnt charred..

a large majority of people had gone to mars, knowing that the "great war" was coming....

the ships that flee the planet arent much different than the vaults used in fallout.

any rate, its a pretty decent assembly of short stories from before and of the period fallout aims to depict.

its not meant to say that its a substitue.. but it shows what the thinking on subjects like these were. what peoples minds were occupied with durig those times. space was just as much a part of it as communism or missile strikes.
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Andrew
 
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Post » Wed Nov 18, 2009 1:58 am

1947. Roswell UFO Incident. Every one went crazy with alien afterward. Does it subject to existence of Aliens in Fallout? Maybe, or maybe not. How Fallout handle it? Easter Egg. How Fallout 3 handle it? Easter Egg. Then along the line, from what I read, the DLC [censored] this up. From what I understand, I would agree with Andaius that there is not that many "serious" references to aliens in any fallout.


As for ya "Every 50s fiction exist, so it have to be true", Wrong. Influence to Fallout, the 50s, but not to an extend that just because it happens in the 50s mean it would happen in Fallout.
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Multi Multi
 
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Post » Tue Nov 17, 2009 10:54 pm

Nobody said it wasn't relevant. Nobody was complaining until Mothership Zeta took it from a tongue-in-cheek pop culture reference to an overblown out-of-context space shooter with time travel tossed in just to make it even more out of place in the Fallout universe.

Since they were used in FO3, they're relevant. That's all, folks.


Which is exactly why fans of F1 and 2 were justified when they freaked out that Bethesda bought the rights to Fallout.
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Frank Firefly
 
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Post » Wed Nov 18, 2009 5:10 am

Just consider MZ one big tongue-in-cheek DLC adventure then. It's not that big of a deal.

You've got all the classic 50's sci-fi stereotypes about aliens plus some cool loot and 4 or 5 hours of fun.
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Aliish Sheldonn
 
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Post » Wed Nov 18, 2009 11:56 am

Well, for better or for worse, since they appear in FO3 I feel that they are now officially part of lore. And um...Relevant.
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Jennie Skeletons
 
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Post » Wed Nov 18, 2009 1:59 am

Well, for better or for worse, since they appear in FO3 I feel that they are now officially part of lore. And um...Relevant.

I would doubt that. Aliens that might or might not exist as in the world of Fallout, Maybe, or maybe not. This DLC event, I would say no.
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Lew.p
 
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Post » Tue Nov 17, 2009 11:49 pm

I would doubt that. Aliens that might or might not exist as in the world of Fallout, Maybe, or maybe not. This DLC event, I would say no.

Why is that?
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ShOrty
 
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Post » Wed Nov 18, 2009 4:56 am

Why is that?

Three players. Player A and Player B and Player C.

Player A did the event and LOVE the DLC. He place it as his story.

Player B did the event and saw it as just a meh. Seeing as the waste of time, discarded the DLC and not deem part of his adventure.

Player C was a cheapsake and did not own any DLC. Can't add story if he does not know whats in it.

What I was saying is that they cannot just say the Hero was capture by the aliens and deem it canon as it really happens. It does not applies for ALL players.
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Ella Loapaga
 
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Post » Wed Nov 18, 2009 8:26 am

Well technically they could. In Fallout you can be evil and wipe everyone out.. and you'd never see the 'good' endings that lead to the events in Fallout 2.
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Chris Cross Cabaret Man
 
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Post » Wed Nov 18, 2009 9:50 am

Well technically they could. In Fallout you can be evil and wipe everyone out.. and you'd never see the 'good' endings that lead to the events in Fallout 2.

And technically, they did not as in Fallout 2 ---> Fallout 3. Its was probably alot easier to explain anything in event from Fallout 1 to Fallout 2 anyways. Not to mention that its usually the Main Events that is taken into consideration as to canon. The DLC for Fallout 3 does not even have to exist at all when compare to the Main quest.
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Steve Bates
 
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Post » Wed Nov 18, 2009 12:14 am

Indeed, I wouldn't count "bonus content" into the Primary canon for that very reason. Only the Base game.
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Enie van Bied
 
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Post » Wed Nov 18, 2009 12:30 pm

the crashed alien ship in F3 wasnt "bonus material" nor a random encounter and was there before any DLC was announced.. so, no dice with that line of logic.

I am stil waiting for somene to explain to me exactly why since it wasnt part of the first two fallout games, it cant be considered part of the fallout universe now. if thats the case, enclave should not have been considered part of canon, cause they werent in one. furthermore, they changed the backstory from the vaults being there to save mankind, into the vaults being social experiments.


ive given about a dozen of reasons why the possibility for aliens is congruent in the fallout universes theme, and there fore can logically be considered canon, is gamesas so chooses to add them.

"it was an easter egg in the first two" is not an answer that holds any water at all.
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Pixie
 
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Post » Wed Nov 18, 2009 4:25 am

the crashed alien ship in F3 wasnt "bonus material" nor a random encounter.. so, no dice with that line of logic.=
"it was an easter egg in the first two" is not an answer that holds any water at all.

Believe what ya will, but if the Dev wanted to remake Fallout (now Fallout 3) and try to inspire the Vets of the previous Fallout to play it, they would add things from the previous Fallout into the game. The alien that crash landed is just one of them.

I am stil waiting for somene to explain to me that since it wasnt part of the first two fallout games, it cant be considered part of the fallout universe now. if thats the case, enclave should not have bern considered part of canon, cause they werent in one. and furthermore changed the backstory from the vaults being there to save mankind, into the vaults being social experiments.

Wrong at both sides. Alien was not important in the first two because mainly, it does not need to exist at all. Best case scenario, its just exist just for laugh in Fallout 1. Fallout 2, does not exist at all. It is not important to the story of these Fallout, which is same goes with Fallout 3. As for "Enclave not canon", wrong. Enclave was quite unavoidable as to meeting them in Fallout 2. They are the main plot.

ive given about a dozen of reasons why the possibility for aliens is congruent in the fallout universes theme.

"it was an easter egg in the first two" is not an answer that holds any water at all.
Those aren't reason. Those are ya disillusion for just adding random 50s fiction and saying "because it happen in this 50s fiction, it should happen in Fallout".
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Marine x
 
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Post » Wed Nov 18, 2009 8:49 am

Believe what ya will, but if the Dev wanted to remake Fallout (now Fallout 3) and try to inspire the Vets of the previous Fallout to play it, they would add things from the previous Fallout into the game. The alien that crash landed is just one of them.

:rolleyes: i doubt anyone bought the game based on the fact that it has a crashed ship. i am sure that "vets" played it cause they liked the first two though, theres no doubt that betsoft wanted to buy a franchise that would sell, crazy as that may sound..


Wrong at both sides. Alien was not important in the first two because mainly, it does not need to exist at all. Best case scenario, its just exist just for laugh in Fallout 1. Fallout 2, does not exist at all. It is not important to the story of these Fallout, which is same goes with Fallout 3. As for "Enclave not canon", wrong. Enclave was quite unavoidable as to meeting them in Fallout 2. They are the main plot.

I dont care if the aliens were never in the first two at all.. really, i could care less. it is inconsequential in this conversation. i am well aware they were eggs, which if you had read any of this thread, you would know in abundance.....


how the enclave are against cannon again, isnt them being there.. part of their backstory goes against the main story.... read this again...------->>>> in F1, the vaults were for the people to wait out the war and rebuild humanity.. there was no social experimentation aspect in the game, or even in the minds of the devs at that time. suddenly the enclave show up, and the vaults are no longer there for the people.. but are social experiments.. see how that changed what the vaults are? how the story changed between one and two? are you still with me?




Those aren't reason. Those are ya disillusion for just adding random 50s fiction and saying "because it happen in this 50s fiction, it should happen in Fallout".

did you read the article at all? aliens were hardly a random part of 50's culture-they were a huge part of the culture for very specific reasons.. read the article-actually read it... robots and gigantisized rad monsters were taken from the same slew of movies. . no one fights against their existance in the fallout world. hmmmm

and, just to be clear: the argument that i make isnt that "because it happen in 50's fiction it should happen in fallout." so please dont put words in my mouth.... i am saying for those reasons, they can be part of fallout and not break canon. i mean. it is a part now, no matter what you do or how you feel about it.. im not discussing whether or not they should be part of canon. rather i am telling you that they are, and why it is OK.



as ive said though.. if anyone can give me some kind of imperical evidence as to why they cant be considered part of canon, im all ears.
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Richard Dixon
 
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Post » Wed Nov 18, 2009 12:08 am

:rolleyes: i doubt anyone bought the game based on the fact that it has a crashed ship. i am sure that "vets" played it cause they liked the first two though, theres no doubt that betsoft wanted to buy a franchise that would sell, crazy as that may sound..

Of course the vet will buy the game since it have the word "Fallout" in the title. The Dev added little things like the crashed ship and Dogmeat to make them feel like home.

I dont care if the aliens were never in the first two at all.. really, i could care less. it is inconsequential in this conversation. i am well aware they were eggs, which if you had read any of this thread, you would know in abundance.....


how the enclave are against cannon again, isnt them being there.. part of their backstory goes against the main story.... read this again...------->>>> in F1, the vaults were for the people to wait out the war and rebuild humanity.. there was no social experimentation aspect in the game, or even in the minds of the devs at that time. suddenly the enclave show up, and the vaults are no longer there for the people.. but are social experiments.. see how that changed what the vaults are? how the story changed between one and two? are you still with me?

http://fallout.wikia.com/wiki/Wanamingo, then ya wrong. They are bioweapon that were created to be use against other counties before the War happens.

As for ya second statement, it would make sense as to the vault would be use an experiment, not to mention there are nothing other then just go out and populate the land when its time to get out of the Vault. Also, ever wonder why the Overseer of Vault 13 kick the Hero out? He is fully aware of the experiment.

did you read the article at all? aliens were hardly a random part of 50's culture-they were a huge part of the culture for very specific reasons.. read the article-actually read it... robots and gigantisized rad monsters were taken from the same slew of movies. . no one fights against their existance in the fallout world. hmmmm

and, just to be clear: the argument that i make isnt that "because it happen in 50's fiction it should happen in fallout." so please dont put words in my mouth.... i am saying for those reasons, they can be part of fallout and not break canon. i mean. it is a part now, no matter what you do or how you feel about it.. im not discussing whether or not they should be part of canon. rather i am telling you that they are, and why it is OK.



as ive said though.. if anyone can give me some kind of imperical evidence as to why they cant be considered part of canon, im all ears.

Did read it and it sound like that the Roswell UFO Incident is what inspire these fiction. And again, to me, it sound like that "because it happen in 50's fiction it should happen in fallout." I did not put it in ya mouth. That what it sound like to me what ya saying.

As if alien is part of the world, it could be or could be not. It is not that big of an important in the world of Fallout. We are talking about surviving the wasteland, not alien invasion.

And if ya still think that they added that DLC by the dev for canon, I would say ya wrong at that as well. I would go to the line that the Dev made that DLC just for fun and money. Nothing more, nothing less.
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jessica sonny
 
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Post » Wed Nov 18, 2009 11:14 am

Of course the vet will buy the game since it have the word "Fallout" in the title. The Dev added little things like the crashed ship and Dogmeat to make them feel like home.

the crashed ship in F3 is an alien ship.. they are there and fit in wit the theme.. saying that its to make it feel like home deosnt say anyting on the original topic at all, so i wont waste more time on a moot point.



http://fallout.wikia.com/wiki/Wanamingo, then ya wrong. They are bioweapon that were created to be use against other counties before the War happens.
i am quite aware of wannamingos and what they are, thanks.. i was referring to the crashed ships in the first two games.. the random encounters/easter eggs i dont care if they were ever there as eggs, or the the real thing.. i dotn care if they were there at all, they arent needed to conclude whether aliens fit or not..... i would just assume leave them out of this entire thread. the eggs and wannamingos.




As for ya second statement, it would make sense as to the vault would be use an experiment, not to mention there are nothing other then just go out and populate the land when its time to get out of the Vault. Also, ever wonder why the Overseer of Vault 13 kick the Hero out? He is fully aware of the experiment.
.. go back and read the fallout bible, where it is discussed that the enclave and teh sopicial experiments were not thought of during fallout ones development. its not essential to the conversation. just a way of showing how "vets" like to call out gamesas, but turn a blind eye to other things. but its now a moot point as well.


Did read it and it sound like that the Roswell UFO Incident is what inspire these fiction. And again, to me, it sound like that "because it happen in 50's fiction it should happen in fallout." I did not put it in ya mouth. That what it sound like to me what ya saying.

aparently you ddint read it.. its not about roswell. those movies were made rather to metephorically depict the social mindset regarding the aquisition of new science tech, anti-communism and the like-which is pretty much the basis for alot of fallout as well.



As if alien is part of the world, it could be or could be not. It is not that big of an important in the world of Fallout. We are talking about surviving the wasteland, not alien invasion.

thats correct, they could be.. and niow it is, because there is a crashed site in the middle of the DC ruins. are they a critical component of the game? no. but neither are mole rats. but people dont consider them anti canon.





And if ya still think that they added that DLC by the dev for canon, I would say ya wrong at that as well. I would go to the line that the Dev made that DLC just for fun and money. Nothing more, nothing less.

you are the only one that has brought up the DLC in this thread. i am talking about aliens in general fitting into the fallout universe.
they can. and they do, and again, there is a crashed ship in the middle of the capital wasteland. so it is there. and it is part of canon because it is there...
they made the entire game for fun and money.. :eyeroll:



is this really that hard of a concept?
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leni
 
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Post » Tue Nov 17, 2009 11:54 pm

Three players. Player A and Player B and Player C.

Player A did the event and LOVE the DLC. He place it as his story.

Player B did the event and saw it as just a meh. Seeing as the waste of time, discarded the DLC and not deem part of his adventure.

Player C was a cheapsake and did not own any DLC. Can't add story if he does not know whats in it.

What I was saying is that they cannot just say the Hero was capture by the aliens and deem it canon as it really happens. It does not applies for ALL players.

I must be Player D : Though MZ was just "Meh" but still count it as canon.
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Lloyd Muldowney
 
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Post » Wed Nov 18, 2009 3:36 pm

There is still a debate here? Holy cow.

It's been done numerous times, aliens in the Fallout universe just don't fit.

Them being in FO3 officially makes them canon. But they will always feel out of place to me.

Oh well.
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Kate Schofield
 
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Post » Tue Nov 17, 2009 11:31 pm

the crashed ship in F3 is an alien ship.. they are there and fit in wit the theme.. saying that its to make it feel like home deosnt say anyting on the original topic at all, so i wont waste more time on a moot point.

Moot point it is, but to a point nostalgia to a point that it is like that of a random encounter of that of Fallout 1.

i am quite aware of wannamingos and what they are, thanks.. i was referring to the crashed ships in the first two games.. the random encounters/easter eggs i dont care if they were ever there as eggs, or the the real thing.. i dotn care if they were there at all, they arent needed to conclude whether aliens for or not i would just assume leave them out of this entire thread.

If that way ya may, then so be it.

go back and read the fallout bible, where it is discussed that the enclave and teh sopicial experiments were not thought of during fallout ones development.

Of course, but it does leave out many possibility of what they can do to these vaults. Enclave seem to win that stand point of the true reason as to why the vault exist.

aparently you ddint read it.. its not about roswell. those movies were made rather to metephorically depict the social mindset regarding the aquisition of new science tech, anti-communism and the like-which is pretty much the basis for alot of fallout as well.

Oh boy I did. Red scare is the name and I would guess along the line they would use alien as a mean of "bad guys" in a similar way of USSR. As I said, Aliens from that crash of 1947 was the inspiration of using such invading theme.

thats correct, they could be.. and niow it is, because there is a crashed site in the middle of the DC ruins. are they a critical component of the game? no. but neither are mole rats. but people dont consider them anti canon.

And again, I would say along the line that alien crash is really just random encounter base that of Fallout 1 special encounter alien crash.

you are the only one that has brought up the DLC in this thread. i am talking about aliens in general fitting into the fallout universe.
they can. and they do, and again, there is a crashed ship in the middle of the capital wasteland. so it is there. and it is part of canon because it is there...
they made the entire game for fun and money.. :eyeroll:



is this really that hard of a concept?
And again, alien existence in Fallout is more or less just randomness rather then canon, which included the crash landed alien. There are not alot serious references to aliens in any Fallout anyway.

"As for they made the entire game for fun and money", its worth every cent for the game. DLC is the line of of whether they just adding random stuff to to the game just to cash in money from buyers.
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chirsty aggas
 
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