Who cares about spears and crossbows anyway?
I honestly don't understand why some people complain about stupid things like this. :shakehead:
Plenty of people do. If they didn't, this clearly would not be an issue.
I honestly don't understand why some people make stupid posts like this. :shakehead:
but games never have to represent lore if it did the landmasses would look way different, and children wernt in Morrowind or Oblivion either, so no one was ever born for the time period between those games
They actually do. Why develop lore (i.e. the story, background, etc.) if you're not going to adhere to it? That's the equivalent of making a Harry Potter movie without magic and having it take place in some jungle out in the middle of nowhere.
Well for one. Throwing knives are incredibly inefficient weapons. They can't pierce armor and the most they would do to an unarmored target is slightly injure if they don't bounce harmlessly off your body by hitting handle-first. Crossbows I don't really know why they aren't in.
Again, why are we trying to use real world logic for a game's mechanics? That's just downright silly. Swords weren't designed for piercing armor either, that's why they developed rapiers, maces and so on. If they were to add in all the realism you people try to use in your arguments, these games would be impossible to play and downright obnoxious. Interesting? Yes. Entertaining? Not so much.
Actually Xbox. You seem to have misunderstood me. Shivering Isles was what I would call a big DLC pack. That would be an expansion to you yes? So if this expansion was not on the shelves, but you had to download it, you wouldn't? It would have the same content and
everything and the same price as it was on the shelf.
To be honest if you wouldn't then I don't get you, I'm sorry. You could say that Shivering Isles included some of the same stuff from the default game, even though it was meant to be another world. Would you call this lazy or does that not bother you that they didn't make all new stuff?
I say that if there is enough content and new stuff that keeps me playing, I will buy it. If it's something like character skins or just new weapons then NO WAY am I paying for that,
In that case, I wait for them to release a "Game of the Year" edition so that I can get all the content in one go.
You can run around while loading a bow. That's one major difference.
Sure I might have gone too far by saying they should reset the loading of the crossbow, but they should make you stand still at the very least. That should be part of its disadvantage. It's advantage should be penetration on heavy armors for great damage.
I also think there is a place for crossbows in Skyrim like I said before. I just wouldn't want it implemented as a bow with a different graphic. Or worse, faster than a bow.
I am also not so emotional about them not being in because I can understand that design decisions eventually require cuts to be made. This or that. This or that. And overall I'm extremely happy with the way that combat is looking overall.
How many people run around while shooting a bow? If you didn't trip over or slam into something, your aim would be absolutely terrible. Why would you stand still? If I can pull back and hold an arrow while running around on steep slopes while being accosted by a dragon, I should be able to load a bolt into a crossbow while moving. I certainly wouldn't want a faster version of the bow either and again, that would mean they should get rid of the axes, daggers, etc. since they're really just differently skinned swords. Who said I was emotional? I think you're misinterpreting the tones in my post. Well, they could have easily put less focus on making the game look good and a little more focus on weapon variety. After all, if they can devote eight members to dungeons alone, why not do that with the ranged fighting aspect of the game?