Why are Daedric items so 'powerful'?

Post » Sat Feb 19, 2011 3:15 am

I wouldn't make that connection, since American items aren't made from the souls of Americans (at least I hope not :P)


Don't be so sure. :nuke:

lol
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BEl J
 
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Post » Sat Feb 19, 2011 2:41 am

I'm surprised no one has mentioned it's 60 encumbrance yet, not 60 pounds. Who knows, it could be lighter than iron, but simply awkwardly shaped. It's not, of course, but I'm just saying you can't assume a daedric longsword is 60 pounds...... I would say right off the bat 5 units of Elder Scrolls encumbrance would be closer to 1 pound than 1:1, seeing as how a strong man carrying 100 pounds of gear on him is much more closer to an "acceptable" number than carrying 500 pounds around.
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Brian LeHury
 
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Post » Sat Feb 19, 2011 5:59 am

I'm surprised no one has mentioned it's 60 encumbrance yet, not 60 pounds. Who knows, it could be lighter than iron, but simply awkwardly shaped. It's not, of course, but I'm just saying you can't assume a daedric longsword is 60 pounds...... I would say right off the bat 5 units of Elder Scrolls encumbrance would be closer to 1 pound than 1:1, seeing as how a strong man carrying 100 pounds of gear on him is much more closer to an "acceptable" number than carrying 500 pounds around.

And things fall at a much slower rate than in real life, AND Nirn is estimated to be smaller than Earth.
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Matt Bee
 
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Post » Sat Feb 19, 2011 12:08 am

And things fall at a much slower rate than in real life, AND Nirn is estimated to be smaller than Earth.


Things falling slower in real life is probably just Bethesda implementing Havok physics poorly and has nothing to do with the lore.

And it's impossible to determine how large Nirn is without a proper scale, since the sizes of the landmasses keep changing between games, we can't even determine how large Tamriel is, unless it's stated in the game, and even if we knew that, without knowing the size of the other continents and the distance of ocean between them, we couldn't determine how large Nirn is.

It wouldn't surprise me if whatever weight unit is used in the games is in fact not pounds, though, and it's probably not kilograms or any other real unit, as has been noted, the carrying weights possible in the game would be rather unrealistic if they were calculated in pounds, not to mention a sword that weights 40 pounds really sounds impractical.
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Alexis Estrada
 
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Post » Fri Feb 18, 2011 9:07 pm

And it's impossible to determine how large Nirn is without a proper scale, since the sizes of the landmasses keep changing between games, we can't even determine how large Tamriel is, unless it's stated in the game, and even if we knew that, without knowing the size of the other continents and the distance of ocean between them, we couldn't determine how large Nirn is.


The first PGE from Redgaurd notes there are 250 miles from Almelexia to Red Mountain, and the map from Redgaurd has a longitude and latitude. It's roughly consistent with Daggerfalls scale. From this you can calculate that Nirn has about half the earths circumference. If you apply the same scale to Morrowind, Red Mountain becomes about 10 kilometers high which is in the right ballpark for the highest mountain on Tamriel.

While the maps keep changing their shape is roughly the same so they can all be overlayed. So while it might not be millimetre accurate, we are somewhat accurate when it comes to hundreds of miles.
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ashleigh bryden
 
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Post » Sat Feb 19, 2011 12:35 am

That is what I was thinking too, the designs of Daedric weapons changed a lot between Morrowind and Oblivion, back in http://www.uesp.net/w/images/MW_DaedricWeapons.jpg, they looked pretty sharp when appropriate, even though I'm not sure I'd say their designs were functional, they at least looked like they would cut pretty good.

I think they'd be very functional, think bodkin arrow, all those hooks just ripping through you...
You get the idea.
:evil:
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Adrian Morales
 
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Post » Sat Feb 19, 2011 5:50 am

I think they'd be very functional, think bodkin arrow, all those hooks just ripping through you...
You get the idea.
:evil:


Well, some of them would be alright, I suppose, but with the spikes on some of them, they look rather dangerous to use. Mostly, though, it's the unnecessary details on them which seem to be there just for the sake of decoration, making them seem more decorative than functional.
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Judy Lynch
 
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Post » Fri Feb 18, 2011 11:52 pm

Well, some of them would be alright, I suppose, but with the spikes on some of them, they look rather dangerous to use. Mostly, though, it's the unnecessary details on them which seem to be there just for the sake of decoration, making them seem more decorative than functional.

Yeah they do, but if you use Daedric weapons you'll probably have some gauntlets too.
Imagine a parade with those, they swing their arms, constantly cutting themselves on their weapons. :P

Besides it doesn't really matter, you could use a pillow mesh and still kill people. :evil:
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x_JeNnY_x
 
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Post » Sat Feb 19, 2011 11:18 am

Given the world is smaller, it would make sense that things are lighter/fall slower due to weaker gravitational pull......as well as other things such as ludicrously high jumps and low damage from huge falls.

Of course, if the overall density (and therefore mass) of Nirn was greater than Earth, that would increase the gravity as well, which would make that argument invalid... does anyone know what lies at the center of Nirn? For some reason I am thinking it is hollow / there is another realm inside it, but I think I am mixing up lore from a different universe.

EDIT: yay, 2,000th post!
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Lavender Brown
 
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Post » Sat Feb 19, 2011 10:28 am

Given the world is smaller, it would make sense that things are lighter/fall slower due to weaker gravitational pull......as well as other things such as ludicrously high jumps and low damage from huge falls.

Of course, if the overall density (and therefore mass) of Nirn was greater than Earth, that would increase the gravity as well, which would make that argument invalid... does anyone know what lies at the center of Nirn? For some reason I am thinking it is hollow / there is another realm inside it, but I think I am mixing up lore from a different universe.

EDIT: yay, 2,000th post!

You're thinking about Jules Verne.
Well there's a volcano on Nirn so at least some part is lava, the rest is probably Lorkhan's blood. :shrug:
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Latino HeaT
 
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Post » Sat Feb 19, 2011 9:21 am

You're thinking about Jules Verne.
Well there's a volcano on Nirn so at least some part is lava, the rest is probably Lorkhan's blood. :shrug:

I'm guessing the idea that it's the blood of Lorkhan stems from the fact that it is found around Red Mountain. But this raises up another question; do the Daedra get the ebony for their Daedric equipment in the Deadlands, where the geology is similarly (and probably even moreso than Morrowind) suited to the formation of volcanic glass?
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Lynne Hinton
 
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Post » Sat Feb 19, 2011 11:35 am

It's gods blood, remember?
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Eduardo Rosas
 
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Post » Fri Feb 18, 2011 7:48 pm

Soley because they look FAR more B.A. than any other weapon in game
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Darren
 
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Post » Fri Feb 18, 2011 11:00 pm

It's gods blood, remember?

Ebony from Tamriel, maybe, but I doubt the Dremora get their ebony from Nirn. And if their ebony is indeed formed in the Deadlands, it might explain the color differences between Daedric and Tamriel-derived ebony armor in TES IV.
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Kelli Wolfe
 
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Post » Fri Feb 18, 2011 11:50 pm

Ebony from Tamriel, maybe, but I doubt the Dremora get their ebony from Nirn. And if their ebony is indeed formed in the Deadlands, it might explain the color differences between Daedric and Tamriel-derived ebony armor in TES IV.

Dagon's blood maybe?
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Rob Smith
 
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Post » Sat Feb 19, 2011 1:56 am

The daedric weapons are enchanted with daedric souls dude! Thats perhaps the reason there so strong, and can wound a spirit.
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Dean
 
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Post » Sat Feb 19, 2011 12:37 am

I always had to "just deal with it" when it came to the concept of glass, ebony, and daedric weapons. Daedric was actually the easiest to believe since WHO KNOWS what properties a demon possessed weapon could have, despite its looks.

Glass and ebony though? EEESH. Glass can carry a sharper edge than most materials in the world, but its so brittle (even volcanic glass) I have to ask why bother? I know we're dealing with Tamriel glass here, but honestly, what's "glass" about it if you can make a 4 foot long katana blade with it or, without blushing, WEAR IT AS ARMOR. I just tell myself its a crystal structure that somehow dense, translucent, and strong, without being brittle. Then I tell my brain to just shut up. It mostly works. Mostly.

Ebony was another problem. I just have to tell myself its some weird Tamrielic matte black ore that has no similarity to anything we know of. Its not wood (like real ebony). Its not wood. Its not wood. Its not wood. Shut up brain!! Again... it mostly works. Mostly.
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Felix Walde
 
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Post » Fri Feb 18, 2011 11:31 pm

I always had to "just deal with it" when it came to the concept of glass, ebony, and daedric weapons. Daedric was actually the easiest to believe since WHO KNOWS what properties a demon possessed weapon could have, despite its looks.

Glass and ebony though? EEESH. Glass can carry a sharper edge than most materials in the world, but its so brittle (even volcanic glass) I have to ask why bother? I know we're dealing with Tamriel glass here, but honestly, what's "glass" about it if you can make a 4 foot long katana blade with it or, without blushing, WEAR IT AS ARMOR. I just tell myself its a crystal structure that somehow dense, translucent, and strong, without being brittle. Then I tell my brain to just shut up. It mostly works. Mostly.

Ebony was another problem. I just have to tell myself its some weird Tamrielic matte black ore that has no similarity to anything we know of. Its not wood (like real ebony). Its not wood. Its not wood. Its not wood. Shut up brain!! Again... it mostly works. Mostly.


I just tell myself, as far as the Glass goes, that it's magically toughened, tinted glass (which would hold a sharp edge better than any true solid, being a supercooled liquid). I can overlook a lot of inconsistencies just by thinking that any fantasy game/book/etc. is set in a land where magic permeates everything and gives mundane items properties not found in a purely scientific world such as the real world. As far as the ebony, yes that's a metal in TES; if it was wood, it would be Light Armor :D
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Sarah Knight
 
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Post » Sat Feb 19, 2011 10:38 am

Ebony was another problem. I just have to tell myself its some weird Tamrielic matte black ore that has no similarity to anything we know of. Its not wood (like real ebony). Its not wood. Its not wood. Its not wood. Shut up brain!! Again... it mostly works. Mostly.

The nature of Ebony was elaborated greatly in Morrowind. It's called "ebony" because it's black. It is a tough, heavy mineral mined from volcanic areas, and you could visit a few functioning Ebony mines in Morrowind. You even got to build one of said mines in one of the expansions. The word "ebony" is not, here a type of wood. It's a fancy word for black.
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SaVino GοΜ
 
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Post » Sat Feb 19, 2011 4:16 am

I always had to "just deal with it" when it came to the concept of glass, ebony, and daedric weapons. Daedric was actually the easiest to believe since WHO KNOWS what properties a demon possessed weapon could have, despite its looks.

Glass and ebony though? EEESH. Glass can carry a sharper edge than most materials in the world, but its so brittle (even volcanic glass) I have to ask why bother? I know we're dealing with Tamriel glass here, but honestly, what's "glass" about it if you can make a 4 foot long katana blade with it or, without blushing, WEAR IT AS ARMOR. I just tell myself its a crystal structure that somehow dense, translucent, and strong, without being brittle. Then I tell my brain to just shut up. It mostly works. Mostly.

Ebony was another problem. I just have to tell myself its some weird Tamrielic matte black ore that has no similarity to anything we know of. Its not wood (like real ebony). Its not wood. Its not wood. Its not wood. Shut up brain!! Again... it mostly works. Mostly.

http://en.wikipedia.org/wiki/Obsidian#Current_use, swords were made from that (the look like maces to me but still).
Obsidian turns green from some imperfections (metal).
Besides they practically say it's just steel armor with glass on it to distribute the blow.
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Marguerite Dabrin
 
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Post » Sat Feb 19, 2011 9:04 am

http://en.wikipedia.org/wiki/Obsidian#Current_use, swords were made from that (the look like maces to me but still).
Obsidian turns green from some imperfections (metal).
Besides they practically say it's just steel armor with glass on it to distribute the blow.


If it was steel armor, wouldn't it fall under heavy? With Oblivion's design, it looks like it consists of chainmail with glass on it (at least the exposed metal parts look like chainmail.) so I could imagine it might be made from steel, which I would presume is also what Oblivion's chainmail is made out of (or it could be iron, I suppose.), but Morrowind's glass armor looks more like solid plates to me, and it seems to have much more metal parts than in Oblivion. I don't think it could be light if it used steel.

Also, at least according to the UESP article on it,
Glass armor is a lightweight armor created using rare metals studded with volcanic glass. The result is stronger than steel due to its ability to absorb and distribute shocks very well.
, I'm not sure what these "rare metals" might be, but steel seems pretty common in the Elder Scrolls.

In any case, though, obsidian is probably the closest real world equivalent to glass as used in glass weapons and armor in the Elder Scrolls, though given that they don't call it Obsidian and it always appears in a green color, whereas real obsidian tends to be pretty dark if pure, in the Elder Scrolls, glass doesn't even seem all that dark, although it is brighter in Oblivion than in Morrowind.
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Nicola
 
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Post » Sat Feb 19, 2011 12:01 pm

Glass and ebony though?


As far as fantasy setting goes, it's a tad more original then mithril and gold armor. You can think of it as a good joke. :)
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Rachel Cafferty
 
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Post » Sat Feb 19, 2011 8:25 am

Daedric items are powerful in Tamriel like American items are powerful on Earth.

So this makes Taiwanese and Chinese items the equivalent of Tamriel's iron equipment?
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bimsy
 
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Post » Sat Feb 19, 2011 1:55 am

The nature of Ebony was elaborated greatly in Morrowind. It's called "ebony" because it's black. It is a tough, heavy mineral mined from volcanic areas, and you could visit a few functioning Ebony mines in Morrowind. You even got to build one of said mines in one of the expansions. The word "ebony" is not, here a type of wood. It's a fancy word for black.

Ebony looks like wood in oblivion. It even has grain.
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Emma Pennington
 
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Post » Sat Feb 19, 2011 4:30 am

I always thought that "glass" in Morrowind was actually a metal. Same with ebony.

I don't think that the glass bottles and the glass weaponry in the game are the same.
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Monique Cameron
 
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