To the OP.
The reason why theres quite a few people on these forums that state their dissapointments, wishes/dreams, what they to believe to be failures towards Bethesdas games, is because unlike most developing companies out there, Bethesda, more often than not, listens to their fans. Take me for instance, never played any TES games til MW, loved it. Played OB, didnt love it, but I felt that Bethesda broke their own balls to make it. For Skyrim, one of my few hopes is/was well thought out/written lycanthropy. I never have time to check out podcasts and trailers so I have no clue where thats at, at this point, but whether its in the final release in November or not, I will buy the game, and will punch a baby if it chooses to get in my way.
So in a nutshell, posters on here LIKE to voice their opinions and feedback because it gives the devs more to think about for current games and ones that will be made in the near or far away future
I can appreciate that. And like I said, many people here go about it the right way, asking if other members feel that adding ______ feature is a good idea. However, when people complain just to complain. For instance... "This svcks! They got rid of spears in Oblivion and now they're not bring them back! that's stupid!"... It doesn't help anything.
Giving valid reasons as to
why they should bring back spears and discussing that with other members is far more productive.
Again, this community is fantastic for the most part. This is by far the best forum community I've ever encountered when it comes to civilly discussion a subject. I'm just wondering why ranting about spears and capes is so necessary when that kind of content is already given to us by the dozens. I think other topics, such as AI and fundamental gameplay mechanics, would serve a greater purpose in the end.
I would love for spears and capes to be in the game as well. The more content the merrier. But I'm not going to complain when they don't make it in, because I realize that those are two very small aspects of what will inevitably be a gigantic experience.