Why can't they point out a safe bed & storage at the sta

Post » Sun Dec 11, 2011 5:58 pm

Victor's shack is I reckon suppose to be the ideal first house for the PC to use.

Would be better if Victor tell you about it.....and locked with a key....
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Tyrel
 
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Post » Sun Dec 11, 2011 2:19 am

I still bunk with Easy Pete and can vouch for the footlocker in his room.
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JAY
 
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Post » Sun Dec 11, 2011 6:39 am

Would be better if Victor tell you about it.....and locked with a key....


I'll second that. I didn't even feel comfortable storing my stuff in Novac until I read it was safe in the forums. Actually Novac is the only place I even use now. I have never stored anything in his shack but I guess I might start.
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Nancy RIP
 
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Post » Sun Dec 11, 2011 3:57 pm

In Goodsprings, you can bunk with Easy Pete, live in a shack with your very own robot watchdog, or move into the gas station next to the town's physician. My spare ammo and crafting stuff are in Sasparilla crates next to the crafting stations. There are even conveniently placed trash containers next to the mail box.

So what's there to complain? That there aren't big sings everywhere telling you that "this storage is safe" Wouldn't it be easier to list the few respawning containers?

- drinks machines
- legion supply containers

What else?
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Eve(G)
 
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Post » Sun Dec 11, 2011 5:36 pm

But there is the ever present fear that the stuff might delete. I believe in the other games, once "too much" stuff has been done is when the game does "garbage collection" and deletes or looses track of items in containers that you do not own.



This won't happen. I have been leaving stuff in containers all over the map. It is always there when I come back.

Here is what happens with the containers. Some are static in their loot, some are leveled so that the loot is different the first time you open the container depending on the level you are at. However, once you open the container the first time, it sets itself so it will not change.

If the containers shows a Blue (or non red as I use a Blue HUD) so it does not indicate ownership by someone else, then it is safe for you to put stuff into. If you put something in a container that is owned, then the ownership of the item may transfer.

You can not put items into containers that are set to Respawn so it will not get lost that way. Someone might want to test the Legion Containers and I don't think the vending machines respawn, at least I have never seen one get more soda in it.

As for early game locations to store stuff, why don't you go take a loot at Victors House in Goodsprings. Then, you can rent a room in Novac for the entire game. Heck, if you do it right, the room is free.
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El Goose
 
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Post » Sun Dec 11, 2011 11:24 am

When I first start, I sell everything I don't need......once I reach Primm I start hoarding and I ship stuff between Primm and Goodsprings using the Mojave Express boxes, so I can use the workbench and reloading bench in Goodsprings.....then I ship it all to Novac and set up my homebase.

Edit: First playthrough I upgraded the Lucky 38 suite with a couple of workbench lockers and I lost everything in both lockers, so now I only use Novac.
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Queen
 
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Post » Sun Dec 11, 2011 6:04 am

I just don't like those nights he comes home drunk and tries to touch me. :nope:



Shhhh, just go with it. On a serious note, I have to agree that were it incorporated into the fallout worl that unowned storge containers aren't safe to use b/c of scavengers it would be acceptable. But for the game to delete some goods you stored for w/e reason you have to store is simply to free up some resources is not. At the very least have items placed by the player exempt from being deleted.
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Jessie Rae Brouillette
 
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Post » Sun Dec 11, 2011 3:56 pm

I really do not want the game indulging the obsessive hoarding completionists among us. This is a TORTURED WASTELAND. Not a field full of gold and loot. There really isn't supposed to be safe storage. The fact that there is is a quirk of game mechanics.
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Max Van Morrison
 
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Post » Sun Dec 11, 2011 2:15 am

I am using the trailer-home in goodsprings, that have a bedroll and 2 metal boxes!
Havent had anything disappear from those boxes!


this is what I used also, works great. and there is a campfire.

I am now using harpers shack, it has everything, campfire, reloading bench, workbench, storage and a bed.
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Vera Maslar
 
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Post » Sun Dec 11, 2011 6:15 pm

Also, there is no reason to keep the sarsparilla for the caps later, drink them when you need health and you will get the caps.



Ummm, for the special caps is what they meant, I see plenty of reason to keep them.
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Kate Murrell
 
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Post » Sun Dec 11, 2011 4:27 pm

There really isn't supposed to be safe storage. The fact that there is is a quirk of game mechanics.


Really? The fact that the dev's put in storage containers that you own, or ones you can purchase for your casino room is a "quirk?" Guess our definitions differ greatly.
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Lalla Vu
 
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Post » Sun Dec 11, 2011 1:42 pm

Really? The fact that the dev's put in storage containers that you own, or ones you can purchase for your casino room is a "quirk?" Guess our definitions differ greatly.


Sure, THOSE are supposed to be safe, but you're not supposed to get them near the start..
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Kelly Tomlinson
 
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Post » Sun Dec 11, 2011 4:53 am

Haven't read the entire thread but, improvise?
If you found "abandoned house" then it's pretty clear that no one else owns that house and you can take it for yourself.
Jean sky diving is also empty, a good place to store items.
In Goodsprings you could use the abandoned school after clearing out the mantis.
The game does not need to blatantly point you at a place to store the items.
There are several places one can store items at.
Finding a house that has a sink, workbench, reloading bench and bed on the other hand can be tricky.
But abandoned house has a bed and reloading bench at least.
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abi
 
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Post » Sun Dec 11, 2011 4:08 am

I really do not want the game indulging the obsessive hoarding completionists among us. This is a TORTURED WASTELAND. Not a field full of gold and loot. There really isn't supposed to be safe storage. The fact that there is is a quirk of game mechanics.


I thought about that many times and I wish it were true. I HATE dropping stuff on the ground when I know I can get even 2 caps for it. I don't think it's the hoarder in me I think it's just that little cheap guy. I mean everyone else uses their underwear as a face cloth when they get too worn right?

But of course you can pretty much throw away crafting and survival if there was no storage. You could always just carry enough to make a few items but meh.
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jessica breen
 
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Post » Sun Dec 11, 2011 3:01 am


Edit: First playthrough I upgraded the Lucky 38 suite with a couple of workbench lockers and I lost everything in both lockers, so now I only use Novac.


it seems the crafting lockers are bugged, I lost everything from them as well, but all the other storage lockers are safe. I ended up putting all my crafting gear in the fridge next to the bench, till I moved everything to harper's shack
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Logan Greenwood
 
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Post » Sun Dec 11, 2011 10:04 am

Haven't read the entire thread but, improvise?
If you found "abandoned house" then it's pretty clear that no one else owns that house and you can take it for yourself.
Jean sky diving is also empty, a good place to store items.
In Goodsprings you could use the abandoned school after clearing out the mantis.
The game does not need to blatantly point you at a place to store the items.
There are several places one can store items at.
Finding a house that has a sink, workbench, reloading bench and bed on the other hand can be tricky.
But abandoned house has a bed and reloading bench at least.

There is one near the Memorial lol

I think this is just a bad legacy from Beth/Gamebryo games
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Ladymorphine
 
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Post » Sun Dec 11, 2011 4:37 pm

The safes in the school, and gas station are 100% safe. The gas station also has a bed. The Bison Steve hotel is also a place with aq bunch of safes, and I have used it a lot after clearing it out, and never lost anything. No hand holding required, because they provided you with more then enough storage options. All safes, and ammo boxes that aren't marked as red/owned by someone else is 100% safe.
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Sasha Brown
 
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Post » Sun Dec 11, 2011 12:07 pm

The safes in the school, and gas station are 100% safe. The gas station also has a bed. The Bison Steve hotel is also a place with aq bunch of safes, and I have used it a lot after clearing it out, and never lost anything. No hand holding required, because they provided you with more then enough storage options. All safes, and ammo boxes that aren't marked as red/owned by someone else is 100% safe.


Not just the safes, basically everything that isn't owned is safe, even stuff in owned containers is safe as long as the owner can't pass by. :hubbahubba:
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Dalia
 
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Post » Sun Dec 11, 2011 4:35 pm

I think this is just a bad legacy from Beth/Gamebryo games


The Nerevarine, Martin's Errand Boy, The Lone Wanderer, The Courier. "The Settler" never was among them ;)
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Sam Parker
 
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Post » Sun Dec 11, 2011 4:56 am

There is one near the Memorial lol

I think this is just a bad legacy from Beth/Gamebryo games

This isn't a Bethesda game though.
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Jeff Tingler
 
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Post » Sun Dec 11, 2011 7:07 am

Are you kidding? I've got like 7000 lbs. of equipment store in a house I share with Easy Pete in Goodsprings. My character pays half the rent, yet gets a nice place to crash by a doctor and a general store.
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Inol Wakhid
 
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Post » Sun Dec 11, 2011 8:57 am

Ummm, for the special caps is what they meant, I see plenty of reason to keep them.


Are you playing the same game I am? The one where the Star Caps weigh nothing in your inventory? I was referring to lugging around upteen bottles of soda "for the caps later"
In my copy of FNV, I drink the sasparilla for health and a sugar high, and keep the cap as either a star cap, or a generic cap. Neither of which weigh anything, as opposed to the soda bottles..



What were you referring to?
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Eileen Collinson
 
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Post » Sun Dec 11, 2011 2:40 pm

So getting a house before reaching Novac is cheating? That makes no sense, it's not like having a house gives you an advantage in combat. It just gives you a place to put your possessions that you don't want to use now and provides a bed you can reach any time, which mostly makes things more convenient rather than that much easier.


Yes, using a mod so the game provides you something you wouldn't ordinarily have is cheating.
You can bandy the semantics of it anyway you want, but providing something that wasn't originally there is cheating.

There are plenty of beds around goodspring already that you can use. And as others have mentioned, there is that shack near the Yangtze memorial also.
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Tasha Clifford
 
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Post » Sun Dec 11, 2011 5:23 pm

Haven't read the entire thread but, improvise?
If you found "abandoned house" then it's pretty clear that no one else owns that house and you can take it for yourself.
Jean sky diving is also empty, a good place to store items.
In Goodsprings you could use the abandoned school after clearing out the mantis.
The game does not need to blatantly point you at a place to store the items.
There are several places one can store items at.
Finding a house that has a sink, workbench, reloading bench and bed on the other hand can be tricky.
But abandoned house has a bed and reloading bench at least.


I can't find you one with the sink, but otherwise you want the Harpers Shack.
Start at Primm, go east to the Emergency Service Railroad, then East to Primm Pass, then it is east of that.
There is DeadWind Cavern to the SW of it. Sometimes a Deathclaw spawns around there though.
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trisha punch
 
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Post » Sun Dec 11, 2011 1:34 pm

It's not the best answer, but if your stuff vanishes, then that means someone looted you. I know what really happened, but it's not unreasonable to think that someone found your stash and took it, like you do all over the wasteland. Heaven forbid someone do the same thing you are doing "OH NOS!"

I have never really been bothered by this. I will store some things if I know I am coming right back, but I play the role of a traveler, not a settler. Take what you need and can carry. Sell or leave what you can't/don't. Don't get too attached to stuff. You can't take it with you.

I do agree the game should point out somewhere to rest in the beginning though.



This.
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Thomas LEON
 
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