is that not why the creator gave TWO night options? frankly I don't find the Fellout Full all that dark.
I respect that you have a clear preference for Fellout and Hattix' fine work, but that you don't personally find Fellout Full "all that dark" does not legitimate you to call other people "whiners" (which I consider to be 'flame-baiting'), nor tell them they should "turn up the brightness" on their monitors (what would be the point of using Fellout Full then....?).
Ripple, I can't help you with #2, but v.3.4 of my Realism Tweaks (which I'll be releasing in a few hours) includes my new StealthQuestScript, which adds dynamic Time of Day and weather effect bonuses. The end result is that the NPCs no longer all have night vision, but have just as much trouble seeing you in the dark, as you have seeing them. Plus v.3.4 includes a new, greatly improved PipBoy Light. Plus the latest version of Fellout is not quite as dark at night.
That is great news Arwen (I am also glad to see that your GPU issue has been resolved). You know I am already using your AI Tweak.
Is the new feature attached to the AI Tweak module or only with the full module?