Why did Bethesda focus so much on consoles but not PC?

Post » Tue Dec 01, 2015 7:48 am

There are quite a few issues related to this game being tailored around consoles. One is the abysmal UI and the key mapping, which takes a lot of getting used to to even throw an aimed grenade or to place a mine where you want it to be. The other are some semi-cosmetic issues. Such as no longer seeing the active weapon on the player character when holstered. Semi-cosmetic, since it certainly doesn't help to not see what you have active right this moment. I guess, both can and will be taken care of by nodders. At least I hope so.

Other than that, and not running the strongest PC, I have little issues with the overall game design. I couldn't run it on maximum settings as it is.

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danni Marchant
 
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Post » Tue Dec 01, 2015 12:09 am


The same article you posted says they shipped 12 million copies to retail.
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Quick Draw III
 
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Post » Tue Dec 01, 2015 8:52 am

Your forgetting used games on the pc there and piracy isn't an exact figure.

Plus on consoles there is a way to recover losses from used game sales via DLC and season passes which are priced at the same rate as the game itself. Though the idea of mod support for consoles will kill off that revenue stream to a certain extent. (something I agree with, as game developers shouldn't be selling weapon skins and packs that should be in the game already)
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Bigze Stacks
 
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Post » Tue Dec 01, 2015 12:37 am

is sad but year after year the user are moving to console. So the real market is there. That way more and more companies just focus more on console. If something it bother the hell out of me like 4 years ago, but now i just get used to it.

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Sara Johanna Scenariste
 
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Post » Tue Dec 01, 2015 2:36 pm

I play Fallout 4 on PC with an Xbox controller...

I don't feel like Bethesda cares more about console gamers than pc gamers. We will be getting the GECK, if that isn't caring about the PC game audience, then nothing is. No other studio does that on the level of Bethesda.

Whining because Bethesda didn't do all these small things to cater to PC is like whining that you only got a car for you 16th birthday, and you wanted a car and a basball cap... The GECK being the car, if you didn't catch that.

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Ally Chimienti
 
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Post » Tue Dec 01, 2015 3:23 am

Its arguable that part of the reason you get the GECK or Creation Kit is to offload the work of fixing the pc versions of Bethesda games onto the players. There are other benefits to it too, of course. But thats a huge one for Bethesda.

Besides, "caring about the pc game audience" ? Bethesda tried to manipulate the pc game audience earlier in the year by monetizing the modding scene in Skyrim. And Bethesda was taking the lions share of the profits, leaving the modder with 25%. They tried to take advantage of some of their most hardworking and devoted fans. That incident split the community in two, turned people against one another. It was a horrible time and Bethesda was forced to back down because of the uproar.

Now, I'm not saying they don't care at all, but you are definitely giving them too much credit.

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Jaki Birch
 
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Post » Tue Dec 01, 2015 10:02 am

Way more console users. That and if your PC is decent, way less bugs. A lot of the impetus for whiny posts (not saying this one, but in general) is because PC users are mad their PCs aren't up to the recommended specs.
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Victor Oropeza
 
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Post » Tue Dec 01, 2015 8:09 am


You'll need data to back that up, and a whole lot of links.

And yes, I have fallout 4 on PC, no bias here.
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Chrissie Pillinger
 
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Post » Tue Dec 01, 2015 9:54 am

You can in fact play with a controller on PC and their will be plenty of Mods for playing for mouse and keyboard if you prefer, and yes they are trying to lame-stream it for console because you get the great graphics card and can make it look gorgeous with mods on PC.
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Catherine N
 
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Post » Tue Dec 01, 2015 12:40 pm

My PC is under the required specs and I have run the game on Ultra settings for 100+ hours now with only one glitch that bothered me.

My theory is that it has more to do with having too much junk going on behind the scenes in your operating system than it does having the brute force power of fancy hardware.

6 year old processor

750ti graphics card because my power supply won't handle anything more

The game runs perfectly smooth for me.

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Chris Guerin
 
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Post » Tue Dec 01, 2015 12:38 am

Actually I saw this on news on some gaming site, no longer remember which site and when exactly. Information for the news came from game publishers.

I'd happily give a link if I only had one to give.

edit:

Quick search and here's an example:

http://www.techspot.com/news/38934-game-developer-pre-owned-games-are-worse-than-piracy.html

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Mark Hepworth
 
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Post » Mon Nov 30, 2015 10:38 pm

Because they didn't realize yet, console gaming gonna die.

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Jack
 
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Post » Tue Dec 01, 2015 9:21 am

supply and demand. I love how everyone keeps saying "mod will make everyone switch to pc" mods are going to be supported on Xbox One and ps4 for fallout 4. I see a lot more games shifting to this. Soon, any mod on the pc, will be available on consoles as well. The only reason it has taken this long is due to greed of the corporations, but they are realizing that not supporting mods hurts sales, so begins the transition. Technology is getting better every day, and pretty soon pc gaming will be a thing of the past. Consoles will become better all around, and a center piece of the household entertainment system. That is one way i prefer consoles. Not only is it my gaming system, but my tv, cable, music, videos, internet browser, netflix, hulu, social, all in one from my couch. I just picked up a universal remote that has a keyboard and mouse on it, that controls everything. My laptop is for work, xbox for play

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Benjamin Holz
 
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Post » Tue Dec 01, 2015 1:37 am

You can argue it, but it honestly sounds kind of silly to me...

Especially considering I have never downloaded a mod to 'fix' my game in the entire time I have been modding, and seeing all the great character and quest mods out there. I guess a lot of people are into mods that tweak their games, but not me, I just want more content.

Also, as a modder myself and someone who has worked in the game industry, I think 25% is like Christmas... Not to open up the whole 'paid modding' debate again, but 10% is what I consider a fair share for the modder.

I personally think Bethesda cares more about PC gamers than most companies. I would put them close to the top of the list.

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Taylor Tifany
 
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Post » Tue Dec 01, 2015 9:07 am

Sounds like you are a 'mod user' and not a 'modder' then.

PC users will be getting the GECK, and for someone like me who builds videogames, that GECK is a treat bigger than anything anyone else in the game industry has ever given. It is the tool that lets me make these dreams in my head a reality. It is worth more than the game itself to me.

I'm not going to get into a console vs PC debate, because I honestly think they are both great and think it is silly to think one is better than the other. I am not trying to say PC is better or anything like that.

I am just trying to say the Bethesda loves PC gamers and they are giving us the greatest gift we could get from a game studio.

If I wasn't a 3d modeler and had an expensive computer to do my artwork on, I would probably be a console gamer. But the simple fact is, if Bethesda didn't give PC gamers the GECK, then there would be no mods for Xbox users to play.

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R.I.p MOmmy
 
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Post » Tue Dec 01, 2015 12:11 am

The most popular Skyrim mod is SkyUI, and its purpose is to fix the console port of Skyrim. If you are a modder, that fact will not have escaped you, and you'll certainly be aware of the technical issues of Bethesda's games. In short, I'm not buying your excuses.

Out of interest, what mods have you made?

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Janeth Valenzuela Castelo
 
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Post » Tue Dec 01, 2015 1:24 pm

actually, im not a "modder" or a "mod user" im really not a fan of mods, or console commands. Even cheating yourself is cheating. And the graphic mods dont really tickle me either. I could care less about a wee bit better graphics. And i hat the pc vs console war. They are both good. I just prefer consoles, because its easier. Would rather sit on my couch and play, than sit in my office and play. But, i have a family that i like to spend tme with. I can play in the living room and have full conversations with my wife or kids, or even play with my kids, while gaming. So, consoles suit my gaming style more than pc's. But, the truth is, my gaming style is becoming more and more common. Doesnt matter how loyal any developer is to any one style, supply and demand is supply and demand. They will enevidably all go to where the money is. But, all mods, and games for that matter, will rely on pc's. They are all designed and developed on pc's, even if is some super bad ass set up at bethestas office

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evelina c
 
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Post » Tue Dec 01, 2015 1:46 pm

That's simply not true. Most games tend to stretch the capabilities of a console they're designed for. If you try to add texture overhauls, scripting tools to extend the capabilities of the games engine, and quest mods that add more areas to the game world, no console could cope with that. The reason it works on the pc is because with the required hardware the pc has more room to accomodate such content.

Console mods will be small and change little. I hope that won't always be the case, but game dwevelopment on consoles means working within limitations. Modders won't have room to do anything expansive.

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TRIsha FEnnesse
 
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Post » Tue Dec 01, 2015 4:55 am

I am very aware of how popular mods like that are, but I personally don't download them. Just personal preference, I am not denying how big they are to the community as a whole, just saying that there are many more reasons that people mod besides just that.

I am more of a content guy, I download quests and characters and armors and such because I want more game, not changes to the game.

I am the kind of guy who has a load order of 6 to 10 mods, not one of these people with 100+ mods in their load order.

As far as my mods, I am not very well known as I haven't released anything since the Fallout 3 days. I ended up cancelling my biggest project because I had a job offer with a small indie game studio to build a game, but the studio went flop... Worked on a few other indie game projects, never had much success, got sick of it and stopped working on games altogether around 2013. Saw the Fallout 4 E3 demo and decided to jump back into modding and haven't stopped working on my pre-production work ever since.

I got the most endorsemants from my 'A Good Hairday' mod, I also designed the original 'MBOS armor' that was released for Fallout 3, not the current one you find on the Nexus though. My biggest mod that I canceled was 'A Growing and Dynamic Town'. Most of my work was just doing 3d models for other peoples mods, half of which I can't remember the names of.

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Chloé
 
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Post » Mon Nov 30, 2015 10:38 pm

PC UI and controls seemed like a pretty halfarsed effort.

But there's no reason blame game design decisions like faster combat on console users just because you don't like it.
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Amy Smith
 
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Post » Tue Dec 01, 2015 10:52 am

mabe, but the Xbox One and ps4 have not been out that long, nor have they ever supported mods. We will have to see what they cam handle. Should be fun for all you modders, to see what they can do and push them to the limits

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JLG
 
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Post » Tue Dec 01, 2015 8:53 am

Because they the master race and we are the dirty peasants holding them back.

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Kelly John
 
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Post » Tue Dec 01, 2015 8:02 am

That maybe the case but it's not gonna to happen anytime soon. If Bethesda only did PC they would be missing a big market until Sony and MS pretty much say they done making consoles which likely won't be anytime soon.

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Laura Simmonds
 
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Post » Tue Dec 01, 2015 9:15 am

Have you forgotten Oblivion UI?

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Gemma Woods Illustration
 
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Post » Tue Dec 01, 2015 1:08 pm

I wouldn't know, I play PC games with an Xbox controller. I very much appreciate it when a company takes the time to have their PC games be compatible with controllers on PC, because not everyone does and I have to go create my own controller layout like I did for Mass Effect.

Maybe Bethesda likes PC gamers and just not mouse and keyboard gamers...

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Stace
 
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