Why does it take SOOO long for Bethesda to patch?

Post » Mon Jan 18, 2016 5:25 am

I'm no programmer, but I'm guessing it's because they need to check for new problems the patch might create before releasing it.

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Susan
 
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Post » Sun Jan 17, 2016 6:16 pm

Why bother? Mods'll do it for them.

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Laura-Jayne Lee
 
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Post » Sun Jan 17, 2016 6:09 pm


I haven't had any gamebreaking bug, only occasional minor stuff, like sometimes weapons delay to load, some others the color of the weapon is not right, and two random crashes.

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CHangohh BOyy
 
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Post » Sun Jan 17, 2016 9:17 pm


LOL! Thanks for the joke.



All I can say is, I am sure they don't program in ASM.



Platform-specific and hardware-specific quirks, maybe. Platform-specific APIs (consoles vs PC), definitely. But generally, it's pretty much the same if good programming practices were adopted. If platform-specific quirks were detected, they'll just have to write a few methods to detect it and run the custom method instead of the vanilla one.

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Monique Cameron
 
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Post » Sun Jan 17, 2016 3:18 pm

While it retroactively ruined the controls is was supposed to fix.

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Elle H
 
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Post » Mon Jan 18, 2016 4:03 am

Possibly because both of the "bugs" you are noting are completely unimportant and there are more serious issues to deal with?



Come on: I've never heard of a Preston bug and there aren't a whole lot of people complaining about MacReady's perk.



Why are they such a big deal to you?



Monsegnior Plaza, undying enemies, frame rate drops, 1st/3rd person bugs, there are so many more important glitches and bugs that need attention before the minor ones.

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Lisa Robb
 
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Post » Sun Jan 17, 2016 11:44 pm



Um Preston won't be your companion if you complete the castle.


Macreadys perk completely unbalanced the game


But yeah okay attack me and say the issues are not important. Google Preston bug if you don't know what it is.


Who made you the person who decides what is important?
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Genocidal Cry
 
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Post » Mon Jan 18, 2016 7:26 am

And who made you the decider of what is important.



Apparently everybody hates Preston, so you're in the minority. I've also never had a problem with Preston as a companion, of course I don't use him after the Castle, what's the point?



So don't get MacReady's perk. That's already been established.



As I said, there are far more important bugs in the game that involve mechanics and actual game functioning that the two you mentioned are so minor as to not even matter.



If those are the two you can come up with, maybe you should rethink your priorities.

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Penny Flame
 
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Post » Sun Jan 17, 2016 11:56 pm



Preston svcks.. He also happens to have one of the best ckompanion perks in the game.


You are harassing me on a forum

.. Perhaps you should rethink YOUR priorities.
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Jose ordaz
 
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Post » Sun Jan 17, 2016 10:20 pm

Some would say that's a welcome feature, not a bug...

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Trent Theriot
 
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Post » Sun Jan 17, 2016 11:32 pm

I would rather have them focus on bugs that negatively affect gameplay than on exploits you can just deside not to use.
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JUDY FIGHTS
 
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Post » Mon Jan 18, 2016 1:07 am



But as I said he offers an amazing perk which you can't get if you have the bug. I don't want to keep him around... Just have him until i get his perk
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Ruben Bernal
 
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Post » Sun Jan 17, 2016 9:54 pm

People need to realize, that with a game as large as this. Bethesda is basically playing jenga with the code. You fix one problem, and that can cause a tidal wave of others to appear. Though, I suppose it's easier to assume they aren't doing anything and are just lazy, rather than use a modicum of patience.

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Lory Da Costa
 
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Post » Sun Jan 17, 2016 10:57 pm

I don't think patience is so much the concern as whether they will actually fix the bugs, like, ever.

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Naomi Ward
 
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Post » Mon Jan 18, 2016 1:47 am

We're a month out from release, patience is the concern.

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kirsty joanne hines
 
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Post » Sun Jan 17, 2016 3:17 pm

Given Beth's track record, I would beg to differ. Especially when they start off with a patch that's intended to fix broken controls, which then makes it even worse than it was to begin with.

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Esther Fernandez
 
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Post » Mon Jan 18, 2016 3:00 am

If this were 6 months after release, I'd say you'd have something to complain about. As of right now, it's a little premature to say they'll never fix the bugs. Again, there is always a chance that a fix can cause more problems.... Which is probably why it's taking them longer to release another patch.

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tannis
 
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Post » Mon Jan 18, 2016 6:02 am


I agree to some extent, but fixing some bugs like MacReady's perk, Yao guai steak bonus and Big Leagues is literally just changing values in a cell, they could have implemented that in the recently released patch with minimal effort. And those 2 perks unfortunately greatly affect gameplay.

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Gemma Flanagan
 
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Post » Mon Jan 18, 2016 2:58 am

I'm not complaining about the speed with which they release patches, I'm plenty patient.

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Flutterby
 
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Post » Mon Jan 18, 2016 12:50 am

They will fix most of the worst ones and then release the Creation Kit. Then they'll walk away, Job Done!



It's Bethesda, they are predictable.

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Latino HeaT
 
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Post » Mon Jan 18, 2016 1:53 am

Lies. The final patch for Skyrim was released on 19 March 2013, 16 months after the game launched.


Why you guys gotta lie on Bethesda just to bad mouth and look down on them?


For shame.

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abi
 
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Post » Mon Jan 18, 2016 12:29 am


Almost no current gen games are released without one or two patches. This isn't the 90s.

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Donatus Uwasomba
 
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Post » Mon Jan 18, 2016 7:08 am

LOL.

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Rebecca Clare Smith
 
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Post » Sun Jan 17, 2016 4:30 pm


Bethesda did have a day 1 or day 2 patch

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FABIAN RUIZ
 
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Post » Sun Jan 17, 2016 7:46 pm

Wish that the invisible lockpicking bug would be fixed already. I don't like console commands for unlock.
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Cheryl Rice
 
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