Have standards? I think your standards are far to high if anything. Bethesda doesn't give us more content then the "average" developer. They give us more than "most" developers. They took those items out because it gave them more time to improve the fundamental gameplay elements of the game. Was the combat not vastly improved upon in Oblivion from Morrowind? Was the character interaction not vastly improved upon in Morrowind from Daggerfall?
I can't think of ten developers that offer as much content as Bethesda does with each and every one of their releases. You expect too much. You can't have all these great gameplay improvements AND every single weapon and item from past TES games in one. It would take them a ridiculous amount of time to develop.
My standards aren't too high. There are so many things that could easily be asked and expected of Skyrim that won't happen simply because gamesas doesn't have to meet them to make the amount of money they're going to make. My expectations are more along the lines of consistency. I love that they add things, but dropping things is lazy and they're just streamlining the series to the point that it will eventually be indistinguishable from your yearly installment of whatever generic game is being pumped out as a cash crop for some faceless company.
Was the combat not vastly improved upon in Oblivion from Morrowind? No, it wasn't. That's entirely opinion. The combat in Morrowind was fine. Maybe not very exciting or thrilling and based entirely on numbers, but that's what RPGs generally are. I'm in the school of thought that says Oblivion's combat WAS better than Morrowinds, but vastly? Please, that's a ridiculous claim. Many many weapons were removed as well as weapon types. Enchantments were gimped to hell. Axes were classed as blunt weapons. The difference between the weapon types were completely aesthetic. Every weapon type had the EXACT SAME power swings/perks. The only reason to pick one weapon type over another was to be able to more effectively use different artifact weapons because otherwise the game was almost completely unchanged. Level scaling also ruined combat. I'm not gonna go indepth there because that was a big enough disaster that anyone will know what I'm talking about.
Character interaction was actually a step back in Oblivion. I'm not sure where you're coming from there. NPC to NPC conversation was absolutely awful and should have been done way better. The "Speechcraft" system came straight out of Mario Party 12, the dialog was very brief and unvaried, and the voice acting was absolutely awful, not to mention the facial "expressions". I'll take Morrowind's rich "encyclopedia" NPCs over Oblivion's robotic 1 liners any day of the week. Hell, Daggerfall's NPCs were, in a lot of ways, better than Morrowinds.
I don't expect any more from gamesas than I do from myself. All I want is an honest effort to make a good game; not just to make good money. My standards aren't too high, you just don't have any. The things that are added are, for the most part, good. But there's no reason to take away the things that are being taken away. It's unimaginative and lazy. You're just too busy being distracted by all the bells and whistles that they use to sell games.
Bethesda are brilliant game developers however without criticism there wouldn't be improvement. If we accepted mediocrity we will receive mediocrity.
Couldn't put this any better myself. While it's common practice for [censored] to kiss the butthole of whatever game developer makes their favorite game, I can't quite do that. I love Morrowind. Daggerfall is amazing, too, but I have trouble getting into that with the bugs. I don't want those 2 to be the end, though. I don't want to go forward with TES games knowing that they were the pinnacle of what gamesas can accomplish and that it's all downhill from there. I'd like them to create a game that's BETTER than both of those games. Patting Bethesda on the back because Oblivion was an above average game that was tolerable enough for me to play through a few times isn't really the best way to promote improvement in the series.
Theres a difference between complaints and legitimate concerns. Part of the reason why people complain so heavily is because they actually care about this franchise. From the very first time I played Arena, I fell for the Elderscrolls world. I played Daggerfall for two years non-stop. Redguard and Battlespire(one of the most underappreciated games IMO). Morrowind continued that beautiful tradition and met all expectations. Oblivion was the first game where I felt a bit of a disappointment. It was BEAUTIFUL graphically, but it seemed rather shallow. The world had suddenly become rather 'clean' and 'sterile'. Where was the 'gritty' taverns? Where were the different political factions trying for your loyalty or death? The thieves guild will kick you out for killing someone? Quests often could only be solved or achieved in a single manner with a single outcome. I mean why would my assassin character really care all that much that an all girl gang were robbing men with infidelity issues?
There were serious breaks in the formula that I was expecting from an elderscrolls game. That doesn't mean that Oblivion wasn't a good game. I am sure that every new person who didn't have the same expectations of that series, probably found the game quite enjoyable. Great games created STRONG emotional ties to them. People do want to relive a bit of that greatness everytime a new game in the series is produced. People that started the series with Oblivion and absolutely loved it, will start finding problems with Skyrim as well... I guarantee it. There will be changes that differs from their expectations.
This, too, is an excellent post to drive the point home that we're all trying to make. It's hard to have concerns here without being labelled as a Morrowind really devoted fan or w/e by the rabbid mainstreamers that want the best graphics they can get. It's not so much that we're Morrowind [censored]. If you want some generic label to stamp on all of us, we're simply Oblivion haters. Oblivion is TES IV, not Morrowind II. I prefer Morrowind over Daggerfall because Daggerfall is dated and buggy. Other than those 2 key things, Daggerfall is, in my opinion, better than Morrowind. I even enjoyed Arena quite a bit. The comparison, because of release dates and chronology, is between Oblivion and Morrowind, but it's a truer statement that we love ALL the TES games EXCEPT Oblivion, rather than we love ONLY Morrowind. That's what most people seem to miss. Yes, the series will change, but until Oblivion, the changes were never seen as grossly negative things. Oblivion was just a disaster of a TES game. It was a great game in general, but a bad TES game.