Why does anyone develop for PC?

Post » Thu Dec 31, 2009 2:14 pm

Ok getting tired of this why pc gamers are so upset so lets try to create a visual.

Lets say 10 years ago a game called Malo came out thats a FPS for the consoles. This game was a huge success it offered 10 weapons allowed 10 v 10 games in fun but small maps. Over the next couple years other games of the genre used some of the basics of Malo but added things like more weapons, attachments for the weapons, larger maps and more people to play at the same time. Now games are using 20 weapons each with modes/attachments, 20 v 20 games, Very large maps with vehicles this becomes the standard for the genre.

So now hardware of portable systems has gotten better so developers start seeing a chance to make money by making the same game for consoles and portables. Slowly instead of porting games over from consoles to portables they decide to just make one game that both can run. Well since portables aren't up to the same specs of consoles devs figure they can still build the game. Instead of 20 weapons they figure they can get away with 12 and instead of giving each one modes they give some modes and a couple attachments Games are back down to 8 on 8 because portables can't handle more. And Maps are back down to small to medium size. And not just one title is being released like this but all of them are, so this is starting to become the standard.

You going to seriosuly tell me that your going to be cool with seeing this sort of "progression".

As for why do people create for the PC. Because they can truly be innovating, because gamers dont drool in general for console FPS's to be ported over to PC they drool over PC games to be done on Consoles- BF series, COD series, MW and now Crysis.
User avatar
Emily Jones
 
Posts: 3425
Joined: Mon Jul 17, 2006 3:33 pm

Post » Thu Dec 31, 2009 8:26 am

The cost to develop games for PC must be harder than consoles

Hahahahahahahahaahahahahahaahahahaah You know nothing!
User avatar
stephanie eastwood
 
Posts: 3526
Joined: Thu Jun 08, 2006 1:25 pm

Post » Thu Dec 31, 2009 10:25 am

i read the first post and want the OP to know that its dev.s faults for pirating, l2CDkeys?
User avatar
Richard Dixon
 
Posts: 3461
Joined: Thu Jun 07, 2007 1:29 pm

Post » Thu Dec 31, 2009 2:59 am

Meanwhile, the much larger base of console players are all enjoying the game.

Stopped reading right there. 0/10, all of the console players had massive problems with this game at launch also and were none too happy about it.
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Thu Dec 31, 2009 10:38 am

OK... here's why we complain about crysis2 in particular:

A. Multiplayer is majorly broken (stats reset, ranked servers stuck in lobbies, etc)
B. Singleplayer is majorly broken (nano catalysts resetting to negative wtf)
C. EA and/or Crytek outright lied and/or obfuscated the truth about the quality of work for PC.
D. We spent good money for a miserable experience.
User avatar
Yonah
 
Posts: 3462
Joined: Thu Aug 02, 2007 4:42 am

Post » Wed Dec 30, 2009 11:30 pm

1-It's cheaper to make games on PC lol

2-The PC community is the prime community pointing out the developer problems

3-PC community gives the MOST SUPPORT and the MOST criticism. Console gamers demand too much. I at least see a decent number of PC gamers who are satisfied when something is not all so pretty, yet with console gamers, you give them a perfect game, and they find something to complain about.

4-If the developer satisfies the PC community, that's a guarantee that it's a good game.

5-PC retail sales account for about 1/10th of profits. All profits go directly to developer not publisher (unless it's like Activision, in which the developers are PART of the publisher....cuz Activision is a douche like that lol). In terms of digital downloads, that's where MUCH more sales come in for developers. Piracy or not, the PC platform still makes a solid amount of money for devs. Consoles are basically the cash cows while PC is the one where you place the masterpiece and get the extra good stuff. Not developing for PC is just stupid because that's loss of potential profits; sure smaller profits than consoles but still A LOT OF profit.

6-Console community with a larger fan base? LMFAO. For anything not exclusive, there is not "large" console fan base. Because the fans for consoles are worse than some of the fans here on the PC forums....I'm talking about the impatient ones who just hate Crytek. Console gamers a MUCH worse. You guys **** break CDs, make AN EVEN BIGGER DEAL than some of the more dramatic PC gamers, and act MORE immature. Lol, it's actually quite comical.

With all that said, get off the **** forums. And everyone, let this thread die, this troll probably just wants attention. Probably a teenage kid who plays CoD all day or some ****.
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Thu Dec 31, 2009 10:44 am

Oh lol haven't seen this point either......

Most the complaints come from PC user on the forums instead of console users for the simple fact that most console users don't have access to PC's. Either don't own a PC or parents haven't given them access to the web on the family PC.
User avatar
Ells
 
Posts: 3430
Joined: Thu Aug 10, 2006 9:03 pm

Post » Thu Dec 31, 2009 10:28 am

Oh lol haven't seen this point either......

Most the complaints come from PC user on the forums instead of console users for the simple fact that most console users don't have access to PC's. Either don't own a PC or parents haven't given them access to the web on the family PC.
Console players are also typically a lot less vocal than the old PC vanguard.
User avatar
Gen Daley
 
Posts: 3315
Joined: Sat Jul 08, 2006 3:36 pm

Post » Thu Dec 31, 2009 6:32 am

I am a dedicated pc gamer, but i enjoy games on the ps3 and the xbox and understand the wi fun factor

fact is this game is a dissapointment having played the original crysis and marveled at the "sandbox" game play and awesome graphics i expected crysis 2 to step up.

instead they stepped down, seriously i mean DX9, lack of graphics options, less open gameplay, downgraded textures, do i need to go on

If i had known this is what it would be like, i may have not bought the game

and any future games they make i likely will simply avoid, unless they get their act together

looking forward to battlefield 3, maybe they will actually utilize my pc's power
User avatar
Iain Lamb
 
Posts: 3453
Joined: Sat May 19, 2007 4:47 am

Post » Wed Dec 30, 2009 10:23 pm

Crytek releases a triple-A title and all PC gamers do is cry and post on the
the first Crysis for instance was unanimously praised by the PC community.
Well, from what i remember, many PC gamers moaned and whinged about Crysis because they could not run it smoothly, and they said it was a badly coded pos, lol.
User avatar
louise hamilton
 
Posts: 3412
Joined: Wed Jun 07, 2006 9:16 am

Post » Thu Dec 31, 2009 10:32 am

Crytek releases a triple-A title and all PC gamers do is cry and post on the Crytek forums that they hate Crytek. Meanwhile, the much larger base of console players are all enjoying the game.

The cost to develop games for PC must be harder than consoles (different hardware/software combinations, etc), there are fewer PC gamers than console gamers, and PC gamers are impossible to please. With every game from every developer, it's "No prone/lean/dx11/dedicated-servers/etc" from the PC gaming crowd.

And then PC gamers will end up pirating the game anyway.

So jeez, why bother trying to please PC children when developers can relax making triple-A titles for consoles that people will actually buy and enjoy? Crytek could maybe start a side business developing browser games for PC and make more money from casuals than from trying to please "hardcoe PC gamers."
Didn't even read the post. STFU and GTFO troll.
User avatar
Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Post » Thu Dec 31, 2009 9:06 am

Crytek releases a triple-A title and all PC gamers do is cry and post on the Crytek forums that they hate Crytek. Meanwhile, the much larger base of console players are all enjoying the game.

The cost to develop games for PC must be harder than consoles (different hardware/software combinations, etc), there are fewer PC gamers than console gamers, and PC gamers are impossible to please. With every game from every developer, it's "No prone/lean/dx11/dedicated-servers/etc" from the PC gaming crowd.

And then PC gamers will end up pirating the game anyway.

So jeez, why bother trying to please PC children when developers can relax making triple-A titles for consoles that people will actually buy and enjoy? Crytek could maybe start a side business developing browser games for PC and make more money from casuals than from trying to please "hardcoe PC gamers."

Ok enough is enough. What kind of muppetry is this? Crytek released the game on PC to maximize their profits. why else? Thats the same reason why Sega released a PC exclusive of Shogun 2.
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Thu Dec 31, 2009 1:54 am

Crytek releases a triple-A title and all PC gamers do is cry and post on the Crytek forums that they hate Crytek. Meanwhile, the much larger base of console players are all enjoying the game.

The cost to develop games for PC must be harder than consoles (different hardware/software combinations, etc), there are fewer PC gamers than console gamers, and PC gamers are impossible to please. With every game from every developer, it's "No prone/lean/dx11/dedicated-servers/etc" from the PC gaming crowd.

And then PC gamers will end up pirating the game anyway.

So jeez, why bother trying to please PC children when developers can relax making triple-A titles for consoles that people will actually buy and enjoy? Crytek could maybe start a side business developing browser games for PC and make more money from casuals than from trying to please "hardcoe PC gamers."
Didn't even read the post. STFU and GTFO troll.

Yep he should go back to the console area where the console owners are meant to post.
User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Thu Dec 31, 2009 5:05 am

Full disclosure: I've played PC games since about 1994 or so. PC exclusively. I actually bought a PS3 in November but barely use it.

Basically, I love my PC and PC gaming, but have grown to be disappointed by the PC gaming community.
User avatar
Gaelle Courant
 
Posts: 3465
Joined: Fri Apr 06, 2007 11:06 pm

Post » Thu Dec 31, 2009 9:48 am

What Crytek has released is nothing but a Triple A pile of turd, and no we're not impossible to please, the first Crysis for instance was unanimously praised by the PC community, but you wouldn't know that would you, 'cause you were probably still in preschool back then.

I'm pretty sure lots of PC gamers biched because the game had high system specs and blamed the high piracy rate on high system specs despite there being a demo available. Then the cries of "hurr the story was generic."
User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Wed Dec 30, 2009 10:52 pm

Full disclosure: I've played PC games since about 1994 or so. PC exclusively. I actually bought a PS3 in November but barely use it.

Basically, I love my PC and PC gaming, but have grown to be disappointed by the PC gaming community.

Full disclosure, find another online home... the net, sadly is full of whiny pricks. Find a home that is less whiny and more.... just plain full of gamers who are fun to game with.
User avatar
Chris Ellis
 
Posts: 3447
Joined: Thu Jul 26, 2007 10:00 am

Post » Thu Dec 31, 2009 1:25 pm

Blizzard sold more than 3 million copies of Starcraft 2 in the first month. Even I bought the game and I usually don′t play games like Starcraft or C&C and the like. It was a well designed and polished game, it had no game breaking bugs and I could, for instance, join a server and play from day one.

I think if you offer a good and well-engineered product your customers will probably buy. If you advertise your product as state-of-the-art in advance and then offer a product with design flaws which is not even working the way it should you don′t need to wonder why not everyone is rushing to buy it.

Crysis 2 is made with consoles in mind. Fine, it is Cryteks franchise and they can do with it whatever they want. But they knew how much-valued by PC gamers the first two Crysis games are, they just had to look at the number of still active modders. And they took away a lot of the qualities PC gamers loved the first game for.
Add to those already not much favoured changes a large number of bugs, some of them really gamebreaking, and a support that just don′t seem to be existent and you know why the sales for PC are pretty low right now.


And I wonder if Crytek is really concerned about piracy. A leaked pre-release version is a problem of intern security, not of PC gamers breaking into the Crytek office.
And that the measures to provide pirates from playing on regular servers are actually zero already speaks volumes.
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Thu Dec 31, 2009 2:56 am

Lol OP derped himself
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Thu Dec 31, 2009 8:34 am

As a dedicated PC gamer who prefers almost all games on the PC, I find PC gamers to be one of the saddest lot out there. Piracy is rampant. They complain about even more than console gamers do. They say they want one thing and then frequently entirely contradict themselves a few years later.

I truly hope developers, Crytek included, continue to make games for the PC, but the community has so many hateful people and pirates in it, I understand why developers push towards the console market, as sad as it makes me.
First of all any "official" numbers you see posted by a developer/publisher regarding the actual number of pirates games is grossly inflated beuase they Never ever compare that number to actual physical sales for a title. IF they say %80 of Mass effect 2 copies are pirated they fail to mention thats %80 of %10 of physical copies of the game. resulting in an actual %2 piracy rate for the title. Not company ruining by any stretch of the imagination.
Secondly, why is it that PC gamers are asked to shell out $50-$60 a game for notoriously unfinished products, with the expectation that it will be unfinished and patched "later" If you bought Crysis 2 on console and were told "sory but the left anolog stick functionality was pushed back, we're releasing it in a later patch." I'm sure you'd be pissed off too. Yet PC gamers have to deal with this type of issue for almost every major game release. IMO its about freaking time that PC gamers stopped taking half finished crap from developers who are pushed by publishers to get it out the door regardless of quality level. You dont buy a car and wait for them to deliver the **** wheels 3 months later do you?
User avatar
Mrs shelly Sugarplum
 
Posts: 3440
Joined: Thu Jun 15, 2006 2:16 am

Post » Thu Dec 31, 2009 1:07 pm

And I wonder if Crytek is really concerned about piracy. A leaked pre-release version is a problem of intern security, not of PC gamers breaking into the Crytek office.
And that the measures to provide pirates from playing on regular servers are actually zero already speaks volumes.
My opinion on this is that the leak was intentional and the lack of anti-cheat also intentional so Crytek could "wash thier hands" of the PC market. Would explain the extreme shift towards console development we see with Crysis 2. Call it a "conspiracy" theory if you want I call it common sense.

A "leaked" version of the full game mysterious shows up on torrent sites....
PC game luanches with massive bugs/flaws and a huge downgrade in quality compared to earlier titles....
PC sales are weak...
Crytek cries that the leaked version and pirates killed the sales of the game...
Crytek then goes on to "console only" development...

seems like a fairly logical series of events to me. Assuming thier goal was to shift fully to console production. Which is fairly apparent.
User avatar
Richard Thompson
 
Posts: 3302
Joined: Mon Jun 04, 2007 3:49 am

Post » Thu Dec 31, 2009 7:45 am

What Crytek has released is nothing but a Triple A pile of turd, and no we're not impossible to please, the first Crysis for instance was unanimously praised by the PC community, but you wouldn't know that would you, 'cause you were probably still in preschool back then.

I'm pretty sure lots of PC gamers biched because the game had high system specs and blamed the high piracy rate on high system specs despite there being a demo available. Then the cries of "hurr the story was generic."
actually i dont recall many people b!tching about the system specs except those who had to rely on mommy/daddy to buy their PCs for them. If anything Crysis 1 encouraged people to get into building thier own rigs to save money as well as play more high quality games. Most people at the time praised Crysis one for pushing the boundries of what was possible with current gen hardware. Currently playing the campaign for Crysis 2 and let me tell you half-life 2 Source has some better texturing than this game does....
User avatar
Siidney
 
Posts: 3378
Joined: Fri Mar 23, 2007 11:54 pm

Post » Thu Dec 31, 2009 8:35 am

Wow, don't want to shake up the wagon here, but I am not having all of these issues eveyone is complaining about. I pre-ordered my Crysis 2 Limited Edition download directly from EA. I got my download, received detailed instructions by email for how to get logged on, how to redeem my code for the Limited Edition extras, everything worked fine.

I had some of the server issues "serial code in use" crap like that, but the forums had fixes for everything and they worked perfectly. I can log on and play SP or MP with no problems at all. I use the Crysis 2 config program which gives you access to many, many missing tweaks... thanks to that smart dude who created it! I have a fairly beefy PC, but honestly prefer to run the game on Very High rather than Extreme. I tweak with the config program and get an easy 50-90 fps. Runs smooth, looks great... fun is there to be had.

I hope I haven't just called down the Crytek curse on my rig... LOL... but I like the game and have a great time playing it. I would like to see much longer game play times in MP for sure. I think a couple patches would probably fix this baby up nicely. Patches for PC games are pretty standard since back in the days of Madden '97 etc. I don't think I have ever purchased a perfect game, that never needed few patches to clean 'em up.

There is hope here guys... I must have lucked out by not getting my game through Steam. Not saying Steam is bad because I got Batman, MX vs ATV, etc. through Steam with no issues at all. It just seems that Crysis 2 and Steam are hatin' each other right now. Even my Logitech G35 headset worked perfectly from day one... Maybe it isn't all Crytek's fault for the issues. I don't have the answer, I just know the electronic download from EA was very easy and well supported. Crytek made a pretty darn cool game here I think. I didn't have really high expectations for some mindblowing gaming experience... I just wanted a new Crysis with a better MP than the original or even Crysis Wars had. I believe I got what I hoped for. It isn't the same old Crysis, but a new take on the great Crysis 1, Warhead and Wars. Once the bugs you are experiencing are worked out, try just sitting down a playing for the pure enjoyment of gaming for a while. I think this version of Crysis will grow on you, or perhaps it will piss you off to the outer reaches of the universe... but it is just.... a game. Enjoy it or chalk it up to a bad purchase if you don't like it... Heck my son just lost his $200.00 baseball bat... now THAT PISSES ME OFF! LOL
User avatar
Eric Hayes
 
Posts: 3392
Joined: Mon Oct 29, 2007 1:57 am

Post » Thu Dec 31, 2009 6:48 am

Crytek releases a triple-A title and all PC gamers do is cry and post on the Crytek forums that they hate Crytek. Meanwhile, the much larger base of console players are all enjoying the game.

The cost to develop games for PC must be harder than consoles (different hardware/software combinations, etc), there are fewer PC gamers than console gamers, and PC gamers are impossible to please. With every game from every developer, it's "No prone/lean/dx11/dedicated-servers/etc" from the PC gaming crowd.

And then PC gamers will end up pirating the game anyway.

So jeez, why bother trying to please PC children when developers can relax making triple-A titles for consoles that people will actually buy and enjoy? Crytek could maybe start a side business developing browser games for PC and make more money from casuals than from trying to please "hardcoe PC gamers."

Stupid conformist incase you havent realized ps3 fanboys are even worse and the xbox 360 fanboys and finally us. How would you feel if you bought a ferrari from manufacturer "a" years later to appeal the crowd he is selling the quality of an acura(less quality) and charging more ($10 more). I wont buy and i sure as hell will voice my opinion about it. You can defend console gaming all you want but pc gaming will take over since sony and **** are too busy to jump into the next gen and are waiting till 2014 WTF LOL. People from the console side are tired of unreal engine 3 and other same engines. Which is why the sales fall trend has started with dragon age 2, Junkfront, Bulletstorm and next call of dikeheads mark my words and sent me pm if i go wrong.
User avatar
мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am

Post » Thu Dec 31, 2009 1:51 am

Why does anyone develop for consoles? Console piracy is blooming since the games themselves do not even need to be cracked, once the console is modded, you can play whatever you want. All console games show up immediately at release on pirate sites.

Game makers should focus on taking PC technology to the cutting edge with their games.
User avatar
Helen Quill
 
Posts: 3334
Joined: Fri Oct 13, 2006 1:12 pm

Post » Thu Dec 31, 2009 1:33 am

A better question would be why do most software companies develop for PC and then do half-assed jobs?
User avatar
Jessie
 
Posts: 3343
Joined: Sat Oct 14, 2006 2:54 am

PreviousNext

Return to Crysis