Bethesda implemented a good system in which item degradation could work well it just has to be added in again with mods.
Their are lots of things in games that are tedious and annoying but they are added because it is necessary.
:vaultboy:
I have to disagree. If something is tedious and annoying, then why should it be in a game? Aren't games supposed to be fun? I get enough of tedious and annoying in real life, mostly at work, so it's the last thing I want in a game I play to relax and enjoy. Deliberately adding in something that's tedious and annoying takes away a lot from a game, and it is in no way "necessary".
And while having to constantly repair my gear wasn't the only reason I didn't like Oblivion, it was one of the big ones. Wearing heavy armor meant I had to carry a ton of tools with me all the time, because - if I'm remembering right - each one could only be used 10 times, and they didn't always work when your skill was low. Having so many hammers in my bags meant I couldn't carry much loot, and I tended to run out at the worst time. Having to repair gear added nothing but frustration, and I was thrilled to hear that Bethesda removed it.