After all the wonderful detail they created, why did they not follow through with other common immersion factors such as eating, drinking, sleeping?
You dont need to eat, why didnt they make it so you became weaker the longer between meals, and yes you would starve? Same with drinking. Sure you get a rested bonus, but you dont have to sleep at all, its just plain daft.
Why didnt they give the ability to build camps out in the wild? Needing to create fire or risk getting cold and illness. Same with the rain, you should get drenched through and have to get to a fire or a building to dry off at some point or again risk becoming ill.
Im sure some would say it would be too messy and would break up the flow of the game to have to worry about those things, but arnt an awful lot of us role playing through the game anyway? Im sure a lot of people eat just because they know they should, but I would prefer a cause and effect to these things.
I know there are mods on the PC, but for me it should have been in the game all along.
Not difficult to program and could have been an option turned on or off for that matter.