Why cheating max S.P.E.C.I.A.L is ok

Post » Fri Nov 27, 2015 5:56 am

Ok, here is what I think.

Special doesn't actually make the game easier, it locks content for you. All the downsides are that you can't do some things, not that you become OP.

Strength?

You can use melee weapons effectively. Cool, it's not like you will use it at the same time with a sniper rifle, you just have the option of not svcking at it for when you feel like it. Why wait until level 250 to be good at it and not enjoy it right from the start when you feel like it and get all the dialogue options and content related with Strength? You can carry weight, again, it's just inconvinience not to, so you trade enjoyment for...balance? I don't think it's balance not being able to carry stuff.

Perception?

You can sense stuff on map, why not? It's not like having to reload a game won't happen anyway. V.A.T.S accuracy? Don't use it. It's like cheating to use a cheat anyway. Nothing gamebreaking.

Endurance?

Ok this affects the game and the difficulty and it's not about content so much. You can keep this on 1 or something, or be the stat you originally would raise or max anyway so it's a decent 5 or a 10. Again, not sprinting for a long distance is just an inconvinience.

Charisma?

Again, locks content. Why not use followers? I doubt most are using them cause they help in battle anyway, it's just for immersion etc. Why lock yourself out of dialogue in a whole playthrough? Locked content, not make things easier.

Intelligence?

Ok, this affects experience but nothing gamebreaking. It's not like being level 55 will make you that much less of a destroyer than level 50, it's purpose was to unlock content earlier.

Agility?

Again, unlocks the option to use some weapons instead of others, V.A.T.S is kind of a cheat anyway and is optional, and UNLOCKS the option to sneak. It's either or, it's not both, so it's not O.P.

Luck?

Ok that might make the game easier, so you can keep that down too or raise it like Endurance.

---

In short I see cheating S.P.E.C.I.A.L as a way to save a huge amount of time in playthroughs and just use anything you feel like, but NOT OP, in one playthrough.

Like in Skyrim, being able to dual wield effectively didn't make the game harder, it just removed options from you. Why not use that armor? Not use bow? Not use spells? It's not like you'd use everything at once, and it beats the hell out of having to play the whole of Skyrim again just to unlock stuff and enjoy them.

What do you guys think?

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Tiffany Carter
 
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Post » Fri Nov 27, 2015 11:29 am

It's a single player game, so play however you want. No need to make a thread justifying it :P
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Susan
 
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Post » Fri Nov 27, 2015 5:52 am

the moment fallout scraps special is the moment the series loses half its fan base

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lucy chadwick
 
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Post » Fri Nov 27, 2015 9:19 am

Yeah, if you want to then gopher it. Not for me though, limitations are what define my characters. This first playthrough I'm really trying to mix up my playstyle - up until now I've always played the sneaky sniper, this time though I've pumped a lot into strength and endurance and am going for more of a balls out shooter type. Next playthrough with Nora'll be charisma and agility, am looking forward to that one already :)

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Mylizards Dot com
 
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Post » Fri Nov 27, 2015 12:50 am

The game is cheating in special on it's own it doesn't need any help, if you're level 20 - 40 you have it maxed by then.

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Blessed DIVA
 
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Post » Fri Nov 27, 2015 10:42 am

I disagree but that is only because I hate the idea of a character being good at everything especially at the very beginning. I like to role play different builds on separate playthroughs and the idea of having everything open to me at the very start would take a lot away from the game.

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Verity Hurding
 
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Post » Fri Nov 27, 2015 7:03 am

Spotted the cheater!

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Joie Perez
 
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Post » Thu Nov 26, 2015 11:19 pm

If someone can prove me wrong, as in proving the game indeed gets much easier other than different and with more options availiable, I may change my mind and not do it.

It's not like I want to walk around godmode, but I also don't want to miss using melee and heavy weapons because I like rifles more, for example.

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Charlotte Lloyd-Jones
 
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Post » Fri Nov 27, 2015 1:17 am

Did you make this thread to make yourself feel better/ok about cheating ? If you want to cheat then do so. It's your game and you can play it like you want but don't complain later about stuff you cheated.

You are also wrong, it definitely makes the game easier. You have more HP, better Accuracy, more AP, more crit chance, can carry more,can pick the best perks locked by SPECIAL unbalancing the game, more luck in finding gear and so on. It makes the game a whole lote easier.

We are not here to convince you to do otherwise. I doubt anyone cares whether you cheat or not. That's your thing. But don't say it doesn't make the game easier because you're lying to yourself. I don't care if you cheat but at least call it for what it is - making game easier (and it's already easy).

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Susan Elizabeth
 
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Post » Fri Nov 27, 2015 5:41 am

Kinda the point of an RPG to build a character a specific way around a specific playstyle. Think classes or archetypes. Charisma/Agility? Rogue. Intelligence/Perception? Mage. Strength/Endurance? Warrior. Obviously with combinations in between, it's the whole point to build a character around something specific that you think you're best at.

I mean, if you wanna cheat stuff in, it's fine. Be my guest. I've used god mode more times than I'd like to admit to get out of sticky situations, but... it's still cheating.

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Alada Vaginah
 
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Post » Thu Nov 26, 2015 7:32 pm

You can keep endurance and luck down, accuracy and AP are vats only if I am not wrong and it's optional, carrying more is NOT unbalanced, it's convinient and saves time, perks that affect battle are optional.

I am talking about content here, this is my main issue. I want to avoid playthroughs, it's just too much time. Too many games, not enough time :)

Yeah it's cheating, it's on the title. Mods are "cheating" too, as they're not the intented way the game was meant to be played.

The point is to save time. Lots and lots and lots of time on playthroughs and see everything.

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Kaley X
 
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Post » Thu Nov 26, 2015 8:44 pm

Uh... so that's up to you. No need to justify it publicly.

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Claire Lynham
 
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Post » Thu Nov 26, 2015 10:34 pm

Maybe there were holes in my logic I wasn't aware off that would make me regret it later.

I am saving time as we speak, no trial and error for me!

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suzan
 
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Post » Fri Nov 27, 2015 8:49 am

I'm sure that was always the intention.

*No, I would never cheat on a serious play-through. Any content you cannot access via your character is not content you supposed to have access to. :shrug:
(That's there for a different character... That's the whole point.)
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Taylrea Teodor
 
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Post » Fri Nov 27, 2015 10:45 am

It affects accuracy outside VATS too. Lower bullet spread for example and more likely to hit where you are aiming instead a little to the side for example. That it makes a game easier is a fact. That said you don't need us to tell you to do it or for you to be trying to justify it. Do what you want. Your game, your time.

If you want to save time then set VERY EASY and things will die really quick so you could even play with no perks and 1 in every special.

Personally I want RPG to be about roleplaying a certain kind of char. My char cannot lockpick anything above EASY lock and that's fine. He's more about smarts and charisma. I accept it with all pros and cons and that makes it more interesting to play instead of char good at everything.

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jennie xhx
 
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Post » Thu Nov 26, 2015 8:24 pm

And it's why nearly two decades later I'm still discovering things with different character builds in Fallout 2. One of the major failings of the modern gamer is the desire to always win, be a jack of all trades and hey where's that 'Awesome Buttton' at anyway?

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Michael Korkia
 
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Post » Fri Nov 27, 2015 12:34 am

Really? See I can't do that, it annoys me and I can't get over it.

The character built I found was more complete was 4/5/1/7/7/3/1 I believe, this gives me the ability to craft everything and unlock anything, but I will still miss some cool things like mysterious challenger, like being good with some weapons and stuff.

Add bobbleheads and books and with some adjustments it's possible I reach my desired point in a few levels time as no endurance and no luck is something I could live without.

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Chris Duncan
 
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Post » Fri Nov 27, 2015 2:02 am

I made char closer to 2/3/2/7/8/3/4 I believe. Can't remember exactly. Atm my base stats(no gear) are 3/4/2/9/9/5/5 Going for Armorer in STR now.

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x a million...
 
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Post » Fri Nov 27, 2015 7:09 am

I didn't know there was a glitch.

Also like someone said it's a single player game so play as you please.

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Natasha Callaghan
 
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Post » Fri Nov 27, 2015 8:26 am

The people cheating are the people complaining its too easy and there is nothing to do. I haven't been locked out of anything. I have 1 strength and still smash people with my gun and you can sneak without the agility perk.... Charisma checks are OPTIONAL, it doesn't lock you out of anything just makes things progress quicker. All your points seem invalid but do what you will with your game.

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Benito Martinez
 
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Post » Fri Nov 27, 2015 10:07 am

Like http://www.gamesas.com/user/638636-killyox/ said earlier, setting all S.P.E.C.I.A.L.s to 10 definitely makes the game easier. I've tried it and have noticed a difference all around. The higher the difficulty, the more noticeable the effect.

Strength allows you to melee enemies for more damage, making close encounters easier if you aren’t using a projectile weapon. You definitely use it with a sniper rifle. I play on survival. 1 shot won’t kill some mobs.

If they get close enough to hit you, your chance of survival is greatly reduced. Think 1-3 hits and you die from an average mob. Using a melee attack stuns them for a bit and ANY additional damage is more than welcome.

Perception allows you to spot/locate enemies quicker, taking away the surprise factor. That's what some of this game is about, the surprises, good or bad.

Endurance allows you to run a lot farther than normal. This creates situations that you would otherwise normally not be able to get out of, easier since you now have the ability to. Also allows you to take more damage.

Charisma allows you to finish quests with more caps, allowing you to purchase better ammo/weapons/anything else. Also allows you to benefit from settlements = more caps.

Intelligence allows you to gain XP at a higher rate. More levels = more perks = easier time in the wasteland.

Agility allows you to become harder to detect while sneaking. Firing a weapon while in sneak-mode equates to 2.0x + damage. Maxing out agility allows you to remain hidden in areas others would not be able to while opening a chance for a 2x+ shot.

Luck allows you to find better/more items, decreasing the difficulty in just about every aspect.

I definitely don’t think these stats at lvl 10 make you over-powered. I do think they give you a definitive edge over having your basic point spread out of the vault. It's noticeable if all the stats are set to 10.

Currently I only use one cheat. player.setav carryweight 2000

This is due to the fact that I pick up everything. The game quickly turns into "Loading Screen Simulator 9000". My system isn't that quick, so 2 minute loading screens can really take away from my experience if it happens every 5 minutes. I'd rather to just load when I really need to. This command lets me enjoy the game while still playing with some legitimacy.

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Marcus Jordan
 
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Post » Fri Nov 27, 2015 1:40 am

Special Stats at 10, are supposed to be the upper limits possible for a human... That means that the PC with all tens is supposed to be among the strongest, fastest, smartest, most agile, most perceptive, and most likable persons on Earth; (and they've probably won the lottery once or twice).
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Laura Tempel
 
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