I don't trash talk other people's play styles. I working on an archetype seen in the Guide - the Spell Sword - which combines both the mage and the warrior.
Spellsword is insane. Especially since your destruction perks benefit enchanted items, so I have a sword doing 320 damage with +80% damage enchants on my gear and my 1-hand perks, and an extra 134 magic damage due to fire and frost enchants on it (the enchant counts as both a fire and a frost spell when you have both, so it receives a 100% bonus). Then factor in double dremora lord and -100% destruction cost, and spellsword just rips stuff up.
The hate is on being a pure wizard. The problem is that there is no weapon equivalent - you can enchant your gear, but you can't get any more damage than ~200 from dual casting your expert level spells (I guess a little bit more than that since a target on fire takes more damage, but still). If there was some gear that increased damage dealt by magic, then magic would probably be much more desirable.