Why are crops so easy to pick up?

Post » Wed Dec 14, 2011 6:19 pm

Just saying. It feels wrong stealing them without any repercussion. "Honest gold for honest work." No... Not really, farmer. I just grabbed your crops. Why are you even accepting this? *sighs*
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luis dejesus
 
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Post » Thu Dec 15, 2011 5:26 am

Totally not nitpicking at all.
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Dawn Porter
 
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Post » Wed Dec 14, 2011 8:18 pm

They probably think you're helping them >.>
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Marlo Stanfield
 
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Post » Wed Dec 14, 2011 4:00 pm

They're supposedly paying you to do their harvest.
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JD bernal
 
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Post » Thu Dec 15, 2011 2:37 am

You see... I'm playing a thief and it's kinda... immersion breaking for me. I tried taking the crops at night, they were still free to take, had no bounty on my head or anything. Weird. It's like: "Oh hey! I'm stealing the crops you took so many weeks to cultivate and I'm not going to give you one. Starve, svckers!" See what I mean?
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Chantelle Walker
 
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Post » Thu Dec 15, 2011 1:44 am

Skyrim is filled with very nice people.
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Niisha
 
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Post » Wed Dec 14, 2011 11:50 pm

Maybe too nice. I remember Cyrodiil was harsher. I had more fun with its risky elements.
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Ellie English
 
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Post » Thu Dec 15, 2011 1:45 am

Just saying. It feels wrong stealing them without any repercussion. "Honest gold for honest work." No... Not really, farmer. I just grabbed your crops. Why are you even accepting this? *sighs*

It is supposed to be a job....You pick the crops for the farmer and they pay you for it. Happens in Real Life every day.

I don't call taking from someone's crop a risky element. Also in OB you could pick crops freely too. If you want to take risks, then go rob one of the Jarl's places. You are playing a thief and complaining you don't feel right taking someones veggies??? :shrug:
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Ysabelle
 
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Post » Wed Dec 14, 2011 9:03 pm

Totally not nitpicking at all.

Dont you mean Crop picking?

lolol

but as someone said before they probably think your helping them.
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IsAiah AkA figgy
 
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Post » Thu Dec 15, 2011 12:37 am

Ever tried picking up their crop and eating in front of the farmer? While were at it, why do dragons have ice breath when they clearly are suppose to be fire only? Derp
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REVLUTIN
 
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Post » Thu Dec 15, 2011 6:32 am

But I don't want to help them... Totally ruin my immersion, see?
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Alan Whiston
 
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Post » Thu Dec 15, 2011 7:03 am

Why not? There easy in real life?

Cheers
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jadie kell
 
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Post » Thu Dec 15, 2011 12:57 am

Is it just me guys or are you just as confused by the OP also......... :wacko:
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Roddy
 
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Post » Wed Dec 14, 2011 10:00 pm

But I don't want to help them... Totally ruin my immersion, see?


Beware the teddy sage vandal! he steals our meats and veggies! and leaves our children to starve!

OOOOHhhhh cold-hearted teddie sage. Meanest thief of them all!
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Cameron Garrod
 
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Post » Thu Dec 15, 2011 3:01 am

@TheRipperMan: No, what I meant is I actually want to see a Steal option on the crops. I don't want them to be easy to take unless the NPCs allow you to take them for free.

"OOOOHhhhh cold-hearted teddie sage. Meanest thief of them all!"

Damn right. xD It's fun playing mean characters.
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james kite
 
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Post » Thu Dec 15, 2011 7:11 am

It was like that in New Vegas too. It may have something to do with the fact that the crime system is hardcoded to only register stealing when an actor picks up game world items, and the plant itself is actually an activator that puts items in your inventory when used. Even if the items did have ownership they wouldn't trigger the crime system because someone else (the plant) "gave" them to you, and so they decided to drop the whole thing rather than add special cases in the game engine for owned vegetables.
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Danial Zachery
 
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Post » Wed Dec 14, 2011 4:25 pm

A better question would be, why is it when you go into a shop certain things you can take without a problem whereas other items are labelled 'Steal'?
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Hearts
 
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Post » Wed Dec 14, 2011 6:12 pm

I never had met that situation before, weird.
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Dalia
 
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Post » Wed Dec 14, 2011 3:59 pm

A better question would be, why is it when you go into a shop certain things you can take without a problem whereas other items are labelled 'Steal'?

I think it has something to do with their value. Before you help out the shopowner, everything is marked "steal", once you've done a small task, quest or whatever for them, items with a value below ~30g or so, suddenly becomes free to take.

There are simply too many items in the world just free for the taking, it makes being a thief kinda pointless.
The best way to make septims in Oblivion was to just fast travel to all the major farms near the cities, I think there were about 5 or 6 farms, and just take all the crops there, then make some potions and sell those for a huge profit, all without stealing a single thing. It felt soo wrong
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Stace
 
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Post » Wed Dec 14, 2011 10:58 pm


There are simply too many items in the world just free for the taking, it makes being a thief kinda pointless.
The best way to make septims in Oblivion was to just fast travel to all the major farms near the cities, I think there were about 5 or 6 farms, and just take all the crops there, then make some potions and sell those for a huge profit, all without stealing a single thing. It felt soo wrong.


This. Ten billion times this.
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Lance Vannortwick
 
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Post » Wed Dec 14, 2011 4:35 pm

Getting money is really easy why waste your time stealing? Only purpose I see for training lockpicking and pickpocketing is for RPing.

I have 20 in lockpicking and I can unlock expert and master locks with like 6 lockpicks. It doesn't matter how much I break since I got around 100. Finding lockpicks was very difficult in Oblivion if you weren't in the Thieves Guild.
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Matt Bee
 
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Post » Wed Dec 14, 2011 7:08 pm

Just saying. It feels wrong stealing them without any repercussion. "Honest gold for honest work." No... Not really, farmer. I just grabbed your crops. Why are you even accepting this? *sighs*


yeah, it would be nice if there was a guard outside the farm that would *warn* you if you got to close to the gate with crops in your inventory, making you sell them back or fight the guard, instead of Imma Steal yo crops and cut the middleman and sell them at the store Ma'self and you'll be happy bout it
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Wayland Neace
 
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Post » Thu Dec 15, 2011 6:38 am

Getting money is really easy why waste your time stealing? Only purpose I see for training lockpicking and pickpocketing is for RPing.

I have 20 in lockpicking and I can unlock expert and master locks with like 6 lockpicks. It doesn't matter how much I break since I got around 100. Finding lockpicks was very difficult in Oblivion if you weren't in the Thieves Guild.

I think some people would like to play as thieves and have it be actually challenging. Crazy, right?
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adam holden
 
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Post » Thu Dec 15, 2011 1:54 am

I remember picking out all of these farms and selling them back to them haha.

Spoiler
There is a farm where a women grows Nirnroot. You can pick them all and re-sell them to her. Though I rather keep them ;)

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Luis Reyma
 
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Post » Wed Dec 14, 2011 9:49 pm

OP, don't listen to all these people making excuses for a mistake on the game developers side.

For instance, I've never even talked to any farmers. Yet, I walk right up to all of their crops and take them all and walk off and never go back there again. This isn't simply "oh you are helping them harvest them heheaheaherahea". No, I'm not. I'm stealing them and turning them into potions and such.

Obviously, they forgot to make the crops belong to the NPCs, or else they would be highlighted in red when you try to take them, and if someone caught you taking them, you would have a bounty on your head.


I hope you're playing on PC, because there will be a mod that fixes this in the next couple months.Bethesda sure as hell won't.
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Tasha Clifford
 
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