Why did everyone hate Oblivion?

Post » Wed Dec 07, 2011 1:08 pm

...
Morrowind had better main quest, mostly as it was long and less pushy but grew on you.
Oblivion had better side quests and better gameplay mechanisms


Good points. I hated the way Oblivion pushed the main quest upon your character, That was crappy I also very much preferred Morrowind's guild implementations. . But Oblivion has much better gamelpay and more complex quests. No need to hate Oblivion for those improvements I think.
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Maddy Paul
 
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Post » Wed Dec 07, 2011 5:34 pm

loved oblivion. Loved modded oblivion even more :P
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Ownie Zuliana
 
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Post » Wed Dec 07, 2011 2:24 pm

I actually love Oblivion. It was my first Elder Scrolls game and I still go back to it. Sometimes, when Skyrim's atmosphere depresses me, or I just miss Cyrodiil, I pop in Oblivion and run around pre-Fourth Era Tamriel.
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Arnold Wet
 
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Post » Wed Dec 07, 2011 9:30 am

I didn't hate oblivion. It was one of the best games ever.

But I hated doing the main quest. In most playthoughs I didn't even touch the MQ.

It's because of those annoying repetitive Oblivion gates. As someone who hates fast travel there is nothing more annoying than being compelled to close Oblivion gates every time I see them.

I hated leaving them open in case friendly travelling NPC's end up getting killed by daedra.
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Eddie Howe
 
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Post » Wed Dec 07, 2011 11:36 pm

Along with Person Wyrd I also challenge you on this statement. It seems utterly unsubstantiated. With all due respect to Morrowind, Oblivion also always for considerable character customization - as I see it.

I partially agree with him in saying that you don't have a lot of choice in what path you choose. I love the game, but in the Mages story line you aren't given the choice to help the Necromancers, in the Fighter's Guild story line you aren't given the choice to join Blackwood Company at the start and in the main story you are given the choice of joining the Mythic Dawn, but there aren't any Mythic Dawn quests after that. I've never played Morrowind, but I have played Fallout: New Vegas where every single main and side quest has a choice in it, you are given four main factions to choose to help or help one and then help another and a reputation system means that if you work for one faction too much an opposing faction will start to attack you on sight. This game gives you a lot of choice and is the least linear game I have ever played, Oblivion while also being incredibly non-linear is still a bit constricting in areas.

Don't get me wrong, I actually do love Oblivion.
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lillian luna
 
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Post » Wed Dec 07, 2011 10:08 pm

Strange sort of topic for the Oblivion forum.
I would have thought that anyone who "hates" Oblivion would not come here.

Personally I like the construction sets of Morrowind and Oblivion for making my own worlds and stocking them with only what I want.
So I'll never say I hate them - I love them both equally for the construction sets that they gave me.

I think of Bethesda's games as 'examples' of what you can do with the construction sets.

I expect to feel the same with Skyrim.
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Stephanie Kemp
 
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Post » Wed Dec 07, 2011 6:50 pm

Strange sort of topic for the Oblivion forum.
I would have thought that anyone who "hates" Oblivion would not come here.

This was originally posted in the Skyrim General Discussion forum. It was moved here by a moderator.
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noa zarfati
 
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Post » Wed Dec 07, 2011 8:23 am

This was originally posted in the Skyrim General Discussion forum. It was moved here by a moderator.



Ah makes sense now. Lol
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Kelli Wolfe
 
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Post » Wed Dec 07, 2011 8:18 am

... lot of choice in what path you choose. I love the game, but in the Mages story line you aren't given the choice to help the Necromancers, in the Fighter's Guild story line you aren't given the choice to join Blackwood Company at the start and in the main story you are given the choice of joining the Mythic Dawn,,,,,
Don't get me wrong, I actually do love Oblivion.


I agree that the questlines, and many or most (but not all) quests allow for only one way to complete them. I believe that was pretty much the same in Morrowind.

In particular I regret not being able to take the opposite side in the Dark Brotherhood questline.

My comment on "choosing your own path" was related to skill development. For example steath, mage, warrior paths.
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Gavin boyce
 
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Post » Wed Dec 07, 2011 10:00 pm

I agree that the questlines, and many or most (but not all) quests allow for only one way to complete them. I believe that was pretty much the same in Morrowind.

In particular I regret not being able to take the opposite side in the Dark Brotherhood questline.

My comment on "choosing your own path" was related to skill development. For example steath, mage, warrior paths.

Morrowind's quests are as linear as those of Oblivion. Same with Tribunal. Bloodmoon however, did actually have two possible paths in its 2 main questlines. However they still ended the same no matter which path you chose.

Spoiler
For example, in the East Empire Company questline you can either oppose the main villain to try to save the colony, or you can help him destroy it, but you still end up in the same situation at the end. Likewise with the main quest, whether you fight the werewolves, or join them instead, it still ends the same.

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Jennifer Rose
 
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Post » Wed Dec 07, 2011 1:37 pm

I'll jump in the skirmish.

On the gameplay aspect, OB is pretty good. Morrowind can rightfully be regarded as one of the best computer RPGs that have EVER been developed, but has its share of flaws, too. The combat svcked, badly, the animations were terrible, and you had to past through a insane ammount of really silly quests (in the best fedex style) before even getting to hit the real "meat" of the faction quests.

But MW was not meant for the casual player, seeking instant rewards for little or next to zero effort, the kind of player that will jump through all lines of dialogue to get to the hack-slash, head-chopping part. Or people who can't bring themselves to play a game for more than your average "game of the moment" timespawn. To make it short, Morrowind is NOT for the current generation of gamers.

That said, Oblivion was a great game on its own. It suffered from massive hype before the release, and the high expectations of being a pioneer, groundbreaking game of a new graphic generation. This led to people building expectations that were way too high. It has some really brilliant sidequests, a world that is trully a beauty to stare at, and lots of replay value. But as a TES game, it failed due to the terrible art direction/design choices. Everything that made MW feel unique was taken away and replaced by a bland, generic Medieval Europe-style setting. Other than that, it is still a hell of a ride.

Oh, forgive my english.
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Hannah Whitlock
 
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Post » Wed Dec 07, 2011 1:52 pm

I loved Oblivion, still do, probably because it was my first elder scrolls game, but I've been back to play Morrowind, and do realize why people say it's better
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A Dardzz
 
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Post » Wed Dec 07, 2011 3:38 pm

When the most hated game of a series wins GOTY, you know you're dealing with something special. TES forever.
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Sophie Miller
 
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Post » Wed Dec 07, 2011 10:53 am

I agree that the questlines, and many or most (but not all) quests allow for only one way to complete them. I believe that was pretty much the same in Morrowind.

In particular I regret not being able to take the opposite side in the Dark Brotherhood questline.

My comment on "choosing your own path" was related to skill development. For example steath, mage, warrior paths.

I agree that the player does get a lot of choice in creating their own character. The problem I'm having is similar to the one most other people who have replied to this thread have, why Oblivion players love Oblivion: it was their first TES game, why do Morrowind players love Morrowind: it was their first TES game. I played Fallout 3 and New Vegas way before I even thought about playing TES and the near complete freedom of choice in Fallout: New Vegas is unparalleled by any other game I have ever played. Most people here are comparing Oblivion to Morrowind, some others are comparing it to Skyrim, I'm comparing it to New Vegas.
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Steve Bates
 
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Post » Wed Dec 07, 2011 2:43 pm

That said, Oblivion was a great game on its own. It suffered from massive hype before the release, and the high expectations of being a pioneer, groundbreaking game of a new graphic generation. This led to people building expectations that were way too high. It has some really brilliant sidequests, a world that is trully a beauty to stare at, and lots of replay value. But as a TES game, it failed due to the terrible art direction/design choices. Everything that made MW feel unique was taken away and replaced by a bland, generic Medieval Europe-style setting.

I wouldn′t say Oblivion failed by having the setting it has. It′s just different from the land of the Dunmer, much like Finland differs from Nigeria. None of the locations is bad, just different :)
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Nymph
 
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Post » Wed Dec 07, 2011 3:54 pm

I wouldn′t say Oblivion failed by having the setting it has. It′s just different from the land of the Dunmer, much like Finland differs from Nigeria. None of the locations is bad, just different :)



I know what you mean, and I do agree - but I wish the design choices weren't so directed toward the fairy tale, medieval Europe standard setting, but more toward the Old Rome, tropical jungle combo I'd expect from Cyrodill.
The characterization of the Imperials in the game is much more what I would expect from the Bretons, as are the cities beside the Imperial City also what I would expect from High Rock. I think the direction they took with the Imperials in Skyrim is much more true to the lore.
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Farrah Lee
 
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Post » Wed Dec 07, 2011 9:06 am

Oblivion did not FAIL at all - it's a great game and without it Skyrim would not have been made and as for the European setting - that's why they provide a CS... so you can create your own worlds to look anyway you want.
http://s1205.photobucket.com/albums/bb430/jinix_the_elder/ShroomHuts/?action=view¤t=Shroom2011a073.jpg#!oZZ11QQcurrentZZhttp%3A%2F%2Fs1205.photobucket.com%2Falbums%2Fbb430%2Fjinix_the_elder%2FShroomHuts%2F%3Faction%3Dview%26current%3DShroom2011a066.jpg
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Karl harris
 
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Post » Wed Dec 07, 2011 8:51 am

I'll jump in the skirmish.

On the gameplay aspect, OB is pretty good. Morrowind can rightfully be regarded as one of the best computer RPGs that have EVER been developed, but has its share of flaws, too. The combat svcked, badly, the animations were terrible, and you had to past through a insane ammount of really silly quests (in the best fedex style) before even getting to hit the real "meat" of the faction quests.

But MW was not meant for the casual player, seeking instant rewards for little or next to zero effort, the kind of player that will jump through all lines of dialogue to get to the hack-slash, head-chopping part. Or people who can't bring themselves to play a game for more than your average "game of the moment" timespawn. To make it short, Morrowind is NOT for the current generation of gamers.

That said, Oblivion was a great game on its own. It suffered from massive hype before the release, and the high expectations of being a pioneer, groundbreaking game of a new graphic generation. This led to people building expectations that were way too high. It has some really brilliant sidequests, a world that is trully a beauty to stare at, and lots of replay value. But as a TES game, it failed due to the terrible art direction/design choices. Everything that made MW feel unique was taken away and replaced by a bland, generic Medieval Europe-style setting. Other than that, it is still a hell of a ride.

Oh, forgive my english.
I happened to enjoy Morrowind when I was 8, thank you very much. I'm 14 now, and I didn't meant to sound like a [censored] about that last sentence, but yeah, my generation of gamers is stupid. O MAI GAWDS MW3 IS DA BESTEST GAME EVER! Skyrim? Skyrim l00kz z0 stoopid! wat is it? a first pers0n sh00ter?

That's what they say. All they do is play Halo and Call of duty, never an RPG as great as TES or BF3
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Marie
 
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Post » Wed Dec 07, 2011 9:36 pm

Right now, Oblivion is the only game I play on the PS3 because I love how huge it is. I don't have all the mods or the DLCs from other platforms, but I don't really cry over it. I'm just happy I can explore Cyrodiil and do all those quests. I like my character's build and the stealth missions are just fun to do.
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Roberto Gaeta
 
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Post » Wed Dec 07, 2011 12:24 pm

the more realistic landscape was an improvement over Morrowind's cartoony art style and color-coded, World of Warcraft-style "zones." The different regions in Oblivion were blended together with more taste and sophistication than in any of the previous games. Oblivion's art style, I felt, was more advlt.

Oh, this. Very much this. I didn't care for the alien worlds of Vvardenfell or Shivering Isles. I am also so glad Bethesda decided not to make Cyrodiil a jungle. Call me crazy but in my opinion Bethesda "got it right" when they created Cyrodiil.
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Kitana Lucas
 
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Post » Wed Dec 07, 2011 5:02 pm

I finished the main quest, but i [censored]in HATE the scaling!!!
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Taylor Tifany
 
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Post » Wed Dec 07, 2011 8:11 am

I happened to enjoy Morrowind when I was 8, thank you very much. I'm 14 now, and I didn't meant to sound like a [censored] about that last sentence, but yeah, my generation of gamers is stupid. O MAI GAWDS MW3 IS DA BESTEST GAME EVER! Skyrim? Skyrim l00kz z0 stoopid! wat is it? a first pers0n sh00ter?

That's what they say. All they do is play Halo and Call of duty, never an RPG as great as TES or BF3


Oh, I wasn't implying anything about age, fella! But is good to know that the youngsters still can enjoy older games. I started playing games on a Atari, and went through all generations up till now, and though the evolution is surely enormous, I also feel that the games are becoming more and more ephemeral.
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Naughty not Nice
 
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Post » Wed Dec 07, 2011 8:39 am

I played Oblivion first, then Daggerfall, then Arena, then Morrowind. I got the same kind of vibe with Oblivion and Daggerfall, which set my expectations for Morrowind. As you may have guessed, I was shocked by how different it was from the other 3 games. At first I didn't like at all, but now I love it. I still think Morrowind is maybe a little too different from the other 4 games...
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Nadia Nad
 
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Post » Wed Dec 07, 2011 10:13 pm

I actually didn't mind oblivion, although it was abit too easy to finish. I did however enjoy the DB quests! Pretty much the only reason i play Oblivion now though, When i get bored of Skyrim i take a break and rake up my bounty my killing city guards in OB.
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Glu Glu
 
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Post » Wed Dec 07, 2011 9:49 am

Oh, I wasn't implying anything about age, fella! But is good to know that the youngsters still can enjoy older games. I started playing games on a Atari, and went through all generations up till now, and though the evolution is surely enormous, I also feel that the games are becoming more and more ephemeral.

BTW I meant BF3 as in how large it is, not the fact that it's an RPG, besides the fact you take the role on shooting people, but that's it.
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Sammykins
 
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