Why can't they point out a safe bed & storage at the sta

Post » Sun Dec 11, 2011 7:10 am

Why can't they point out a safe bed & storage at the start?
It's been a seriously annoying thing at least as far back as Morrowind. If unowned containers aren't going to respawn or dump items, why don't they tell us that? Every long term Bethesda fan has a horrible box ate my stuff story, and one of the top questions every time a new ES/FO comes out is where can I stash my stuff without it vanishing.
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Naughty not Nice
 
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Post » Sun Dec 11, 2011 11:22 am

The last thing fallout needs is more hand holding.
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Andres Lechuga
 
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Post » Sun Dec 11, 2011 5:27 am

This may seem like a small problem, but it's been my main focus for the last couple of hours of gameplay.
I'm at the stage where I'm starting to do some serious looting, and hoarding is the only real way you can accumulate wealth... so you need somewhere to store stuff. I had been holding off thinking there'd be some home somewhere at the start, but I'm about 20 hours in and I'd given up on that. So I started experimenting with containers in Goodspring.
It would have been nice had there been someone in town willing to rent you a room or something. Don't know why that wasn't considered.
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ashleigh bryden
 
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Post » Sun Dec 11, 2011 6:22 am

This may seem like a small problem, but it's been my main focus for the last couple of hours of gameplay.
I'm at the stage where I'm starting to do some serious looting, and hoarding is the only real way you can accumulate wealth... so you need somewhere to store stuff. I had been holding off thinking there'd be some home somewhere at the start, but I'm about 20 hours in and I'd given up on that. So I started experimenting with containers in Goodspring.
It would have been nice had there been someone in town willing to rent you a room or something. Don't know why that wasn't considered.


Doesn't it feel like you are scavenging in a forbidding wasteland rather than wandering around a somewhat dangerous tourist destination?
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SWagg KId
 
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Post » Sun Dec 11, 2011 6:36 am

This may seem like a small problem, but it's been my main focus for the last couple of hours of gameplay.
I'm at the stage where I'm starting to do some serious looting, and hoarding is the only real way you can accumulate wealth... so you need somewhere to store stuff. I had been holding off thinking there'd be some home somewhere at the start, but I'm about 20 hours in and I'd given up on that. So I started experimenting with containers in Goodspring.
It would have been nice had there been someone in town willing to rent you a room or something. Don't know why that wasn't considered.


Gee, my room in Novac sure has been useful.

You should really go get that motel key.
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REVLUTIN
 
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Post » Sun Dec 11, 2011 9:42 am

The last thing fallout needs is more hand holding.


It's not really hand holding.
I play a low strength character and I need someplace to store accumulated ammo and stims and whatnot.
For the sake of realism, I'd be happy to rent a room. But having no idea if my stash will vanish because of some game mechanic involving containers that's not fully explained, well, that's not cool.
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MR.BIGG
 
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Post » Sun Dec 11, 2011 8:28 am

Gee, my room in Novac sure has been useful.

You should really go get that motel key.


Gee, I haven't been there yet.
Should I just carry around all of the armor and ammo and guns until I get there?
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Rowena
 
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Post » Sun Dec 11, 2011 3:49 pm

Gee, my room in Novac sure has been useful.

You should really go get that motel key.

This.
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Rex Help
 
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Post » Sun Dec 11, 2011 1:21 pm

We are NOT talking about spoilers or Where can I store stuff.

The subject is that these style games should point out an early safe spot to sleep / store things without the threat of them vanishing.
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pinar
 
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Post » Sun Dec 11, 2011 9:56 am

While I can't say for sure, it seems as though using the mailing system as a form of storage is OK. It'll require a bit of traveling around to reacquire your items, but it's all I've been able to manage so far.

But yes, I agree with the OP. Some form of guaranteed safe storage in the beginning of the game would be nice. Maybe one of the proprietors in Goodsprings could offer to keep some things safe for you, for a fee. Or allow the player to rent a room that has safe containers, which would also give you a safe place to sleep if playing on hardcoe mode.
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Becky Palmer
 
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Post » Sun Dec 11, 2011 11:45 am

I don't have this problem, just take what you need and store stuff in a room when you find it. You have a lot of time to gather things, you just need to get a better concept of what you actually need. You have to hoard in the wasteland, but use your head.
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Dean Brown
 
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Post » Sun Dec 11, 2011 2:59 pm

I don't have this problem, just take what you need and store stuff in a room when you find it. You have a lot of time to gather things, you just need to get a better concept of what you actually need. You have to hoard in the wasteland, but use your head.


What he said.

Wasteland survival tip #22: Those sarsaparilla crates can be carried and stashed wherever you'd like to make a cache.
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Milad Hajipour
 
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Post » Sun Dec 11, 2011 12:07 pm

What he said.

Wasteland survival tip #22: Those sarsaparilla crates can be carried and stashed wherever you'd like to make a cache.


But there is the ever present fear that the stuff might delete. I believe in the other games, once "too much" stuff has been done is when the game does "garbage collection" and deletes or looses track of items in containers that you do not own.
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Irmacuba
 
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Post » Sun Dec 11, 2011 2:25 am

I don't have this problem, just take what you need and store stuff in a room when you find it. You have a lot of time to gather things, you just need to get a better concept of what you actually need. You have to hoard in the wasteland, but use your head.


yeah, but "crafting" [workbench/campfire/reload bench] requires a LOT of different stuff that is not all that common. So, I save ALL the stuff even though I'm not high enough level to actually craft most things yet. And while a lot of it is lite weight, it adds up real fast!!!

Plus needing to carry multiple weapons 'cause you are always running out of ammo for one and have to switch, plus repair of armor and weapons requires duplicates for parts

So tell me, what should I drop from above list???
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Hannah Barnard
 
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Post » Sun Dec 11, 2011 6:27 pm

The last thing fallout needs is more hand holding.

I'll second that twice :laugh:
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des lynam
 
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Post » Sun Dec 11, 2011 9:17 am

I'm pretty sure the room in Novac and the one in Lucky 38 are safe to use. I'm using ED-E to help me store stuff. I gave him most of the stuff in my "aid" section to carry, keeping just most of my stimpacks, all my super stims, 2 bottles of pure what, some antivenom, and one doctors bag.

Turns out I was carrying around 150 pounds of food, water, and drugs... So now ED-E is like my portable refrigerator.
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Add Meeh
 
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Post » Sun Dec 11, 2011 12:39 pm

I'll second that twice :laugh:


Not having to worry about your stuff just vanishing isn't hand holding
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Dean
 
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Post » Sun Dec 11, 2011 7:34 am

As a dedicated packrat, this is getting a bit frustrating. Especially with the new, much more detailed crafting system. I sell off whenever I can, but it's annoying walking into a new area at 180/220 load.... I know I'm going to be leaving behind a whole lot of useful stuff, and even many weapons. /sigh

And I've been at this stage since I got to Primm.

Ah, well. I'll get to somewhere eventually.


Edit: I guess I'm just used to getting the Megaton house right away in the previous game. And I've always used a house mod in Obliv & Morrowind.
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Sarah MacLeod
 
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Post » Sun Dec 11, 2011 5:33 pm

It's not the best answer, but if your stuff vanishes, then that means someone looted you. I know what really happened, but it's not unreasonable to think that someone found your stash and took it, like you do all over the wasteland. Heaven forbid someone do the same thing you are doing "OH NOS!"

I have never really been bothered by this. I will store some things if I know I am coming right back, but I play the role of a traveler, not a settler. Take what you need and can carry. Sell or leave what you can't/don't. Don't get too attached to stuff. You can't take it with you.

I do agree the game should point out somewhere to rest in the beginning though.
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yermom
 
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Post » Sun Dec 11, 2011 5:25 am

Is anyone just using the gas station in Goodsprings? Its got a bed and a few containers inside.
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Ricky Meehan
 
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Post » Sun Dec 11, 2011 2:25 am

it's really up to player to find and explore (nuff said)
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sharon
 
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Post » Sun Dec 11, 2011 1:21 pm

Is anyone just using the gas station in Goodsprings? Its got a bed and a few containers inside.


Yep. The gas station is my home for now.
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Laura Ellaby
 
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Post » Sun Dec 11, 2011 6:10 am

Not to be a smart ass.. but may I offer the explanation, "the game should be hard"? You haven't really done jack at the beginning. Luxuries need to be earned, not handed out.
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Jinx Sykes
 
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Post » Sun Dec 11, 2011 2:17 pm

I agree, this game isnt about "hand holding", but rather survival, and im sure if you spend your time exploring, you will find what you want!
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Amy Melissa
 
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Post » Sun Dec 11, 2011 10:07 am

Here's your game starting freebie: You survive getting shot in the head and buried. Everything from here on out is gravy.
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Nauty
 
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