No it isn't, for the simple fact that if Bethesda doesn't want to bring back a feature that they were apparently previously plenty capable of implementing, or if people want a new feature introduced Bethesda won't listen to them.
Feedback on these forums are unfortunately quite a pointless exercise since due to the sheer volume of posts that are posted in the months leading up to the release of the game mean that developers aren't able to read many of the posts, and usually don't bother since they spend all their time in the CS (or CK as it is called now).
Even the community managers have their time full working with the director of marketing to plan all their advertising activities instead of reading the forums (how sad would it be having to tell your friends at school that your dad reads forums for his job). Even when they are able to see an idea the most they can do is pass it on to whatever team is responsible for that particular part of design, and if that team doesn't like it it won't go in.
Bethesda has a general tendency to listen to the most err. mainstreamish of its customers in making changes (which only occur in new iterations of the game, or a DLC if it is particularly important). E.g supposed complaints about not being able to find a Dwemer puzzle box in Morrowind resulted in a green pizza slice leading us right up to the hidden box, and a popup window that popped up as soon as we stood next to the hidden box telling us that we were next to the hidden box and should open the hidden box for Oblivion. Complaints that were rightly made about the green pizza slice (we didn't know about the popup window or that would have been howled at) before Oblivion was released were ignored, and only fixed in Bethesda's next game Fallout 3 - by making the pizza slice much less noticeable and removing the popup window. If Bethesda listened to its fans on this forum (and others) then they wouldn't have made that poor design decision in the first place. But they didn't listen no matter how well argued the point any way.
So with this in mind why should people bother writing coherent complaints or suggestions when they will all have the same zero effect. If people wish to rant their anger about a feature that Bethesda previously was able to implement and then ditched for...a reason that was never properly explained other than 'we didn't think we needed it' then let them. I don't see why you should worry whether they are writing a well argued point or just registering an angry complaint.
People said 'why are you complaining about Oblivion before the game is even released' and look at all the poor design decisions that went into that game.
Those are my thoughts.
Bethesda doesn't take constructive criticism onboard. It stems from their marketing principle that 'we only show people things when they are ready' meaning that they have been locked in and won't change. All of our suggestions and criticism is pointless at the moment.
I suppose you have a point. However, if being constructive and just complaining on a whim have the same effect, I don't see why someone would bother being critical of the game at all.
If that really is the case, then I think being coherent and thoughtful when criticizing or discussion things you'd like to see in Skyrim, is just respectful for not only Bethesda, but also the other members of this community.
You're right though. I could just ignore the members who seem to just be negative for the sake of it... I guess it just irks me when I see someone ignoring all the effort Bethesda puts into their games, just because they are never satisfied until the game is
exactly how they want it. Just think of all the other developers that give us 5 hours of gameplay with no replay value and compare it to the hours of entertainment Bethesda's games carry. Now realize that these products are sold at the same price. It just seems ridiculous to complain about not having spears with all the other content they offer. It's like someone giving you $1,000,000 but you complain that they didn't give you $1,000,001.
Again, I'm talking about pure complaining... Not constructively discussing what features would be great for Skyrim. Like I said, it's very anti-productive when people criticize the game for whatever reason, yet they don't offer any reasoning or solutions. They just complain.
"I don't like this movie."
"Why?"
"Because, I don't."
"Well how could they make it better?"
"I don't know but I don't like it until they do."
See what I mean? In order to address an issue, first you need to give reasons as to why it's an issue, then if you really want to be productive, give solutions for the issue in a constructive manner. Not just, "Put it in the game". You have to consider that Bethesda doesn't have an infinite amount of time to make this game. They would need better reasoning to put spears in the game than just "I want them and the game will svck without them". I'm sure they'd love to put them in the game if they had the time, but it's also possible that they would cause unbalance in the game. I don't think Bethesda is not including them in the game just to spite their fans... If people were constructive with their arguments to put spears in the game I think Bethesda would be much more likely to reconsider their decision.
I digress... I'll just ignore the nonconstructive complaints as best I can and hope that more and more people will want to discuss Skyrim's features and content in a more intelligible manner. If Bethesda gives their fans spears because a ton of people made a ton of complaint threads, then I would be happy for them. If they don't, I would assume Bethesda had good reason to do so. Not just... "We don't wanna"...