Why are people so against V.A.T.S.?

Post » Wed Sep 01, 2010 6:32 pm

VATS isn't a god-mode, not by a long shot. It helps if you're useless (like me), but it still won't bring down that third supermutant if you're out of AP. (reaches for the fatman)
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Holli Dillon
 
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Post » Wed Sep 01, 2010 6:05 pm

VATS isn't a god-mode.

Correct.
It's almost god-mode.
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^~LIL B0NE5~^
 
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Post » Wed Sep 01, 2010 11:36 pm

Correct.
It's almost god-mode.


- And it's a great way to stay in shape.
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Jesus Duran
 
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Post » Wed Sep 01, 2010 10:03 pm

- And it's a great way to stay in shape.

Damn you for making me lauyh, have a :cookie:
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Symone Velez
 
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Post » Wed Sep 01, 2010 8:45 am

I'm not sure how you can argue what "feel" another person gets from a game feature. It's sort of an emotion/opinion thing. /shrug
I can see that.... Its like how putting up B/W checkered wallpaper can add the feeling of Turn based Chess to a Guest room. :P

VATS was clearly designed to give a kind of nostalgic wink/nod back to the Aimed Shot feature of FO1 & FO2. So I'd imagine that some number of people who'd played those games got a bit of "hey, this is like the old turn-based games" feel from it.
I agree that that was likely the intent.

While its true that one can't judge and predict someone elses' opinion of how things feel... those opinions are not guaranteed to be accurate, and it can be something you realize...
*(Like if I seriously told someone that I had pain so bad it was like giving birth). :lmao: ~ Or if someone told me, "that antique store smelled like a skunk".

Aimed shots in VATS are often described here as being reminiscent of turn based play, but one usually finds that the poster equates "realtime /w pause" as being turn based play.

There is little practical difference between VATS and combat in Icewind Dale or Baldur's Gate; in that in all three games you pause the action and cue up an attack move. When you un-pause, the PC attacks the cued target while getting attacked. This is effectively the same as watching video of a handful of stones tossed in the air and pausing [sporadically] it as they fall to the ground, but where as turn based would be video of single tossed stones, paused in between the throws.
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claire ley
 
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Post » Wed Sep 01, 2010 8:41 pm

its not that people hate it, its that people use it as a crutch. and that kinda sets people off.
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Dragonz Dancer
 
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Post » Wed Sep 01, 2010 7:49 pm

It's not turnbased it's a one sided beating. If they let super mutants with gatling lasers use VATS it would be fair.
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CSar L
 
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Post » Wed Sep 01, 2010 9:48 am

It's not turnbased it's a one sided beating. If they let super mutants with gatling lasers use VATS it would be fair.
Absolutely.

There is a http://www.gamesas.com/index.php?/user/401566-roboverall/ that used to post here that made a few [lighthearted] 3D Fallout parodies on Youtube.
One described http://www.youtube.com/roboverall#p/a/u/2/Rmm3kEVDR_M (and how he misunderstood it) ~or perhaps it was just tongue-in-cheek :P
(Either way its funny).
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lolly13
 
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Post » Wed Sep 01, 2010 7:17 pm

Absolutely.

There is a http://www.gamesas.com/index.php?/user/401566-roboverall/ that used to post here that made a few [lighthearted] 3D Fallout parodies on Youtube.
One described http://www.youtube.com/roboverall#p/a/u/2/Rmm3kEVDR_M (and how he misunderstood it) ~or perhaps it was just tongue-in-cheek :P
(Either way its funny).


I found the video quite amusing, so I'm sure it's at lease partially tongue-in-cheek. :P

Chess is probably the easiest anology for "turn based" gaming. It of course goes much more complex when you have turn based RPGs...
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Sudah mati ini Keparat
 
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Post » Wed Sep 01, 2010 6:35 pm

its not that people hate it, its that people use it as a crutch. and that kinda sets people off.


but that's ridiculous. why should anyone have the right of being set off by others people playstyle in a single player game? i don't get this.
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Jessica Lloyd
 
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Post » Wed Sep 01, 2010 7:41 pm

I don't really mind VATS. It comes in handy in a few situations.

But I prefer manual aiming. I don't really like the new slomo thingy (the one slomo which appears when you're even not using VATS).
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Elizabeth Lysons
 
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Post » Wed Sep 01, 2010 9:32 am

I couldnt care less if other people use it as a crutch because its a single player game, that isnt why there are people who dislike VATS. Most people who dislike it do so because its an overpowered feature that removes any challenge the game has to offer. Using VATS in every encounter is hardly short of opening the console, typing tgm and hitting enter. Yes, VATS is optional but there are those of us who would like to use it without it making the game easy mode.

They should have toned down the near invulnerability -or- toned down AP regeneration rate so you cant use it on every single opponent.
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My blood
 
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Post » Wed Sep 01, 2010 4:49 pm

What are you all going on about in this thread.

It was my understanding that if you were in VATS or not, the system uses the same calculations to determine a hit (Based on your Character stats). Even if you have uber skill and aim the recital over the NPC's head perfectly, the system will still determine success of the shot the same way as it does in VATS. Or has this changed?

It is just silly to hear things like Vats is god mode or easy mode.... It is all the same no matter how you play. Enjoy the game and if you do not like it do not use it..... Remember this is not a FPS. VATS is one of the most unique things of this game, to not use it you are missing out on some of the heart of the game. To each their own.
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Tyler F
 
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Post » Wed Sep 01, 2010 11:49 am

What are you all going on about in this thread.

It was my understanding that if you were in VATS or not, the system uses the same calculations to determine a hit (Based on your Character stats). Even if you have uber skill and aim the recital over the NPC's head perfectly, the system will still determine success of the shot the same way as it does in VATS. Or has this changed?

It is just silly to hear things like Vats is god mode or easy mode.... It is all the same no matter how you play. Enjoy the game and if you do not like it do not use it..... Remember this is not a FPS. VATS is one of the most unique things of this game, to not use it you are missing out on some of the heart of the game. To each their own.


Try reading the thread before you reply to it. Most, if not all, of your points have already been given a counter argument.
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liz barnes
 
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Post » Wed Sep 01, 2010 11:11 pm

but that's ridiculous. why should anyone have the right of being set off by others people playstyle in a single player game? i don't get this.

What comes to mind... (whether or not its fair), is the idea that gameplay can change in a series based feedback from others. :shrug:
I can see getting mad (or slightly peeved) at other's choices if it will likely affect your own experience later in the series.
This has already happens more than once in this series as well as others.

*Its like as if, say... Kraft Foods caved and started adding cups of extra sugar to Vegemite, based on US consumer feedback. :yuck:
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Louise Dennis
 
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Post » Wed Sep 01, 2010 9:15 pm

I love VATS, I think that its a great addition to the game. A brutal slo-mo headshot with a shotgun never grows old, no matter how many times you've done it. Also its optional, like everything else in Fallout 3 & NV - if you don't like it, then don't use it. :)
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Austin England
 
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Post » Wed Sep 01, 2010 5:58 pm

Ideally, I'll be using a long range weapon, and I personally have found that I am better off manual aiming. That said, I did occasionally pop VATS on a long range shot on the odd chance that I would get one of those epic half a mile follow the bullet cinematic. Good stuff. The huge wear increase is a factor here as well, sniper rifles aren't exactly growing on trees, especially early on.

Up close and personal, I used VATS a bit more (still pretty randomly though). With MMM Increased Increased Spawns and damage increase mods, among others, large groups of enemies at medium to short range usually ended in the death cinematic for me, at any level.

So though I use VATS pretty randomly, I like it, fun stuff.

Oh, and as a few others mentioned, it's pretty good with grenades, especially if you're worried about environmental collision boxes.
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Sheeva
 
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Post » Wed Sep 01, 2010 5:01 pm

You think we hate VATS? You should spend a day on NMA and ask them the same question :laugh:
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evelina c
 
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Post » Wed Sep 01, 2010 1:40 pm

I think everyones' complaints will be dissipated with the release of this masterpiece...
Just my two caps.
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Dawn Porter
 
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Post » Wed Sep 01, 2010 11:36 am

What comes to mind... (whether or not its fair), is the idea that gameplay can change in a series based feedback from others. :shrug:
I can see getting mad (or slightly peeved) at other's choices if it will likely affect your own experience later in the series.
This has already happens more than once in this series as well as others.

*Its like as if, say... Kraft Foods caved and started adding cups of extra sugar to Vegemite, based on US consumer feedback. :yuck:

Thanks for finally putting my thought into words.
This is one of the major reasons as to why I complain about stuff.
Not the only reason, but one of the major.
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Rich O'Brien
 
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Post » Wed Sep 01, 2010 10:47 pm

Try reading the thread before you reply to it. Most, if not all, of your points have already been given a counter argument.


Is it most, or is it all?

People have their opinions, but at the end of the day it is a feature of the game. Use it and like the game, don't use it and like the game. To say things like it is god or easy mode and only belittles the person making the comments.

You could put 20 people in a room and someone would argue the color of the sky. So a game is no different and why get upset over one of the unique features of the game.
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Roanne Bardsley
 
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Post » Wed Sep 01, 2010 5:31 pm

I think everyones' complaints will be dissipated with the release of this masterpiece...
Just my two caps.

Here's to hope for that! :foodndrink:
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DarkGypsy
 
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Post » Thu Sep 02, 2010 12:28 am

I think everyones' complaints will be dissipated with the release of this masterpiece...
Just my two caps.

Well, to each their own.
Fallout 1 was a masterpiece IMO so I hardly think Vegas is going to live up to that. :shrug:
But I'll be glad if the game is actually really really good and a lot of people can enjoy a fallout game that is more in touch with the originals. :)
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Haley Cooper
 
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Post » Wed Sep 01, 2010 1:56 pm

Is it most, or is it all?

People have their opinions, but at the end of the day it is a feature of the game. Use it and like the game, don't use it and like the game. To say things like it is god or easy mode and only belittles the person making the comments.

You could put 20 people in a room and someone would argue the color of the sky. So a game is no different and why get upset over one of the unique features of the game.


Its not opinion that a 90% damage reduction and a massive increase in crit chance makes the game easy mode and hardly belittles anyone claiming that. If anything people who deny it lose credibility.
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Nancy RIP
 
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Post » Wed Sep 01, 2010 2:34 pm

Its not opinion that a 90% damage reduction and a massive increase in crit chance makes the game easy mode and hardly belittles anyone claiming that. If anything people who deny it lose credibility.

Actually, some people might not be very good at FPS' and think that VATS balance's it all out.
In that case, why are they playing an FPS in the first place if it's not their cup of tea?
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Lewis Morel
 
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