Why can't we join the Raiders?

Post » Fri Dec 11, 2015 7:24 am

Eh, has nothing to do with how defined the main character is or not. You couldn't join the generic "bandits" or "raiders" in Fallout 3, or Skyrim, or Oblivion, either. They're generic enemy mobs.

User avatar
Rowena
 
Posts: 3471
Joined: Sun Nov 05, 2006 11:40 am

Post » Fri Dec 11, 2015 1:41 pm

ya but an entire base of them got defeated by 1 Courser who honestly was so weak he needed to use a stealth boy just to survive 4 seconds against me, while the raiders have some pretty tough bosses with Fatmans.

And yes "Fatmans" is the correct because Fatman is a proper pronown Refering to the name of the bomb and not referring to a fat man their for making it's pleural "Fatmans" instead of "Fatmen".
User avatar
stacy hamilton
 
Posts: 3354
Joined: Fri Aug 25, 2006 10:03 am

Post » Fri Dec 11, 2015 12:58 pm

Even if you can't join a raider faction in FO4 they have the other elements you mentioned. So in part i was right, and you are just coming off as a snob yet again. To me it seems you are more interested in beeing right than having a discussion or answer properly when someone counters your arguments. But you are right, or with a little edit - we have nothing to talk about.

User avatar
Leilene Nessel
 
Posts: 3428
Joined: Sun Apr 15, 2007 2:11 am

Post » Fri Dec 11, 2015 2:22 am

We roam around the commonwealth, heavily armed, killing whomever we want and taking their stuff.

Join the raiders? We are the raiders!

User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Fri Dec 11, 2015 7:30 am

Courser lore wise is very very powerful, but obviously you're the MC of the wasteland and as such they're nothing to us. But pure lorewise, our character as an army soldier and for that matter half of wasteland would stand little chance against a courser.

User avatar
BRAD MONTGOMERY
 
Posts: 3354
Joined: Mon Nov 19, 2007 10:43 pm

Post » Fri Dec 11, 2015 11:08 am

A Hero? I played all Endings and strange is i never felt like a Hero after them. Maybe iam a Hero for some Settlers in some Cases but a Hero of the Game? Sounds very strange in Fallout4. Whatever you choose for a Faction in some Mission you kill even unarmed People just different Settlers you could say. As a "real" Hero i never would do that. But there are no Choices in the Game u have to do this. And thats why u dont play a Hero at all.

You kill so many Raiders and you say they have just a little Amount of Recruiting? If u compare the Raider Dungeons you will see that more Raiders are in the Commonwealth as Settlers, many more. So the little Amount of Recruiting is on the Minutemen Side.

"The Law of the Jungle". Even Gunners should be a playable Faction. To be a Mercenary is a good Part to, and since you choose in the Dialog the Money Option u are a kind of a Mercenary. So why not joining the Gunners?

User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Fri Dec 11, 2015 8:23 am

I think a questline where you kill a raider leader and become the leader yourself would be cool. You could set the rules and lead them how you like. Travel with a band if them.
User avatar
Marcin Tomkow
 
Posts: 3399
Joined: Sun Aug 05, 2007 12:31 pm

Post » Fri Dec 11, 2015 2:52 am


But one of a raider's defining characteristics (at least as far as the average raider grunt goes) is that they're cowardly, opportunistic scavengers that gravitate to people who display dominance and power. And as the player character, you are potentially the most powerful and dominant person in the wasteland. Many raider leaders become leader by killing the person in charge before them. It stands to reason that if you suddenly went up and slaughtered their leader in front of them, the lesser members would be terrified of you, and would want to work under you rather than risk death.
User avatar
Nauty
 
Posts: 3410
Joined: Wed Jan 24, 2007 6:58 pm

Post » Fri Dec 11, 2015 3:49 am


Well Okey hero is maybe not the exact term, but protagonist, which still means you're meant to be above being clubbered into joining little raider gangs, or gunners.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Fri Dec 11, 2015 12:16 pm

yes but all of your companions can easily hit a Courcer while he uses a stealth boy and all of the gunners were using missile launchers, how in the world did they not kill him on the first floor?
User avatar
Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Fri Dec 11, 2015 1:09 am

Raiders should be renamed as Islamc State militants bc they are always high, incompetent, dumb, awful at fighting, pretty much IS really.

User avatar
benjamin corsini
 
Posts: 3411
Joined: Tue Jul 31, 2007 11:32 pm

Post » Fri Dec 11, 2015 4:40 am

This is true, too. But raiders in FO by their very nature spend the vast majority of their time victimizing people who are weak, poor and frightened. There's no real story to be told there and not a lot of gameplay value to it.

I do, though, see how a story built around the Gunners could work. As guns for hire they're really just an amoral reflection of the Minutemen. Depending on who's giving them the caps they could easily have some interesting things to do. Maybe that's an idea for some DLC.

User avatar
NAkeshIa BENNETT
 
Posts: 3519
Joined: Fri Jun 16, 2006 12:23 pm

Post » Fri Dec 11, 2015 2:31 pm

Mainly because he serves as a mini boss for the quest, otherwise as I said, they're cyborg killing machines who have little problems avoiding enemies and dispatching them in the most efficient way. They're stronger, faster, have faster reflexes, superbly trained and what not than any armed human. They almost remind me of imperial assassins from 40k, tho i think they'd fit better in with bounty hunters.

User avatar
Dean
 
Posts: 3438
Joined: Fri Jul 27, 2007 4:58 pm

Post » Fri Dec 11, 2015 1:51 am

Weak logic. Anyone that plays Elder Scrolls knows that the Dark Brootherhood come to you. What he's really asking here is "Why didn't the devs do something alike here".

Because people would complain because morals/ethics. Bah. Well I want to be a bad guy sometimes. <_<

User avatar
Harry Hearing
 
Posts: 3366
Joined: Sun Jul 22, 2007 6:19 am

Post » Fri Dec 11, 2015 12:28 am


I would think a secluded religious cult of killers and a bunch of drug high murdereing looters are a bit different to use as a comparison.
User avatar
Ice Fire
 
Posts: 3394
Joined: Fri Nov 16, 2007 3:27 am

Post » Thu Dec 10, 2015 11:57 pm

Raiders aren't the Dark Brotherhood. They're Bandits.

User avatar
Nichola Haynes
 
Posts: 3457
Joined: Tue Aug 01, 2006 4:54 pm

Post » Fri Dec 11, 2015 12:58 pm

RPG means to play a Role like u want. But when there are no different Options for Roles then we just have a simply Gore Shooter here. Maybe you just dont liek to be the bad Guy but atleast there shoudl be an Option for it.

User avatar
Antony Holdsworth
 
Posts: 3387
Joined: Tue May 29, 2007 4:50 am

Post » Fri Dec 11, 2015 4:01 am

You should have at least been able to mingle at the racetrack or combat alley.

User avatar
Add Meeh
 
Posts: 3326
Joined: Sat Jan 06, 2007 8:09 am

Post » Fri Dec 11, 2015 4:17 am

True, I just want to group up with some bandits for a change...the destined hero and good natured protagonist is played out.

User avatar
Brittany Abner
 
Posts: 3401
Joined: Wed Oct 24, 2007 10:48 pm

Post » Fri Dec 11, 2015 10:03 am

They both kill People, it doesnt matter if they are good or evil. So they are the same :)

User avatar
Margarita Diaz
 
Posts: 3511
Joined: Sun Aug 12, 2007 2:01 pm

Post » Fri Dec 11, 2015 6:16 am

ya I just tested that mini boss against 2 rookie gunners with missile launchers, he went flying into the air quite dead. They hit all 4 shots on his head while he was using his stealth boy. Myth busted
User avatar
BRAD MONTGOMERY
 
Posts: 3354
Joined: Mon Nov 19, 2007 10:43 pm

Post » Fri Dec 11, 2015 6:40 am


No they are not, one is a important, power cult which makes sense for a video game protagonist to join, the other is cannon fodder that exists curly to prevent danger to the player.

Being able to join raiders is like if a D&D player could join a kobold clan.
User avatar
hannah sillery
 
Posts: 3354
Joined: Sun Nov 26, 2006 3:13 pm

Post » Fri Dec 11, 2015 2:44 am

I think the fact that we're even having this discussion shows how spoiled we've become in the last 20 years.

What this complaint really boils down to is "why isn't there fifth faction I can side with in this huge, non-linear sandbox of a game?"

User avatar
Nice one
 
Posts: 3473
Joined: Thu Jun 21, 2007 5:30 am

Post » Fri Dec 11, 2015 3:18 pm

Why is it Important to join that Faction? And the other not? Where is the Different to have the Choice to join the evil in Skyrim but not have the Choice in Fallout? Sry but this makes no Sense

User avatar
Austin Suggs
 
Posts: 3358
Joined: Sun Oct 07, 2007 5:35 pm

Post » Fri Dec 11, 2015 1:49 pm

I suppose if you could become an enemy of every faction and hole up somewhere hoarding stolen loot then you would have become a raider...

Not very dramatic though...

Unless they created a raider DLC with radiant missions and other stuff to do..

User avatar
Vickytoria Vasquez
 
Posts: 3456
Joined: Thu Aug 31, 2006 7:06 pm

PreviousNext

Return to Fallout 4