Eh, wat. I'm not an FNV modder, and I still feel indignant on their behalf. There are god items and bouncy boob mods at the Nexus, but you're wrong in saying that they're in the majority. And, just because CoD has sprint capability, does not mean it's a terrible idea for FNV.
There are a bunch a fantastic looking things to download there, and I'd never dare to deny that.
After all, my main reason to get me a new PC was being able to play a modded FNV, that's how far my love goes.
Still, when browsing through the content beyond the list of top endorsed mods, I can't help other than coming to the impression stated.
As for the sprint button in particular, that is something the game mechanics imho are not set up for.
First of all, adverse to the FPS games it was taken from, in FNV you are running already. The movement speed is a lot faster than in FPS games.
Installing that sprint button accelerates your courier like sports car. It makes you the fastest thing in the wasteland, and lets you get away from anything with total ease. It's an easy button.
It also defeats the purpose of introducing different armor classes with different trade offs and benefits, namely movement speed vs protection.
But that's taking me a bit away from my actual point. Whoever wants to use that, shall do.
I just named it as an example for this general trend of shooterizing and casualizing the game.
I also find the general argument that most gamers are a bunch of drooling idiots really annoying. Most gamers I know in real life are casual gamers, who do not spend thirty hours a week playing games.
Nothing wrong with that.
But when one of these casuals starts playing a game like Fallout and then refuses to actually get into its game mechanics, and THEN starts complaining and swearing how stupid the game supposedly is, when it's clearly the person looking into the screen, then my tolerance quickly ends, sorry.
To lapse into personal anecdote, I have recently started using the perk every level mod, not because I am a moron like you seem to imply but because, with uni starting up very soon I simply don't have enough time to juggle three or four different playthroughs of New Vegas,...
Yeah, but you did that without running around in a forum or yelling in a Lets Play how this now done *right*, and what a screw up Obsidian supposedly caused
...taking that useless perk for RP reasons (or because I'm curious about what it does) - say, Sneering Imperialist - becomes much more acceptable with the knowledge that I'll have more than enough to also take the ones that I need.
Just going from my personal experience, 25 (or 15, respectively) perks to take are still *quite* the number.
I have 6 or 7 perks I'd consider being essential, the rest is for playing around.
So, there's always enough room for Lady Killer, Miss Fortune, and Terrifying Presence. I really don't need 50 perk slots to take some of the funny ones.
My point is that for regarding the dumbing down of games, it's easy to sneer "stupid sheeple are stupid" but that's ignoring that there are plenty other reasons why.
Stupidity, ignorance, lazyness, choose the term of your liking
http://www.gamesas.com/topic/1242541-thank-you-lonesome-road-for-hysterical-lets-play-deaths/
These people aren't exceptions, they are the rule. Sad but true.
Alternatively follow one of the endless threads dealing with why FO3 was so much better, and why FNV is so baaaaaaad.
I wrote my posting under the impression of such people like in these videos, or in memory of all the kids flooding the forum and trolling almost every thread about the gameplay changes Obsidian implemented.
And the pattern there is a clear one. Everything that added complexity, forced the player to think a bit, or took something away from careless action was shunned.
I had discussions with dudes who complained about the faction system, and the fact there's no killing a whole NCR camp and still being able to do their quests.
There are still threads about the no post-gameplay issue being opened.
I take your efforts in defending less gifted minds in high regards, and I know I'm not sounding particularly modest when talking about this issue.
It is just so damn annoying and frustrating for me to see how efforts to make a game more complex and demanding, in a different way rather than just raise enemy HP and damage, are being perceived.