» Mon Dec 12, 2011 8:56 pm
In a similar vein, I'm not happy that in order to complete every possible quest I have to go against my own moral/value system... basically, there is only one solution to many of the quests and that solution is not one I'm willing to do, I wish I could do 'something' to get credit for the quest being complete in one way or another. Like turning someone in who tries to recruit me to the Brotherhood, I don't care if it marks 'fail' on the quest as complete, I'd rather that then open quests I'll never complete. Of even small things like putting out a lighthouse light, I do not want to even simulate criminal activity, give me another choice... like, let me say no and 'fail' the quest. Or the daedra quests, don't even get me started on them, I tried killing off a cult of murders as a last ditch effort to go 'my way' and finish a quest that I didn't want to do, it still looped around to giving me one option, kill and innocent person to complete this quest. NO I don't want to. I don't want to join the imperials or cloaks either, but due to a bug/glitch I felt forced to choose so I could complete the game.
Love love love the game (heading for 100 hours with probably another 60 or so left by my estimates), just don't feel it's role play in the truest sense sometimes.