Why dont 1st gen mutants grow to behemoths?

Post » Tue Jul 27, 2010 8:43 pm

From what ive heard, the super mutant behemoths in fallout 3 were the oldest, as they grow larger and oafier over time. So why arent nightkin and other mutants created a long time ago by the master, also super huge?
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Mandy Muir
 
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Post » Wed Jul 28, 2010 12:17 am

I have no clue. Maybe because it wasn't clearly drawn out and Obsidian didn't want them to be in the game.
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Richard Thompson
 
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Post » Tue Jul 27, 2010 7:44 pm

Because thats not how the original FEV works.

Play Fallout 1 or 2.
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Irmacuba
 
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Post » Tue Jul 27, 2010 7:04 pm

Aren't the stupid mutant behemoths created differently though?
Vault fev isn't the same as mariposa fev?
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Cat
 
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Post » Wed Jul 28, 2010 1:55 am

Because thats not how the original FEV works.

Play Fallout 1 or 2.

Yeah, the original FEV was actually intended to have a purpose, to create a master race, not giant stupid orcs.
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Reven Lord
 
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Post » Tue Jul 27, 2010 6:56 pm

Original FEV wasn't there to create a master race though, it was developed to counter the plague. To give the people exposed to it enhanced immunites and protection from bacteria/virals.
Unless that's what you meant by master race, if so then my bad.
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Rhiannon Jones
 
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Post » Tue Jul 27, 2010 6:26 pm

The fev the master used is entirely different than the fev that was being used in vault 87.
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Alex Vincent
 
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Post » Tue Jul 27, 2010 7:43 pm

Original FEV wasn't there to create a master race though, it was developed to counter the plague. To give the people exposed to it enhanced immunites and protection from bacteria/virals.
Unless that's what you meant by master race, if so then my bad.

I'm speaking of the Masters FEV-2, that created the 1st Gen Super Mutants.
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Mario Alcantar
 
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Post » Wed Jul 28, 2010 2:26 am

FEV 2? What's that?

I thought the master just experimented using the virus in different ways/amounts?
I didn't realise he had actually genetically altered the virus, cool.
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Mizz.Jayy
 
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Post » Tue Jul 27, 2010 5:14 pm

FEV 2? What's that?

I thought the master just experimented using the virus in different ways/amounts?
I didn't realise he had actually genetically altered the virus, cool.

Yeah, the original FEV was for super soldiers, the Master modified it to create his Master race, modified it so it doesn't destroy the reproductive organs, although he wasn't successful.
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Neliel Kudoh
 
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Post » Wed Jul 28, 2010 5:10 am

FEV from Fallout and Fallout 2 was to create Soldiers that would be immune to chemical, biological and radiation. It was a side project. Power Armour won out but FEV was never cancelled but moved from West Tek to Mariposa. Anways that FEV created Super Mutants not super men.

FEV in Fallout 3 is different and does not make any sence for it to even be in Fallout 3. Very least it should not have been in a Vault. Also why have two different places to have FEV research when it was made clear it was very top secret and only on the west coast. Bethesda just wanted orks. They were even worried people would think they were orks.
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Robert DeLarosa
 
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Post » Wed Jul 28, 2010 12:05 am

The Vault idea was bad, should have just gone with a mutated airborne form of the original FEV imo.
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Avril Louise
 
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Post » Tue Jul 27, 2010 10:21 pm

The Vault idea was bad, should have just gone with a mutated airborne form of the original FEV imo.

Yeah, or some sort of other mutagen, like what was in the Pitt.
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Kate Norris
 
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Post » Tue Jul 27, 2010 7:16 pm

The Vault idea was bad, should have just gone with a mutated airborne form of the original FEV imo.


Then Bethesda would not have it's Super Behemoth bullet sponges. If it was airborn then would be a crap load more super mutants all across America. I agree thow the Vault idea was stupid. Super Mutants in Fallout 3 was just a bad idea in general.
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Captian Caveman
 
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Post » Tue Jul 27, 2010 6:30 pm

FEV from Fallout and Fallout 2 was to create Soldiers that would be immune to chemical, biological and radiation.

And originally it was the Pan-Immunity Virion Project which was to be created for the citizens and soldiers of America in case China decided to use biochemical warfare.

This is why I like the older Fallouts, they have so much better and deeper lore than the newer ones.
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Charles Mckinna
 
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Post » Wed Jul 28, 2010 8:02 am

Maybe, maybe not styles. It could be naturally selective with some people immune to it and some simply not affected.
Perhaps a randomly mutated form of FEV that latches on to specific and 'rare' gene types?
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maddison
 
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Post » Wed Jul 28, 2010 6:10 am

And originally it was the Pan-Immunity Virion Project which was to be created for the citizens and soldiers of America in case China decided to use biochemical warfare.

This is why I like the older Fallouts, they have so much better and deeper lore than the newer ones.


Agreed the lore is alot better in the older ones and New Vegas brings that back IMO. The devs explained things. Pan-Immunity project gave very interesting results like muscle growth and aggression. Military took intrest in it and it became a military project and was in the same building as the power armour project West-Tek. It was later moved to Mariposa for fear of the coming nuclear war. Good thing they did. West Tek becomes a radioactive hole in the grown and Mariposa survived.

For those that may not know. The BoS came from army troops stationed at Mariposa.
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Gemma Flanagan
 
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Post » Wed Jul 28, 2010 12:52 am

Because Bethesda retconned the lore and changed it so that they had an explanation as to why their are Super Mutant behemoths in the capitol Wasteland. I do wished we had some Behemoths in New Vegas but I'll take overpowering Deathclaws instead.
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Jay Baby
 
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Post » Tue Jul 27, 2010 7:48 pm

Maybe, maybe not styles. It could be naturally selective with some people immune to it and some simply not affected.
Perhaps a randomly mutated form of FEV that latches on to specific and 'rare' gene types?


That is one heck of a natural mutation. Something that takes away someones reproductive orgens and makes them super stupid and Behemoths with age. That would also mean there would still be those new mutants across America. Why so many in DC then and none seen in any past Fallouts? DC just so happened to have the highest consentration of people with that rare gene?

I feel Fallout 3 did not need super mutants at all. Could have had something else. Should have expanded on Talon Company or just given us the Commonwealth. Throw in some west coast super mutants that made it to DC since Fallout. They did move west in Tactics. Still Bethesda would have found away to screw it up.
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Madison Poo
 
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Post » Wed Jul 28, 2010 2:57 am

No no, I was just speculating on how they 'could' have done it without breaking the lore too much.
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Shae Munro
 
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Post » Wed Jul 28, 2010 9:17 am

Because Bethesda retconned the lore and changed it so that they had an explanation as to why their are Super Mutant behemoths in the capitol Wasteland. I do wished we had some Behemoths in New Vegas but I'll take overpowering Deathclaws instead.


There was for some reason a military vault messing around with FEV. Vaults were not for military use. Enclave would have no use for such a Vault. FEV was to only be on the West and was top secret. Bethesda went against canon by adding super mutants.

"It is there game and they can do with it what they want" does not fly with me. Fallout was interplays game and they came out with a game that many people now call the "Burned Game" because it went against canon in so many ways. A game so bad Bethesda won't touch with a ten foot pole :poke:

Lucky for Betheda that is the only thing that really breaks canon besides there being radiation all over DC after 200 years and yet little to no radication in Fallout which is just 84 years after the great war. The other many problems don't technically break canon but are very hard to explain.
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SEXY QUEEN
 
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Post » Wed Jul 28, 2010 10:07 am

Perhaps DC being the capitol and all was just hot so much harder? I think the radiation levels in F3 are actually more realistic tbh.
Assuming the actual warheads used in the great war are 'atomic' instead of 'thermo-nuclear' ie fission and not fusion there would still be huge amounts of radiation a mere 200 years later, I think?
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Michelle Serenity Boss
 
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Post » Wed Jul 28, 2010 9:08 am

There was for some reason a military vault messing around with FEV. Vaults were not for military use. Enclave would have no use for such a Vault. FEV was to only be on the West and was top secret. Bethesda went against canon by adding super mutants.

"It is there game and they can do with it what they want" does not fly with me. Fallout was interplays game and they came out with a game that many people now call the "Burned Game" because it went against canon in so many ways. A game so bad Bethesda won't touch with a ten foot pole :poke:

Lucky for Betheda that is the only thing that really breaks canon besides there being radiation all over DC after 200 years and yet little to no radication in Fallout which is just 84 years after the great war.


If I remember my lore correctly the vaults were instructed to do various experiments by the USSA Govt. Although I do agree it's a pretty bad excuse explaining how a random vault got access to a mutated different version of FEV that's different from the west coast FEV.
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Farrah Lee
 
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Post » Wed Jul 28, 2010 1:34 am

If I remember my lore correctly the vaults were instructed to do various experiments by the USSA Govt. Although I do agree it's a pretty bad excuse explaining how a random vault got access to a mutated different version of FEV that's different from the west coast FEV.


From my understanding the Vaults were built to save people. Enclave "shadow government" usurped the Vaults for their own use. All but 17 of the Vaults were left to save people "control vaults." The rest of the 122 vaults became part of the Enclave experiments. From my understanding Vault 87 was apart of the US airforce or something?
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Rude Gurl
 
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Post » Wed Jul 28, 2010 7:47 am

The FEV or forced evolutionary virus was originally intended to make the subject immune to disease and radiation as a defense against Chinese WMD's. Original testing on animals showed an increase in muscle mass and brain activity so the project was comendered for the purposes of creating super soldiers. Also the creation of wanamingos were a result of FEV experiments. The human trials were what led Roger Maxson and his men secessed from the U.S army and leave for Lost Hills.(which was good timing as the great war happened the following day).

One key difference betweem the Mariposa strain and the Vault 87 strain is The Master would dip the subjects into vats of FEV to induce the mutation while in Vault 87 the implication appears the subjects are exposed to it in gaseous form. The second difference is Vault 87 is quite contaminated with radiation probably making the creation of smart mutants impossible. I imagine we'll probably be seeing other FEV creations in the future or learning that some already existing creature was a pre-war experiment.
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Fluffer
 
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