Why can't they point out a safe bed & storage at the sta

Post » Sun Dec 11, 2011 2:33 am

Beds can be found almost everywhere and ED-E is at Primm - an easily fixed pack mule.
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Wayne Cole
 
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Post » Sun Dec 11, 2011 10:06 am

victor's shack is a safe place to store. Not entirely sure though but it has a bed and I think water. And the reloading bench and crafting bench are near the general store.
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Bird
 
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Post » Sun Dec 11, 2011 3:18 pm

I used the Nevada State Trooper Building between Primm and The Mojave Outpost until I got to Novac. I agree with the "no more hand-holding" to a degree. Not knowing where you can leave your gear without fear of it disappearing is a lot more realistic, and just adds to the stress of the experience. Just my thought.
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victoria gillis
 
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Post » Sun Dec 11, 2011 9:04 am

What the heck are people talking about? Why are your stuff vanishing?! I stored ALOT of stuff in a house in Goodspring. It got a bed you can sleep in.
I also stored ALOT of stuff in a hose in Nipton. It got a bed and a sink to drink from (radiated though)
And finally I stored some stuff in a gas station.

Not one single thing have vanished from these houses and gas station. Been playing for 40+hours,

I did the same thing in FO3! I even decorated a whole house with stuff I found and it was there all the time.

So... I don't see what you people are talking about when you say your stuff's vanishing. They don't vansih. Atleast not for me. I don't know what you guys are doing wrong. Just take any container not marked as "red" and stuff it up... heck... is not rocket science...
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Nick Jase Mason
 
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Post » Sun Dec 11, 2011 8:06 am

Gee, I haven't been there yet.
Should I just carry around all of the armor and ammo and guns until I get there?

What I did, and it didn't bother me at all, was to sell my stuff when I was out of room. Search, sell, search, sell, etc. I got lots of caps, explored lots of places and eventually got the motel room key. :fallout: I didn't see a problem with that.
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katie TWAVA
 
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Post » Sun Dec 11, 2011 3:15 am

those people that think you dont "need" a place to store your things are wrong. those people are playing a different fallout then im playing. yes, i NEED a place to store my things. its not hand holding if i want to have a place where i can put my 40 hours of gameplay stuff that wont be stolen out from under my nose. congrats on having high strength or not loosing your items you put in random containers or being a hardcoe fallout junky. thats just not me.

i want a simple megaton home. period.
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Emma louise Wendelk
 
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Post » Sun Dec 11, 2011 10:14 am

I think generally containers found initially empty are safe, I use the courier mail service for storage, sure your stuff ends up in another town, but at least you know it's safe.
Another more simpler method is to use an internal cell like an abandoned shack and dump the gear on the floor, though only recommended for large items.
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Sara Johanna Scenariste
 
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Post » Sun Dec 11, 2011 12:31 pm

Well considering you can get the Lucky 38 as a house in like 1 hour of gameplay, I don't see why people just don't do that first off...
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Christie Mitchell
 
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Post » Sun Dec 11, 2011 2:29 pm

Well considering you can get the Lucky 38 as a house in like 1 hour of gameplay, I don't see why people just don't do that first off...


Really? At one hour of gameplay I was getting ready to fight the Powdergangers in Goodsprings, not anywhere even close to New Vegas.
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D IV
 
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Post » Sun Dec 11, 2011 1:13 pm

... use an internal cell like an abandoned shack...


I use the abandoned shack by the Memorial. The only thing that's ever changed when it resets is the milk crates go back to their orig positions and dump the stuff I put in them. All the stuff on the floor or placed on surfaces stays put.
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Bambi
 
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Post » Sun Dec 11, 2011 7:24 am

Well considering you can get the Lucky 38 as a house in like 1 hour of gameplay, I don't see why people just don't do that first off...
Not everyone wants a posh suite, I myself prefer some run down shack in the middle of no where, come to think of it, I've not been impressed by any of the player dwellings offered by new vegas, give me the megaton home anytime.
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David John Hunter
 
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Post » Sun Dec 11, 2011 6:13 am

Im also going to have to endorse Harpers Shack. Only fault is no nearby watersource. Other then that its got everything....even Deathclaws. Lets see Lucky 38 spawn you Deathclaws when your hauling a big 400 pound plus load of loot to your house.
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Multi Multi
 
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Post » Sun Dec 11, 2011 1:28 pm

After all this time it's still not common knowledge that nearly every container in the game is "safe"?
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DeeD
 
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Post » Sun Dec 11, 2011 9:34 am

I've marked the abandoned gasoline station in Goodsprings as my own. I've even pissed around it to mark my territory and everything.
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El Khatiri
 
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Post » Sun Dec 11, 2011 11:11 am

Not having to worry about your stuff just vanishing isn't hand holding



Yea what he said get off your high horse. All of you guys seem to forget that the MOST beautyful thing about a game of this type is the different ways to play a character. So when you spout assinine comments like "hand holding" because the developers provided a know quantity to answer this problem in Oblivion and FO3, yet failed to provide such a thing in the new incarnation is not on the OP, but on the developers and those of you "hand holders" who failed to recognize it. Do not forget that while this issue can be dealt with by mods (fortunatly i am a PC player) what is a console player to do but ask the developer to rectify thier oversite. Yet again this is something the mod community should not have to fix and in the case of consoles can not fix, as it should be plainly aware to anyone who plays that there is a copious amount stuff to use or store and considering the developers made it they should have been aware of it if they even played thier game at all.

Asai
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mike
 
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Post » Sun Dec 11, 2011 5:42 pm

All I have to add is that in nothing has ever disappeared from any chest yet, for me. We're talking over the whole course of the game, beginning to end, via exploring most of the nooks/crannies (not a rush to end job), here. From my perspective, if anything is going to disappear eventually, I'll have created a new character by then anyway.

The house in Goodsprings where the old explosives man likes to sleep is a good spot, I used it for 50+ hours of gameplay once. The schoolhouse in Goodsprings is a good spot. The hotel room in Novac once you get there is good. Almost anywhere where loot/boxes are 'blue' is a good spot. If you're really afraid of losing stuff, just keep moving your stuff to a new place as you find them, once in a while. Sure it's a pain, so don't move house every day, but if you treasure your collections that much, a little extra work once a (real life) week or so shouldn't be too difficult. ;)
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stevie trent
 
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Post » Sun Dec 11, 2011 9:58 am

I don't think I have ever had this problem of finding a place to store items. In the beginning, you really shouldn't be hoarding everything anyway.

I'm about 30 hours in on my first playthrough. (hardcoe very hard) Here's some general tips I have if you don't have a room yet.
- Breakdown the ammo you don't use. You save an incredible amount of weight simply by breaking ammo down.
- Carry as little weapons as possible. I started with varmint rifle/9mm when I has no companions, after I got a ED-E I was using service rifle/caravan shotty/.357 mag
Now that I have the motel room as well as two companions it doesn't really matter how many guns I carry but I still limit myself to rifle/shotty/pistol combo. Oh and nades :)
- Don't pick up armor if you're not gonna use it. Most armor has awful value to weight ratio, but instead look for things like pilot lights, wonderglue, etc.
- Don't bother trying to gather building materials until you have a room to store your things. Most likely you won't even be able to craft what you want yet, and even if you could you don't wanna be carrying around a whole stack of the finished product do you? Weapon repair kits are the exception here.
- Note down where vendors are. If you're like me, 80% of the stuff you pick up is for selling. You're gonna want to know where all the vendors are. More often than not each vendor is not gonna have enough caps to cover all the items you will be offloading, which leads you to make multiple stops at different vendors.
- Worst case scenario: You are at a brand new location with plenty of loot to be had. Tab up to pip-boy and you see 150/180. You can't fast travel to sell [censored] (for some odd reason), you don't have a pack mule, and you don't have a safehouse to unload. What the [censored] to do?
Prioritize. Obvious things like guns, food/water, and some other things that should not be dropped comes first. As for items for sale figure out the value to weight ratio of the items you will be picking up. (sensor module = 15value/1weight) Pick up/Drop items according to the v/w ratio to maximize profits on your first visit to this fancy new location. If you are dropping items for later pick up remember to put it somewhere isolated, and make sure it's not around npc's as they will pick up weapons.

If you doing the above already, good job, you already know how to play video games. If you are not doing the above things, you are a casual gamer and you should throw yourself out the closest 10 story window. Just kiddin~ but seriously, the above tips can save you valuable time and can be more profitable if you are starting a new file.
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Michelle davies
 
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Post » Sun Dec 11, 2011 4:09 pm

Another way to get around the storage situation early on (i.e. before you get your motel room in Novac):

Spoiler
Pick up ED-E in Primm - it's like a floating suitcase giving you an extra 200+ weight limit, and you should have the spare parts from all that hoarding :)

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Juliet
 
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Post » Sun Dec 11, 2011 5:33 am

I just had the safe in the NOVAC hotel room empty itself and lost everything in it. Second play through on a 360. No issues the first play through. Lost all my crafting items and Caravan cards.
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Ebou Suso
 
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Post » Sun Dec 11, 2011 1:26 pm

I encountered the same problem and I actually decided to build my own. Now I have my own cozy little underground hide-out somewhere in the middle of the Ivanpah Dry Lake :D
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Jessica Phoenix
 
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Post » Sun Dec 11, 2011 7:13 am

There's plenty of great locations to choose from. Generally I use somewhere that is as close as possible to the fast travel drop-off point. In this case the house in Goodsprings. Just fast travel there and turn 180 degrees - heading directly south, the first house you find will have a bed and closed to store stuff. Just as long as you don't mind living with Easy Pete.

I'm thinking of moving...
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chinadoll
 
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Post » Sun Dec 11, 2011 11:26 am

You could just use Viktors shack but...
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Jade Muggeridge
 
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Post » Sun Dec 11, 2011 7:07 am

I encountered the same problem and I actually decided to build my own. Now I have my own cozy little underground hide-out somewhere in the middle of the Ivanpah Dry Lake :D


Now you're thinking with portals... Oops wrong game, sorry.
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Kelli Wolfe
 
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Post » Sun Dec 11, 2011 4:09 am

Goodsprings is a tutorial village. It wouldn't hurt to have an NPC at least tell players that they shouldn't store their stuff willy-nilly and expect to get it back later.

That's just kind of common courtesy for new players.
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Alba Casas
 
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Post » Sun Dec 11, 2011 4:53 pm

Well if you lose all your stuff you shouldn't put all your eggs in one basket. It is hand-holding to tell you if a container respawns or not, what would be the point of using it if it does that, it would be a waste of space, I mean you already got a free package delivery service.
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Lyd
 
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