The only real reasoning I can think of for this is because they get more money from console players since there are definitely more of them, but I also don't want to believe one of the most creative and talented game studios would dismiss their cRPG roots just because of that. Although the amount of console gamers rises, so too does the amount of PC gamers. (there were about 500k playing fallout 4 on steam at the same time on launch day, a record for game launches on steam). Bethesda has provided the best mod support for their games compared to any other company, but it seems they put less effort themselves into Fallout 4 on PC. We should've gotten a lot more customization options for interface, including the layout of the dialogue options (modders were able to make it display full lines on the second day, why couldn't bethesda make it an option?)
What are the real reasons that the PC port of FO4 is less refined and missing support compared to the console versions, besides obviously selling better on consoles?