I prefer to duel-wield. The inability to block is okay for me, because I prefer to dodge as my primary method fo defense.
However, I just startede a new game, and ... every time I try to duel-swing, I'm stuck in one spot, like a master spell!
Ok, it only lasts for about a half a second, whereas master spells take three seconds to charge up, but that half a second is still a lot of time where I can be attacked. Although a sixth of the time of master spells, it's still pretty abysmal in terms of usability in battle.
Apparently, there's a skill perk that allows me to move while duel-swinging, because I haven't experienced this until I started a new game.
But... why? Why do they even have that? It makes it impossible to dodge incoming attacks!