Why Beth Hasn't Shown Graphics and Gameplay to their Fullest

Post » Sat Jun 18, 2011 6:18 am

I don't think the majority of people who buy it for PC will have such a different experience than Xbox users. Most people do not have an uber super duper computer. They will most likely have to set things at medium settings. Just like in Oblivion.. people didn't have the computer specs to run it at high and in my case it ran better on the xbox at the time than my computer. (now I can play it with all sorts of massive mods and have it set on ultra.) But.. What your seeing in the screen shots and video is most likely how most will experience it anyway.
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Bereket Fekadu
 
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Post » Sat Jun 18, 2011 3:54 pm

I don't think you're entirely wrong, although I do think you're skewing Bethesda's intentions.

If a game is shown on a PC people will probably assume it's a high end rig will all of the bells and whistles on, which may set unrealistic expectations. When you should a game on a console you know what the hardware capabilities.

Indeed.
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Sara Lee
 
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Post » Sat Jun 18, 2011 12:36 am

So much console hate. Can't we all just get along?
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Nicholas
 
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Post » Sat Jun 18, 2011 2:43 am

I don't think the majority of people who buy it for PC will have such a different experience than Xbox users. Most people do not have an uber super duper computer. They will most likely have to set things at medium settings. Just like in Oblivion.. people didn't have the computer specs to run it at high and in my case it ran better on the xbox at the time than my computer. (now I can play it with all sorts of massive mods and have it set on ultra.) But.. What your seeing in the screen shots and video is most likely how most will experience it anyway.

No way, FO3 And FNV ran better for me than OB and I except SR to also run better than OB, I expect the system reqs to be fairly low. And Ini tweaks will make a much bigger difference than the in game settings anyway. You can do that day 1.
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Amy Melissa
 
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Post » Sat Jun 18, 2011 6:12 am

and discover that the carrots are weighted

And maybe we can party with dragons!
It's been about a week and I'm still makin' those jokes.

I didn't mind the graphics, they were still good. Not the best, but still a lot better than Oblivion's graphics (on a side note, think about how graphics have improved in the past years. Didn't Morrowind have really good graphics for it's time. Now look at how obsolete they are!), which it's supposed to. I don't mind graphics as much as other game aspecs, and the graphics I saw in the videos were great.
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Soku Nyorah
 
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Post » Sat Jun 18, 2011 10:49 am

I don't think you're entirely wrong, although I do think you're skewing Bethesda's intentions.

If a game is shown on a PC people will probably assume it's a high end rig will all of the bells and whistles on, which may set unrealistic expectations. When you should a game on a console you know what the hardware capabilities.


that's kinda what i was thinking
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Jarrett Willis
 
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Post » Sat Jun 18, 2011 10:25 am

because it's not finished maybe
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Oyuki Manson Lavey
 
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Post » Sat Jun 18, 2011 2:10 pm

In before oblivion demo link.
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Harry-James Payne
 
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Post » Sat Jun 18, 2011 5:00 am

I understand why they're doing things the way they are, but would it really be a big deal to release a gameplay video running on a high end PC with max settings? Just to show, this is what it COULD look like if you have the hardware? As long as they point out "This is on PC, the console versions will not look like this", they're not really duping anyone...
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Elena Alina
 
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Post » Sat Jun 18, 2011 11:44 am

I don't know about what's best and I don't care. I just want to see the PS3 and PC versions, already. It's always nice to know one platform is being developed primarily for and favored over another. [/sarcasm]
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joannARRGH
 
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Post » Sat Jun 18, 2011 2:45 am

Thank you, I think. I now know that common sense is lost on some people, even my favourites devs.

Hey it's 2011, let's design a game for 6 year old hardware, then port it to pc and crank up the sliders. That's how to make a sequel to a legacy!!


Well want do you want? Them to not release Skyrim until 2013-2014 once all the next gen consoles are out?
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Miragel Ginza
 
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Post » Sat Jun 18, 2011 5:30 am

Why do people think it's being ported to the pc? It's the other way round, pc version ported to console.

All games are made on pcs, not on consoles

Ugh, good lord.
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Jessica Thomson
 
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Post » Sat Jun 18, 2011 11:39 am

Ugh, good lord.

He's right though, you can't get the programs that you use to make the models/textures/maps/code to work on consoles, so technically, all games are made on the PC first.
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Danny Warner
 
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Post » Sat Jun 18, 2011 4:18 am

If a game is shown on a PC people will probably assume it's a high end rig will all of the bells and whistles on, which may set unrealistic expectations. When you should a game on a console you know what the hardware capabilities.


Exactly.
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Christine
 
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Post » Sat Jun 18, 2011 9:55 am

I'm betting the house that the PS3 version will look better than Xbox......just sayin
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Vera Maslar
 
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Post » Sat Jun 18, 2011 4:44 am

I love all the conspiracy theories.

Maybe they just haven't showed it yet because they haven't showed it yet?

And besides, they've said the versions look similar.
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Jinx Sykes
 
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Post » Sat Jun 18, 2011 2:52 pm

So much console hate. Can't we all just get along?

We can't because we are separated by what platform we play.
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Courtney Foren
 
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Post » Sat Jun 18, 2011 5:41 am

I know why. Because Beth wants us to, most importantly, get our hopes down, or lowered, so when we get the game and discover that the carrots are weighted, that draw distance isn't as crappy as it looks, that weapons can actually hit targets, that everything isn't as bad as we thought, we'll be excited and go crazy.

My thought exactly. Their politics of releasing info so far shows they are going for a climactic curve. The PC screens and video are being kept for later to keep people interested when other games take the magazine covers.
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steve brewin
 
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Post » Sat Jun 18, 2011 10:19 am

They never show the PC version IIRC. It's always the XBOX 360.
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Lisha Boo
 
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Post » Sat Jun 18, 2011 1:27 pm

i still dont buy the "dont want to disappoint console player" theory. only the most stubborn console devotees think that consoles nearly as good as PC centric games. the vast majority of people on the xbox should know by now that their version will be inferior. i agree that its probably just that the xbox version is the most polished right now. maybe they are secretly adding DX11 goodies and 4096x4096 textures, or even better using a megatexture like idTech 5.
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WYatt REed
 
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Post » Sat Jun 18, 2011 1:26 pm

4. Because Oblivion was primarily a PC Game that a lot of people didn't like the xbox port of and they want to show they aren't just a PC game company.


I'm not so sure about that. Most of the sales of the game were on consoles, and the game was woefully optimized for PC. Its hard to tell whether it was optimized worse or not for Xbox, to be fair, but Oblivion is hardly what you could call a primarily PC game.
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Miranda Taylor
 
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Post » Sat Jun 18, 2011 9:19 am

Thank you, I think. I now know that common sense is lost on some people, even my favourites devs.

Hey it's 2011, let's design a game for 6 year old hardware, then port it to pc and crank up the sliders. That's how to make a sequel to a legacy!!


Seems like a smart business move to me, if said six year old hardware happens to be the platform their primary demographic is on, which, I'm pretty sure it is, and that's probably why Bethesda has shown only Xbox 360 footage. They're marketing the game towards Xbox 360 players first and foremost and want to show the game as they will experience it. But maybe they will eventually show the PC version, maybe they're just saving that for later (As we can clearly see, Bethesda likes to leave fans anticipating new information.) or maybe not, only time will tell.

They never show the PC version IIRC. It's always the XBOX 360.


They showed the PC version of Oblivion.

I know why. Because Beth wants us to, most importantly, get our hopes down, or lowered, so when we get the game and discover that the carrots are weighted, that draw distance isn't as crappy as it looks, that weapons can actually hit targets, that everything isn't as bad as we thought, we'll be excited and go crazy.


Oh, right, now I see, they want to make people not want to buy their game, that makes perfect sense now! Suddenly all the secrets of the universe are clear to me!

Seriously, though, if their intentions were to get people's hopes down, then they're doing a VERY poor job at it, because for all the bits of bad news I've heard, I've heard many more things that make me excited for the game, and in all the previews of the game I've seen, the responses are for the most part positive, if anything, Bethesda is trying to impress people, like every single other company tries to do in its marketing campaign, and seems to be doing a pretty successful job at it.
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Donald Richards
 
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Post » Sat Jun 18, 2011 3:09 pm

They showed the PC version of Oblivion.

Well yeah, but the Xbox wasn't even out back then I think, they got their hands on it very late in development.
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Darian Ennels
 
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Post » Sat Jun 18, 2011 5:22 am

they are going for a climactic curve.

Ya and the climix is when they show the Argonian screenshot.
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OnlyDumazzapplyhere
 
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Post » Sat Jun 18, 2011 1:26 am

Ya and the climix is when they show the Argonian killing a werewolf screenshot.

Right, fixed it for you ;)
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OTTO
 
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